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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
191
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Posted - 2015.03.07 12:10:00 -
[1] - Quote
Minmatar sniper rifle
- More damage than current one, like 500 - bolt action (reload after EVERY shot) - less range than current sniper, more of a close tactical rifle
Amarr laser light av weapon
-looks like a swarm launcher but charges up like a forge gun - once fully charged, released a large and powerful laser beam. 20/20 damage shields/armor.
48th Special Operations Force.
Twitter- @48SOF
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WeapondigitX V7
The Exemplars RISE of LEGION
246
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Posted - 2015.03.07 12:34:00 -
[2] - Quote
if the combat rifle art asset was used as a placeholder for the minmatar sniper rifle then that could work, Although I would hope the scope had little zoom and, no sway while standing up or crouching while using aim down sights, but bad hipfire accuracy and slow aim down sights sensitivity.
With lower range (roughly 150m) and high attack power (roughly 375 damage per bullet) with a ROF of roughly 20RPM (1 round fired per 3 seconds) with 5 rounds in the clip. (roughly 4 second reload time without reload skill at 5). It would be 3 second reload at lvl 5 reload skills. prevents the weapon having higher ROF than intended with reload speed at 4 seconds. Headshot dmg modifier could be roughly 205%.
The amarr scrambler rifle would make a good placeholder for the amarr sniper rifle (roughly 220m) range with a natural charge time for the regular variant (higher damage than caldari charge sniper, roughly 370) with 6 shots in the clip and after 3 shots you overheat. You would need to crouch. with no sway, while using aim down sights to use the gun properly. Standing up makes the gun have a lot of sway while ADS. The gun could have very bad hip fire accuracy with no hipfire aim reticle. Maybe a headshot damage modifier of roughly 290% with slightly less zoom compared to the caldari charge sniper rifle.
The light AV amarr weapon could use a swarm launcher a place holder. I would think it could do more dmg than the caldari swarm laucher with less lock on range.
Although there its discussion ongoing about making all infantry AV weapons have a 100% damage profile. With only range determining the intended DPS stats. It sounds ok. |
LudiKure ninda
Dead Man's Game RUST415
224
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Posted - 2015.03.07 12:36:00 -
[3] - Quote
+1
( -í° -£-û -í°)
Send your isk here!
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TooMany Names AlreadyTaken
Going for the gold
881
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Posted - 2015.03.07 17:05:00 -
[4] - Quote
Amarr laser heavy AV weapon
Similar holding style as the HMG, with 6 beams spinning at high speed, giving a "tornado laser" kind of effect.
Found my favorite DJ - ATB
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