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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Rattati
C C P C C P Alliance
18644
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Posted - 2015.03.13 05:17:00 -
[1] - Quote
Well, I am loving it and so are most of you, it seems. We will try to iron out the kinks.
1) AHMG accuracy and range, plus heat decrease maybe
2) STD AHMG ammo
3)Regulators should be low, disp stabs in high, I honestly don't understand how this happened
4)LAV fitting space bigger increase
5)Remove small turrets from SHAVS
6)A few hardwired nanohives/uplinks/proxy didn't get the buff (from bright cloud) -Nanohives that have not received the 3X buff: Compact nanohive and all prototype variants -Drop uplink count has not beeing buffed by 3X but just has beeing buffed by +1 -Proto Proxy mines have a max carry count of 4 (STD/ADV have 9)
7)small blaster dispersion reduction
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
18644
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Posted - 2015.03.13 05:28:00 -
[2] - Quote
MINA Longstrike wrote:Myofibrals are providing the same bonus to jump height that they do to melee efficacy.
I want to do a little bit more testing on it rattati, but I believe the stacking penalty is applying correctly, it's simply the base numbers themselves being wrong/too high.
Also given that there is a vocal contingent of people that do like some of it, and myself being undecided (I think there is some emergent gameplay that can be had from these, I just think that right now the benefits drastically outweigh the drawbacks) maybe there should be some sort of equipment that allows temporary increases to jumping - ala cloak field, you hold it out and activate it and then take a second or two to swap back to regular weapon.
Yes, we may indeed lower the myofibs, and have a fixed jumpheigh jumppack equipment, later, we will study this for the time being.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
18651
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Posted - 2015.03.13 06:24:00 -
[3] - Quote
Aderek wrote:Hmm, why Gunlogi C/1 have les EHP that Gunlogi C-1 (old Gunlogi type). Im proto gunlogi tanker with prot rail gun and etc. Why when i use all proto eq/comp my ADVANCE tank is worse that my standard tank (with same ew/comp that adv) ? So with standard tank i have more shield, more armour and more shut power that adv tank. Its a joke or mistake?
Good day :)
p.s. today i saw that scout jump 8-12 m high... no comments
All CA HAvs have 2200/900 ehp.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
18651
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Posted - 2015.03.13 06:25:00 -
[4] - Quote
Aeon Amadi wrote:CCP Rattati wrote:MINA Longstrike wrote:Myofibrals are providing the same bonus to jump height that they do to melee efficacy.
I want to do a little bit more testing on it rattati, but I believe the stacking penalty is applying correctly, it's simply the base numbers themselves being wrong/too high.
Also given that there is a vocal contingent of people that do like some of it, and myself being undecided (I think there is some emergent gameplay that can be had from these, I just think that right now the benefits drastically outweigh the drawbacks) maybe there should be some sort of equipment that allows temporary increases to jumping - ala cloak field, you hold it out and activate it and then take a second or two to swap back to regular weapon. Yes, we may indeed lower the myofibs, and have a fixed jumpheigh jumppack equipment, later, we will study this for the time being. They've been out for a single day and we're already thinking about changing them..? They're working exactly as you had described them - 3x Complex gets you on top of the big crates... Blah, I'll get the bug hunting team on it and figure out exactly how this is going down.
Yes but 5 are pretty cray, I can do 2 levels in one jump on a callogi.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
18682
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Posted - 2015.03.13 10:07:00 -
[5] - Quote
shaman oga wrote:Any chance to have a little AoE back (2-3 meters) with large rails? Increased heat build up is a very huge nerf, heat sink are on high slots wich means less HP-regen-hardener, i think a little AoE would improve our experience. back? it's been zero for many months
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
20759
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Posted - 2015.04.14 03:11:00 -
[6] - Quote
Thanks guys, we have been very busy, hoping to get these tweaks in sooner rather than later.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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