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Thread Statistics | Show CCP posts - 6 post(s) |
Aeon Amadi
Chimera Core
8997
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Posted - 2015.03.13 06:10:00 -
[1] - Quote
CCP Rattati wrote:MINA Longstrike wrote:Myofibrals are providing the same bonus to jump height that they do to melee efficacy.
I want to do a little bit more testing on it rattati, but I believe the stacking penalty is applying correctly, it's simply the base numbers themselves being wrong/too high.
Also given that there is a vocal contingent of people that do like some of it, and myself being undecided (I think there is some emergent gameplay that can be had from these, I just think that right now the benefits drastically outweigh the drawbacks) maybe there should be some sort of equipment that allows temporary increases to jumping - ala cloak field, you hold it out and activate it and then take a second or two to swap back to regular weapon. Yes, we may indeed lower the myofibs, and have a fixed jumpheigh jumppack equipment, later, we will study this for the time being.
They've been out for a single day and we're already thinking about changing them..? They're working exactly as you had described them - 3x Complex gets you on top of the big crates...
Blah, I'll get the bug hunting team on it and figure out exactly how this is going down.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Aeon Amadi
Chimera Core
9011
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Posted - 2015.03.13 09:48:00 -
[2] - Quote
CCP Rattati wrote:Aeon Amadi wrote:CCP Rattati wrote:MINA Longstrike wrote:Myofibrals are providing the same bonus to jump height that they do to melee efficacy.
I want to do a little bit more testing on it rattati, but I believe the stacking penalty is applying correctly, it's simply the base numbers themselves being wrong/too high.
Also given that there is a vocal contingent of people that do like some of it, and myself being undecided (I think there is some emergent gameplay that can be had from these, I just think that right now the benefits drastically outweigh the drawbacks) maybe there should be some sort of equipment that allows temporary increases to jumping - ala cloak field, you hold it out and activate it and then take a second or two to swap back to regular weapon. Yes, we may indeed lower the myofibs, and have a fixed jumpheigh jumppack equipment, later, we will study this for the time being. They've been out for a single day and we're already thinking about changing them..? They're working exactly as you had described them - 3x Complex gets you on top of the big crates... Blah, I'll get the bug hunting team on it and figure out exactly how this is going down. Yes but 5 are pretty cray, I can do 2 levels in one jump on a callogi.
For the first time in Dust 514 I legitimately feel like a super-soldier capable of things that are only possible in a science fiction environment as well as finding applicable use in something that, up until now, was never useful.
Sure, five are crazy, but it's not like they're killing anybody. If the reasoning is that it's silly then I propose we nerf the ever living **** out of the Scouts for being able to strafe through bullets. -That- is silly. Five Myofibrils is also such an edge case that it's likely never going to find much legitimate use. It's -way- too big of a sacrifice on shield tanking suits and armor tanking suits aren't capable of it because they simply don't have the slots.
I'm just saying man, of all the disappointing nerf considerations (and I've seen plenty) this one probably takes the cake.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Aeon Amadi
Chimera Core
9011
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Posted - 2015.03.13 09:49:00 -
[3] - Quote
MINA Longstrike wrote:ROMULUS H3X wrote:Let's be rational, how could we be so rash? Yeah, let us be rational and stop basing arguments in appeals to emotion or other logical fallacies and instead try basing them in facts. I believe complex myofibs are working twice as good as they are meant to (as outlined in the hotfix echo spreadsheet) and they're incredibly cheap to fit, p eople with them are getting massive advantages over people without and they are managing to win fights they really shouldn't because they're playing in a manner that dust514 was never ever designed to deal with. Is it fun? Maybe to play, but not so much to play against. Is it balanced? Jesus Christ no. Are you petitioning hard to keep it in an unbalanced form because you gain a massive advantage from it? Yes, your bias is incredibly visible.
Can you give examples..?
Have a suggestion for the Planetary Services Department?
Founder of AIV
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