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Hawkin P
Molon Labe. General Tso's Alliance
647
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Posted - 2015.03.13 04:29:00 -
[1] - Quote
MAJOR FAILS IN ECHO UPDATE
- HMG'S ARE NERFED TO USELESSNESS
- ASSAULT SCRAMBLER RIFLES ARE COMPLETELY OP
- PROTOTYPE TANKS THAT COST 8X AS MUCH ISK, 2.6MIL SP, YET THERE ONLY BONUS IS A LITTLE EXTRA PG/CPU
- TURRET-LESS TANKS THAT HAVE TURRETS
- JUMPY PLASMA CANNON SCOUTS, (JUST WHEN YOU THOUGHT SHOTGUNS SCOUTS WERE AS OP AS IT GETS
Molon Labe CEO
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Mossellia Delt
Militaires Sans Jeux
2343
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Posted - 2015.03.13 04:43:00 -
[2] - Quote
#5 is the greatest thing ever and got me out of retirement.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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LOOKMOM NOHANDS
Warpoint Sharx
205
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Posted - 2015.03.13 04:45:00 -
[3] - Quote
mostly well stated sir.
okay okay very well stated. |
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CCP Rattati
C C P C C P Alliance
18634
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Posted - 2015.03.13 04:52:00 -
[4] - Quote
at least 3 things are wrong on that list
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Big Daigo
Caldari State
13
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Posted - 2015.03.13 04:54:00 -
[5] - Quote
Stop hating on the most fun hotfix.
Even castles made of sand fall into the sea eventually.
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Vicious Minotaur
2148
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Posted - 2015.03.13 04:54:00 -
[6] - Quote
Stop bustin' caps in my eyes.
Caps are for asses, m'kay?
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1737
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Posted - 2015.03.13 04:56:00 -
[7] - Quote
Hawkin P wrote:MAJOR FAILS IN ECHO UPDATE
- HMG'S ARE NERFED TO USELESSNESS
- ASSAULT SCRAMBLER RIFLES ARE COMPLETELY OP
- PROTOTYPE TANKS THAT COST 8X AS MUCH ISK, 2.6MIL SP, YET THERE ONLY BONUS IS A LITTLE EXTRA PG/CPU
- TURRET-LESS TANKS THAT HAVE TURRETS
- JUMPY PLASMA CANNON SCOUTS, (JUST WHEN YOU THOUGHT SHOTGUNS SCOUTS WERE AS OP AS IT GETS
- PUTTING TANK DISPERSION MODS IN THE LOW SLOTS. NO ONE WILL EVER USE THEM. (NOT A MAJOR FAIL JUST THOUGHT IT SHOULD BE MENTIONED)
1. AHMG is king, others are still scout shredders (they will land at some point) 2. omg yes! 3. Agreed. 4. Known Issue, looking into it per Frame 5. THE BEST EFFING THING EVER! read sig. 6. Yeah, idk wtf is going on with that.
Best Bombing platform:Cal-logi. 5x myos, red/green, fero, cpu-up, ishhives, REs REs, Freedom MD, AUR Thukkers from 1.2
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LOOKMOM NOHANDS
Warpoint Sharx
208
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Posted - 2015.03.13 04:58:00 -
[8] - Quote
CCP Rattati wrote:at least 3 things are wrong on that list
This intrigues me.
I do not know tanks very well so I am guessing at a disadvantage on which 3 it is. |
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
2280
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Posted - 2015.03.13 05:01:00 -
[9] - Quote
yeah nerfing the HMG and making assaults and scouts be able to jump on top of ledges kind of killed the heavy which sucks when they gimp a role. but as with every patch we just save our SP and switch roles to the new OP thing im going to miss being a heavy. the one heavy fit i did enjoy was putting the melee mods on my min heavy and running up to shotgun scouts and KO punch them in the eye.
KEQ diplomat. CBM
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One Eyed King
Nos Nothi
8443
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Posted - 2015.03.13 05:03:00 -
[10] - Quote
I appreciate you writing in all caps as a homage to Terry Pratchett meeting Death recently, but seriously, turn off the cap lock.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1738
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Posted - 2015.03.13 05:04:00 -
[11] - Quote
CUSE TOWN333 wrote:yeah nerfing the HMG and making assaults and scouts be able to jump on top of ledges kind of killed the heavy which sucks when they gimp a role. but as with every patch we just save our SP and switch roles to the new OP thing im going to miss being a heavy. the one heavy fit i did enjoy was putting the melee mods on my min heavy and running up to shotgun scouts and KO punch them in the eye. 
you havent flying forge gunned yet? youre missing out bud!
Best Bombing platform:Cal-logi. 5x myos, red/green, fero, cpu-up, ishhives, REs REs, Freedom MD, AUR Thukkers from 1.2
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Hawkin P
Molon Labe. General Tso's Alliance
649
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Posted - 2015.03.13 05:11:00 -
[12] - Quote
CCP Rattati wrote:at least 3 things are wrong on that list
Care to elaborate?
Molon Labe CEO
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Pseudogenesis
Nos Nothi
2140
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Posted - 2015.03.13 05:11:00 -
[13] - Quote
>plasma cannon >overpowered
Pick one.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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G Felix
Terminus Defense Force
684
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Posted - 2015.03.13 05:11:00 -
[14] - Quote
I'M JUST HERE FOR THE CAPS LOCK
Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+)
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Hawkin P
Molon Labe. General Tso's Alliance
649
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Posted - 2015.03.13 05:13:00 -
[15] - Quote
One Eyed King wrote:I appreciate you writing in all caps as a homage to Terry Pratchett meeting Death recently, but seriously, turn off the cap lock.
I realized I had left caps lock on half way through but I was too lazy to go back and retype everything.
Molon Labe CEO
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Hawkin P
Molon Labe. General Tso's Alliance
649
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Posted - 2015.03.13 05:17:00 -
[16] - Quote
Don't get me wrong jump mods are fun but a super jump scout with a plasma cannon will be a new source of rage, comparable only to shotgun scouts except these fly and 1shot you from 50 feet away
Molon Labe CEO
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Eruditus 920
Nemo Malus Felix
1441
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Posted - 2015.03.13 05:24:00 -
[17] - Quote
Hawkin P wrote:Don't get me wrong jump mods are fun but a super jump scout with a plasma cannon will be a new source of rage, comparable only to shotgun scouts except these fly and 1shot you from 50 feet away
Hyperbole.
It is too difficult to pull off consistently.
But it is fun trying.
"Stay gold, Ponyboy..."
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Pseudogenesis
Nos Nothi
2141
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Posted - 2015.03.13 05:26:00 -
[18] - Quote
Actual footage of crazy overpowered Myofibril + Plasma Cannon combo: https://www.youtube.com/watch?v=LM8OxbpMHpo&t=192
(WARNING: OVERPOWERED)
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
621
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Posted - 2015.03.13 05:27:00 -
[19] - Quote
My HMG is still very functional, not to mention the Assault HMG being good vs vehicles and semi-good at infantry. I personally feel it to be pretty balanced.
The assault scrambler is finally on par with some of the other weapons, it's now worth using rather then letting it just collect dust on the shelf.
Yes, the turret-less tanks do have turrets, I was a little thrown off by that.
Tanks feel better to me for some reason, my madruger with it's blaster actually feels like I can do something with it now.
People with those jump mods are easy to kill. They can't stack shield or damage mods, not to mention once they go air born they can't change where they are going like they can on the ground. It's just going to take some getting used to tracking frogs flying through the air with your gun c:
The new C.EO. of G.L.O.R.Y,
I'm that Heavy you warn your team about <3
-Heavy/Commando/Logi/Assault/Scout-
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Lupus Wolf
Minmatar Republic
145
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Posted - 2015.03.13 05:28:00 -
[20] - Quote
LOOKMOM NOHANDS wrote:CCP Rattati wrote:at least 3 things are wrong on that list This intrigues me. I do not know tanks very well so I am guessing at a disadvantage on which 3 it is. Pretty sure Rattati means the first three. "PRO" tanks don't cost 8x isk (that'd be around 3-4 million isk each) the ASCR isn't THAT op (says my bro), and HMG's certainly aren't completely useless.
Redundant Usernames FTW Neigh!
Incubi RULE! Pythons suck.
30% Logi, 30% Tanker, 40% Pilot
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TITAIN RUNNER
OUTCAST MERCS RISE of LEGION
2
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Posted - 2015.03.13 05:35:00 -
[21] - Quote
Hawkin P wrote:MAJOR FAILS IN ECHO UPDATE
- HMG'S ARE NERFED TO USELESSNESS
- ASSAULT SCRAMBLER RIFLES ARE COMPLETELY OP
- PROTOTYPE TANKS THAT COST 8X AS MUCH ISK, 2.6MIL SP, YET THERE ONLY BONUS IS A LITTLE EXTRA PG/CPU
- TURRET-LESS TANKS THAT HAVE TURRETS
- JUMPY PLASMA CANNON SCOUTS, (JUST WHEN YOU THOUGHT SHOTGUNS SCOUTS WERE AS OP AS IT GETS
- PUTTING TANK DISPERSION MODS IN THE LOW SLOTS. NO ONE WILL EVER USE THEM. (NOT A MAJOR FAIL JUST THOUGHT IT SHOULD BE MENTIONED)
EDIT LAST MINUTE ADDITION: A Glitch where the Large Blaster Turret on a tank just stops firing and won't start back unless you leave the tank and get back in. Usually caused by coming into contact with another tank. when i found out the maddies got nearly half there armor at base removed i flipped TANKS WERE SUPPOSE TO BE ABLE TO SURVIVE THE MIN-ASURAS SWARMS yeah we get a extra low an high but the server nerf to the armor/shield base stats that was unnecessary an the crazy isk investment as u lvl in tanks is just so high its nearly ********
theirs the big an the bad.....then theirs me
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Xocoyol Zaraoul
Superior Genetics
3580
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Posted - 2015.03.13 05:39:00 -
[22] - Quote
I went 12/1 and 17/2 and 14/0 the last three HMG matches, even against bunny hopping RE spamming cloaky-kniving morons, even against proto-bears.
Nothing is broken about them in the slightest, just the AHMG needs a small accuracy buff.
if you are a heavy worth your salt, you should know to avoid 30+ meter engagements anyways.
As for HAVs besides the few "extreme stress tests" I've run on them, I've been completely dominating other HAVs and infantry with an ADV Maddie HAV.
I think too many players having been used to crutching on the "passive-module gameplay" HAVs and the HMG WTFBBQing and are now facing the reality of being completely out of practice and easy pickings.
The potential of the new HAVs is astounding, but I've been playing since closed beta was a thing, I've seen it all, and I know how to drive a tank without crutches. These new HAVs are gods compared to the 1.6 HAVs, and a notable improvement (ADV and Proto level) over our pre-echo HAVs.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Hawkin P
Molon Labe. General Tso's Alliance
650
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Posted - 2015.03.13 05:39:00 -
[23] - Quote
Mortishai Belmont wrote:
The assault scrambler is finally on par with some of the other weapons, it's now worth using rather then letting it just collect dust on the shelf.
The assault scrambler rifle is only on par with the regular scrambler rifle, except you don't need a modded controller to make it fire at full auto.
Molon Labe CEO
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Pvt Numnutz
Prophets of the Velocirapture
2060
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Posted - 2015.03.13 05:45:00 -
[24] - Quote
Flying scouts aren't the issue, its the flying minmatar assaults that move as fast as scouts that is the problem.
Master Skyshark rider
Kaalaka dakka tamer
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Pseudogenesis
Nos Nothi
2142
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Posted - 2015.03.13 05:54:00 -
[25] - Quote
TITAIN RUNNER wrote:TANKS WERE SUPPOSE TO BE ABLE TO SURVIVE THE MIN-ASURAS SWARMS Off topic but I found this typo(?) funny because in Hinduism the asuras are basically demons
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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Talos Vagheitan
Ancient Exiles.
1080
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Posted - 2015.03.13 06:28:00 -
[26] - Quote
Hawkin P wrote:MAJOR FAILS IN ECHO UPDATE
- HMG'S ARE NERFED TO USELESSNESS
- ASSAULT SCRAMBLER RIFLES ARE COMPLETELY OP
- PROTOTYPE TANKS THAT COST 8X AS MUCH ISK, 2.6MIL SP, YET THERE ONLY BONUS IS A LITTLE EXTRA PG/CPU
- TURRET-LESS TANKS THAT HAVE TURRETS
- JUMPY PLASMA CANNON SCOUTS, (JUST WHEN YOU THOUGHT SHOTGUNS SCOUTS WERE AS OP AS IT GETS
- PUTTING TANK DISPERSION MODS IN THE LOW SLOTS. NO ONE WILL EVER USE THEM. (NOT A MAJOR FAIL JUST THOUGHT IT SHOULD BE MENTIONED)
EDIT LAST MINUTE ADDITION: A Glitch where the Large Blaster Turret on a tank just stops firing and won't start back unless you leave the tank and get back in. Usually caused by coming into contact with another tank.
+1 for clever title -1 For ALL CAPS -1 For mostly wrong and premature post
Overall. -1
Who cares what some sniper has to say.
**--CCP, let's push for the license of Dust/Legion on both current Gen consoles-
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One Eyed King
Nos Nothi
8448
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Posted - 2015.03.13 06:30:00 -
[27] - Quote
Pvt Numnutz wrote:Flying scouts aren't the issue, its the flying minmatar assaults that move as fast as scouts that is the problem. Can confirm.
My 200 HP flying Minja was easily killed mid air.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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TITAIN RUNNER
OUTCAST MERCS RISE of LEGION
4
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Posted - 2015.03.13 06:32:00 -
[28] - Quote
Pseudogenesis wrote:TITAIN RUNNER wrote:TANKS WERE SUPPOSE TO BE ABLE TO SURVIVE THE MIN-ASURAS SWARMS Off topic but I found this typo(?) funny because in Hinduism the asuras are basically demons well they look like a dino-demon mix so it works both ways
theirs the big an the bad.....then theirs me
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Lady MDK
Kameira Lodge Amarr Empire
315
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Posted - 2015.03.13 07:16:00 -
[29] - Quote
CCP Rattati wrote:at least 3 things are wrong on that list
Opinions are not right or wrong, only same or different.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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xavier zor
0uter.Heaven
814
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Posted - 2015.03.13 07:47:00 -
[30] - Quote
Assault Scrambler Rifles are OP now, agreed
I logged on today, collected my rewards and used up my officer gear...i loved the nothi's knives
retired
stabbed musturd, duna, radar, tibs
replying -í° -£-û -í°
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