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Kaeru Nayiri
Ready to Play
641
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Posted - 2015.03.15 16:39:00 -
[1] - Quote
Starhawk on PS3 did a great job with it's,music in game. It's functionally very similar to Dust. it's a shooter with a strong flavor of vehicular combat. All sorts of actions in game trigger pieces of the soundtrack and it REALLY feels epic to play it. (it's a very unbalanced game, however)
Would love more dynamically activated music clips. +1
Know what cannot be known.
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Kaeru Nayiri
Ready to Play
690
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Posted - 2015.03.17 21:35:00 -
[2] - Quote
If anyone has a chance, I can't say it enough, Starhawk did a GREAT job with this and I think Dust can do the same.
Many little actions can trigger calls to play pieces of soundtrack, like successive kills, headshots, getting into a vehicle, etc..
Know what cannot be known.
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Kaeru Nayiri
Ready to Play
694
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Posted - 2015.03.17 23:13:00 -
[3] - Quote
https://www.youtube.com/watch?v=6pLjUkHFq4Y
Here is a random gameplay video I found on YouTube. I've always believed that Starhawk was used as a baseline for Dust514, but I'd be lying if I said I had proof. Still, it's the game I played before coming to Dust and it was a lot of fun.
Watch the beginning, at 0:50 seconds, he gets into an LAV, which triggers a specific track from the soundtrack. When it's on your rig in your living room, it really gets you amped up and ready to go. Notice how the track CONTINUES to play but dies down about 20 seconds later. It continues to play at a low distant volume in the background, it never abruptly stops.
Then at 2:30, he gets a vehicle kill, and a double kill in the process, which kicks in a different track which floods the sound and continues to play up until he dies.
These are really just examples. The HAWK battles are the most intense part of the game, and the soundtrack plays a BIG part in that.
Know what cannot be known.
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Kaeru Nayiri
Ready to Play
694
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Posted - 2015.03.17 23:21:00 -
[4] - Quote
https://www.youtube.com/watch?v=HmMwA4ZvwHk
Don't watch the whole thing, just the takeoff, I love the music that plays here. It slowly fades off. This player doesn't really do anything interesting after taking off though, so not any good examples after skimming through. Still you could get amazing tracks play for you after taking out another plane, or dodging enough swarms.. It was really heart pumping.
Know what cannot be known.
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