|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Pokey Dravon
OSG Planetary Operations Covert Intervention
5399
|
Posted - 2015.03.14 19:56:00 -
[1] - Quote
Im curious about what changes to AV you find to have a significant impact on your dropship.
AV grenades damage was unchanged and are too short range to hit dropships in almost all situations.
While PLC does more damage now, the difficulty to land consecutive shots on a moving dropship has remained unchanged.
Assault HMG has fairly limited range as well (60+ m) which is typically shorter than a dropship's operational elevation.
Swarms were unchanged in Echo.
Forge Guns were unchanged in Echo.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5400
|
Posted - 2015.03.14 23:58:00 -
[2] - Quote
Spkr4theDead wrote:Rakr'Dashia Rah wrote:A Python camped our spawn last night, 4 people pulled out swarms. A few Plasma Cannons, not to mention a missle turret and blaster. We all lit the thing up, it turned flew around a building and popped back out, full shields and armor and continued to destroy us. I think the guy went 20 odd/ and 4.
I don't believe that for a second.
Same. 1 Volley of even Standard Swarms does about 1040 damage, so if there were 4 of you that's 4160 damage per volley. Chances are you can typically get 2-3 volleys off before the dropship gets out of range, so the 4 of you should have dealt around 8320-12480 damage with the swarms alone.
Plus there were plasma cannons, a blaster, and a missile turret adding some additional damage.
How much HP did this thing exactly have? Because I really think you're exaggerating
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5400
|
Posted - 2015.03.15 00:53:00 -
[3] - Quote
el OPERATOR wrote:Not much of a pilot myself but a damn good ADS pilot I know is completely pissed at whatever "tweaks" were imposed on dropships. His fits are ******, his slot layouts are ******, the whole angle of gameplay he found most rewarding (flying ADS's) just ******. Idk enough about piloting to say what or where the fixes need to be, but some rollback of whatever this patch did needs to happen.
What changed was a change to the fitting cost of shield hardeners, namely in response to the HAV re-balance. The effect it had on the ADS was purely collateral. If the change to fitting is deemed necessary for HAV balance, then the appropriate measure would to not 'roll back' the changes, but rather address the issue at hand which would seem to be ADS fitting in regards to the new shield hardeners.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5433
|
Posted - 2015.03.16 04:18:00 -
[4] - Quote
CCP Rattati wrote:Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not going to help at all.
For example:
This Shield Hardener cost really messed up my fittings as I rely on them to tank 3 shots with X. Is it possible to increas PG by 10 because the nerf was meant for triple hardened Gunnlogis.
Thanks, Smart player
This is why I still buy boosters. I don't care about the SP. I just want to fund your paycheck so I can read these kinds of posts.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5441
|
Posted - 2015.03.16 08:26:00 -
[5] - Quote
manboar thunder fist wrote:The problem, pokey, is that CCP is buffing and nerfing av and tanks left right and centre to achieve balance but no consideration for dropships is being put in. This leads to more bad than good since av will always increase and tanks get better, and as tanks get better nerfs will come to modules. This all affects the dropships so why aren't they being considered? Are we just a side effect?
Also bear in mind that there are many of us and very few developers. We have a hell of a lot more time collectively to talk and think about this stuff and each group can focus on its own project, this is not quite as true for Rattati and company. I mean take it from me, I try to be as involved in as many projects as possible but I'm often exhausted and have to back off of what I would like to work on simply because I don't have enough hours in the day. And the thing is Rattati for certain puts in more hours than I do and has his hands in even more projects. That being said, I don't know how the guy doesn't die from sleep deprivation.
I'm not defending his choice of prioritization, god knows I'm about at my wits end that Logistics have been ignored for so long despite there being extensive discussion and proposals regarding Logistics. However, it's abundantly clear to me by my own personal experience that there are simply not enough hours in the day to address everything at once, hell there's not enough time to really touch on everything in a given week, much less to do meaningful work.
However what you should take away from this is that even if you feel that his priorities are wrong (and lets be honest, everyone want's to be first, that's human nature) the fact the remains that its impossible to put everyone first in line. I mean if you have an issue with the prioritization, that's totally legit, but being aggressive or accusatory will not net you the desired result. Keep in mind Rattati doesn't sleep much, so ticking him off is going to get you the finger. God knows when I'm tired everyone who fucks with me can go **** themselves instead.
Now for the topic of the dropships, I don't fly them, so I can't really comment much. I can tell you however that HAVs were messed up, REALLY messed up, and they're in a lot better place right now. While you can't design in a vaccum, its also impossible to fix the entire system and everything at the same time. So like, he felt that resource cost of the shield hardener needed to be ramped up, but trust me when I say that further tweaking is going to be needed to get Armor/Shield hardeners working properly for HAVs. If Dropships need a little extra resources to temporary compensate for the Shield hardener cost? Totally legit thing to ask for, so ask for that. However since they will most likely be tweaked more once we have some more data, I don't think it would be wise to really start messing with dropships in any significant manner until we get those hardeners in a better place. If dropships need some temporary measures to cope with the changes? Sounds fine to me.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5441
|
Posted - 2015.03.16 09:12:00 -
[6] - Quote
hails8n wrote:CELESTA AUNGM wrote:GǪGǪGǪ.. GǪGǪGǪ. GǪGǪGǪ.. How many pages was the dev-thread for HAV Progression? 100+ pages? I didn't read through much of it, but I can imagine the discussion was as heated as Rattati hinted it was. . As heated as an Alaskan hooker wo teeth.
approximately 95% of the thread was people trying to win a screaming match. I'm not even exaggerating. Seriously most of it was garbage bickering. I still have nightmares about it. I was there. It was real.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5463
|
Posted - 2015.03.16 23:32:00 -
[7] - Quote
Denchlad 7 wrote:I think the real issue is none of us really know how to balance Dropships.
Numbers, yeah, we could probably establish that. But with the issues every pilot has with Swarms, I highly doubt it would work. I think we need to modify Swarms so that they make us pilots rage less but are still effective. Then, potential balance changes.
The issue being of course is that Swarms are still the only reliable Anti-Dropship Light Weapon, so if those are fundamentally flawed, its going to be impossible to balance dropships around AV.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
5470
|
Posted - 2015.03.17 08:38:00 -
[8] - Quote
BAMM HAVOC wrote:One Eyed King wrote:Spkr4theDead wrote:BAMM HAVOC wrote: Things start becoming clearer after 6 or 7 pints.
o7
Drinking beer for that is terrible advice. I've done some stupid things while drunk. You say some really stupid s***. I can't even imagine what that would sound like coming from you... Are you drunk when you post on the forums? I need a point of reference here. I am always drunk when I post on these forums, yes. It helps ...
The bacon is important too.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
|
|
|
|