Leither Yiltron
Molon Labe. General Tso's Alliance
1105
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Posted - 2015.03.06 05:48:00 -
[1] - Quote
True Adamance wrote:Patrick57 wrote:it means you try, hard. Why wouldn't you try? To make an attempt or effort to do something...... surely people don't play video games without a reason.
The label is typically used to indicate someone who places achieving a game's set victory condition as the utmost priority.
The impression I get from colloquial (and personal) usage patterns is that: "X is a tryhard" conveys that X uses a strategy that, while effective, the caller of "tryhard" does not think would actually be amusing to execute. Typically that's where a degree of opinion gets injected into the situation, so here's a simplified notion:
You and a friend are playing tic-tac-toe, with a third friend judging who wins and who loses. The third friend arbitrarily declares that the first person to flip over the table has won the game, and your friend then flips over the table. You call your friend a "try hard" because, though s/he fulfilled the arbitrary victory conditions, in your opinion the experience this instigated was not fun.
For a more classic example of a tryhard, consider a person who wears sunglasses (unironically) in a casual poker game among friends with no or little money on the line. Though this strategy is effective, maximum competitiveness was likely not the intent of the poker session. The douchebag with the sunglasses is a tryhard.
The term tends to cause controversy since opinions on what constitutes fun gameplay vary widely. To some, wearing full proto gear and brandishing fully-fitted vehicles in a casual, public match against opponents in numerically worse gear is the pinnacle of boring. It's not that this isn't the most effective way to achieve the arbitrary victory condition, it's that there is little enjoyment to be had in executing the strategy. To tryhards the exact opposite is true. For whatever bizarre reason, achieving the arbitrary in-game victory condition nudges the one to three brain cells that constitute these players' mental capacity into activity that vaguely approximates the feeling of pleasure fully-endowed humans experience.
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