Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17537
|
Posted - 2015.03.10 01:11:00 -
[31] - Quote
Cypher Nil wrote:True Adamance wrote:Cypher Nil wrote:Cypher Nil wrote:Why not give every player in the game a SINGLE reset on each character, they can only use it once that that's it. would this compromise satisfy you?? You also didn't answer my question, this seems perfectly reasonable and fair to everyone That still fundamentally undermines the purpose of choosing and locking in these decisions not to mention opens it open to future abuse when people start complaining about how they never got the option to respec their races, etc. Also bear in mind I believe when you create a character you data is saved on the tranquillity server so any alterations to that have to be done server side making the process difficult for CCP. Your just not interested in making the playerbase happy are you?
In some respects yes and in other no.
To some degree I don't want CCP to pander to pander to our whims. New Eden isn't supposed to be a casual experience, its supposed to be difficult, harsh, and amoral requiring more of the average gamer. At some point I want Rattati to get down off of his throne and scream at us "NO FOR FUCKS SAKE NO! WERE THE DEVELOPERS NOT YOU THIS IS HOW WE ENVISION THIS **** TO GO DOWN!"
On the other hand I know Dust needs a steady revenue stream and player base but I would suggest this requires the game to be fished and fleshed out as a whole in more important areas like core content, game modes, PvE, performance.
Not in areas like this were they further seek to monetize the game and trivialise the core design concepts that attracted the player base.
EDIT- As for the above post that depends on what the games core concepts are designed around. Some games are designed exactly as you suggest they are using arcadey mechanics and non punishing mechanics that keep the player from becoming frustrated. However some games do not and thrive on playing by harsher rules, by making the learning curve high, and the end game content rewarding and in depth.
Those are the games I love
Demon's Souls, Dark Souls, Dark Souls II, Bloodborne Hell Divers EVE Online Darkest Dungeon Etc
Richly thematic, fleshed out with back story and content, difficult, not immediately accessible but rewarding when the learning curve is seen to, unforgiving, etc.
It may not appeal to all gamers but will appeal to some in the same way your idealised version of Dust might. I however would like to see Dust return to its root instead of building to lame arcadey mechanics that pander to a gamers sense of laziness and self entitlement to be rewarded for the smallest and least impressive of actions.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
|
Cypher Nil
Fireteam Tempest
23
|
Posted - 2015.03.10 01:25:00 -
[32] - Quote
True Adamance wrote:
To some degree I don't want CCP to pander to pander to our whims. New Eden isn't supposed to be a casual experience, its supposed to be difficult, harsh, and amoral requiring more of the average gamer.
On the other hand I know Dust needs a steady revenue stream and player base but I would suggest this requires the game to be fished and fleshed out as a whole in more important areas like core content, game modes, PvE, performance.
Not in areas like this were they further seek to monetize the game and trivialise the core design concepts that attracted the player base.
I get where your coming from and doing every little single thing the playerbase wants WILL cause a game to fall apart.
I also get that New Eden isn't suppose to be a casual experience but thinking that making a game really serious and capable of catering to the casual players cant go hand in hand is, I think, one of the largest mistakes CCP has ever made, all of there games draw in serious gamers and that's perfect but Its an MMO universe, you HAVE to populate it with casual average gamers as well. or you end up with the situation we have now, a game that deserves a half a million players a day is just getting 30-40K at a time.
That does not mean ruining the experience for all the serious gamers, it simply means creating game space to cater for the casual's AND keeping things up to scratch for the serious gamers.
noone's going to be respeccing themselves every few weeks like you say if it costs 20-30 dollars to do so.
And what i think is hurting the growth of the games aren't rules like this or even gameplay, its CCP's complete disregard for helping new players get started, with starting a game in eve being akin to dropping a tadpole in a shark tank and dusts lack of tutorial or new players arena the games just drive off new players
Its ok, I'm a ninja
|
Cypher Nil
Fireteam Tempest
23
|
Posted - 2015.03.10 01:34:00 -
[33] - Quote
Demon souls: Been ages since i've completed it but can still go back now and enjoy its gameplay. Dark souls One: I've a character on level 500 and completed a full Onebro run myself. Dark souls Two: I've a character on level 680 or so, All dlc cleared and currently doing a no death, no bonfire run Waiting for bloodbourns release before decided to play it. Darkest Dungeon, Have it and taking a break from overplaying it, great experiense.
We clearly like the same styles of games. but you know it occurs to me, I personally felt that dark souls II was easier then the title before, they stated that they were making it more accessible to other players and I had my fears but in the end I was very happy with it, Prefer it to dark souls I but I like dark souls I's lore better. I was happy for the active server and increase in the player base despite the changes they made to make it a more accessible game.
Overall it improved. I feel that eve and dust could do with the same treatment. what about you?
Its ok, I'm a ninja
|
Jason1 Black
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
6
|
Posted - 2015.03.10 04:21:00 -
[34] - Quote
Cypher Nil wrote:XxBlazikenxX wrote:Can't you just be a defective Gallente who likes the caldari? But the office and the suit are pissing me off, asides from the sure i guess. but why would i still be wearing their armour? Frankly i got lucky to choose the race i like because i chose blindly whithout doing any research. Now dont get me wrong im 100% caldari but ive seen the gallente headquarters and they are pretty cool. Also you dont have to wear gallente armour as your default, just make one of your favorite caldari suits...... your favorite. Next time you are in headquarters youll be wearing that armor.
I love this game but it makes me rage so much.
Star wars battlefront 3 coming out, so excited!!
|
Cypher Nil
Fireteam Tempest
29
|
Posted - 2015.03.10 05:03:00 -
[35] - Quote
O I know that, I mean the default free suits I get, there all gallente and as I use a all Caldari gear I have my shield bonus at +5, this doesn't apply well to free suits.
if I've died enough in a match or were getting smashed I switch to my free suits to conserve ISK. its a pain I have to gear up in gallente gear.
I'm all for preserving the concept of living with the chooses you make in the eve universe but there is a very thin line between having a player live with there choise's and punishing a player for a mistake they've made on there account.
there just HAS to be a solution that solves this AND keeps the eve concept alive as well.
@CCP give every created account a single character trait reset they can use once on that accounts lifetime.
RIOT games makes use of a similar system for players accounts allowing a player to refund a purchase on there store for free up to a maximum of three times on that accounts full lifetime.
Its fair and gives a single opportunity for a player to be forgiven a mistake they have made on there account without completely changing the lore or eve universe rules for the players.
were only human afterall
Its ok, I'm a ninja
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |