| Pages: 1 2 3  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 7329
 
 
      | Posted - 2015.03.06 00:39:00 -
          [1] - Quote 
 
 CCP Rattati wrote:jump height is a factor of speed 
 Top 3 Jumpers
 #1 - MN Assault
 #2 - MN Scout
 #3 - CA Assault
 
 Speculative Maths!
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 1354
 
 
      | Posted - 2015.03.06 00:42:00 -
          [2] - Quote 
 jumping in the tactical shooter is disgusting nonsense
 
 Please support fair play! | 
      
      
        |  Protocake JR
 Negative-Feedback.
 Negative-Feedback
 
 1714
 
 
      | Posted - 2015.03.06 00:44:00 -
          [3] - Quote 
 
 John Psi wrote:jumping in the tactical shooter is disgusting nonsense 
 This isn't a tactical shooter.
 | 
      
      
        |  saxonmish
 T.H.I.R.D R.O.C.K
 RISE of LEGION
 
 1065
 
 
      | Posted - 2015.03.06 00:46:00 -
          [4] - Quote 
 
 Adipem Nothi wrote:CCP Rattati wrote:Top 3 Jumpersjump height is a factor of speed #1 - MN Assault #2 - MN Scout #3 - CA Assault Speculative Maths! 
 190 = 5x myofibs (there's no stacking penalty on anything atm)
 
 SAXON ON A MISH - My Youtube Channel :) | 
      
      
        |  Atiim
 Commando Perkone
 Caldari State
 
 15882
 
 
      | Posted - 2015.03.06 00:48:00 -
          [5] - Quote 
 My nerf what kills me senses are tingling.
 
 The 1st Matari Commando -HAND | 
      
      
        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 1354
 
 
      | Posted - 2015.03.06 00:57:00 -
          [6] - Quote 
 
 Protocake JR wrote:John Psi wrote:jumping in the tactical shooter is disgusting nonsense This isn't a tactical shooter. 
 Yes, now it's mario.
 Have fun.
 
 Please support fair play! | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 7331
 
 
      | Posted - 2015.03.06 01:12:00 -
          [7] - Quote 
 
 John Psi wrote:Yes, now it's mario.
 
 
 saxonmish wrote:190 = 5x myofibs (there's no stacking penalty on anything atm)
 
 CCP Rattati wrote:we are scaling at 3 stacked pro myofibs on minmatar scouts being able to jump on top of the big containers.
 Stacking penalties = on
 
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Archduke Ferd1nand
 Nos Nothi
 
 141
 
 
      | Posted - 2015.03.06 02:53:00 -
          [8] - Quote 
 My prediction: Day 1 everyone will be jumping like crazy.
 
 Then they'll realize that its better to just strafe instead, and continue stacking eHP mods.
 
 Life will continue as normal, except ADADADAADADADADADADADADADADADADADADADADAD strafing will be the new best strafe, and figure 8 will be done. Circle will be worse than before but still ok.
 
 ADDADAADADADADADADADADADADADADADAD strafe will annoy everyone.
 
 BRB, looking for socks Asslut Rifles OP, anal now I shit shotgun shells and piss Remote Explosives | 
      
      
        |  Proto Annihilator
 16 Vandals
 
 551
 
 
      | Posted - 2015.03.06 02:55:00 -
          [9] - Quote 
 
 John Psi wrote:jumping in the tactical shooter is disgusting nonsense 
 We must entertain the children. They get cranky.
 | 
      
      
        |  LUGMOS
 Corrosive Synergy
 RISE of LEGION
 
 2534
 
 
      | Posted - 2015.03.06 02:56:00 -
          [10] - Quote 
 Mmmm yes...
 
 Going to try to be the first to PLC dunk on people
 
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  Kira Lannister
 Ancient Exiles.
 
 2638
 
 
      | Posted - 2015.03.06 03:26:00 -
          [11] - Quote 
 Ninja wall hops to get in and out of the compounds? Sounds swanky. Inbound Froggers at alpha!
 
 "The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire." Book of Exiles 1:3 | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 6557
 
 
      | Posted - 2015.03.06 03:30:00 -
          [12] - Quote 
 
 John Psi wrote:jumping in the tactical shooter is disgusting nonsense Which is why this will be awesome.
 | 
      
      
        |  LUGMOS
 Corrosive Synergy
 RISE of LEGION
 
 2535
 
 
      | Posted - 2015.03.06 03:37:00 -
          [13] - Quote 
 
 Kira Lannister wrote:Froggers I will help you make this the official term
 
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  Kira Lannister
 Ancient Exiles.
 
 2639
 
 
      | Posted - 2015.03.06 03:39:00 -
          [14] - Quote 
 There will be some crazy assasinations. Like where did that Nova Knifer just go?!!?!
 
 Or better. WHERE DID HE COME FROM??!!!!!?
 
 He came from the sky my friends. From the sky.
 
 "The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire." Book of Exiles 1:3 | 
      
      
        |  Billy Jr
 Eternal Beings
 
 62
 
 
      | Posted - 2015.03.06 03:40:00 -
          [15] - Quote 
 
 LUGMOS wrote:Kira Lannister wrote:Froggers I will help you make this the official term For the love all things unholy, make it so!
 | 
      
      
        |  hold that
 Capital Acquisitions LLC
 Bad Intention
 
 672
 
 
      | Posted - 2015.03.06 03:41:00 -
          [16] - Quote 
 you thought uplinks being placed up high was messed up before (main reason as a defense against scouts), it's going to be disgusting now
 | 
      
      
        |  DeadlyAztec11
 Defenders of the Helghast Dream
 
 7798
 
 
      | Posted - 2015.03.06 03:42:00 -
          [17] - Quote 
 Assassin's Creed just got real.
 
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. | 
      
      
        |  LUGMOS
 Corrosive Synergy
 RISE of LEGION
 
 2538
 
 
      | Posted - 2015.03.06 03:43:00 -
          [18] - Quote 
 
 hold that wrote:you thought uplinks being placed up high was messed up before (main reason as a defense against scouts), it's going to be disgusting now What? Now they'll have a counter that isn't a derpship. That's a good thing my friend.
 
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  Kira Lannister
 Ancient Exiles.
 
 2639
 
 
      | Posted - 2015.03.06 03:46:00 -
          [19] - Quote 
 
 LUGMOS wrote:Kira Lannister wrote:Froggers I will help you make this the official term 
 Let's do it.
 
 People will embrace it.
 
 Froggers are op.
 
 Froggers ruin map design.
 
 Nerf Frogging.
 
 Frogging over a heavy is an unfair advantage.
 
 
 
 "The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire." Book of Exiles 1:3 | 
      
      
        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 1355
 
 
      | Posted - 2015.03.06 04:00:00 -
          [20] - Quote 
 
 Kira Lannister wrote:Froggers ruin map design.
 
 
 10/10
 
 Please support fair play! | 
      
      
        |  duster 35000
 Algintal Core
 Gallente Federation
 
 346
 
 
      | Posted - 2015.03.06 05:23:00 -
          [21] - Quote 
 
 saxonmish wrote:Adipem Nothi wrote:CCP Rattati wrote:Top 3 Jumpersjump height is a factor of speed #1 - MN Assault #2 - MN Scout #3 - CA Assault Speculative Maths! 190 = 5x myofibs (there's no stacking penalty on anything atm)  Shield rechargers say otherwise.
 
 Molestia approved | 
      
      
        |  ROMULUS H3X
 research lab
 
 333
 
 
      | Posted - 2015.03.06 06:28:00 -
          [22] - Quote 
 
 LUGMOS wrote:Mmmm yes...
 Going to try to be the first to PLC dunk on people
 
 Are we not already doing this? :) But ya.. dunking on someone after hoping clear over a container will be just great hahah
 
 FORGE/FLAYLOCK/FISTS PLASMA/PISTOL/PUNCH ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH! | 
      
      
        |  Xocoyol Zaraoul
 Superior Genetics
 
 3507
 
 
      | Posted - 2015.03.06 08:16:00 -
          [23] - Quote 
 Can I put these on my LAV for some sweet jumps?
 
 "You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire | 
      
      
        |  Assert Dominance
 Ahrendee Inc.
 Negative-Feedback
 
 939
 
 
      | Posted - 2015.03.06 08:31:00 -
          [24] - Quote 
 
 John Psi wrote:jumping in the tactical shooter is disgusting nonsense dust is a tactical shooter?
 
 6 man proto squad errday. | 
      
      
        |  John Psi
 Vacuum Cleaner. LLC
 Steel Balls Alliance
 
 1356
 
 
      | Posted - 2015.03.06 09:10:00 -
          [25] - Quote 
 
 Assert Dominance wrote:John Psi wrote:jumping in the tactical shooter is disgusting nonsense dust is a tactical shooter? 
 God, nooo, nooooo, noooooooooo, god!
 
 https://dust514.com/game/faq/
 
 =====================================================
 
 WHAT KIND OF GAMEPLAY CAN I EXPECT IN DUST 514?
 DUST 514 offers edge-of-your-seat shooter combat within a persistent universe. You will engage in brutal firefights, snipe enemies from afar, bombard their bases, and call in air-strikes. You can also climb into future-tech vehicles to rampage in a tank, speed across the battlefield in a light recon vehicle, and more. Combat in DUST 514 is tactical and squad-based, and rewards you for playing as a team.
 
 =====================================================
 
 Jumping!? JUMPING!!?!?
 
 FACEPALM.JPG
 
 
 Please support fair play! | 
      
      
        |  VAHZZ
 Haven's Keep
 
 722
 
 
      | Posted - 2015.03.06 09:17:00 -
          [26] - Quote 
 I already hate those jumping shotgun scouts, they annoy me to no end. Now we got froggers?
 I'd rather not get a headfull of lugmos plc, Nerf froggers. I'm scared here.
 
 The supreme art of war, is to subdue the enemy without fighting. | 
      
      
        |  shaman oga
 Dead Man's Game
 
 4100
 
 
      | Posted - 2015.03.06 09:29:00 -
          [27] - Quote 
 I'll make my test with both mn assault and mn scout.
 If myo make you jump high enough to reach certain positions fast, then they will be very useful, otherwise it will still be funny to punch people.
 
 Milk my barge > Acquire Key > Open mistery box > quit Dust514 | 
      
      
        |  Mad Syringe
 ReDust Inc.
 
 496
 
 
      | Posted - 2015.03.06 10:22:00 -
          [28] - Quote 
 Froggers will be easily countered by MD rounds... jumpers arc is easily predicted... fump... fump... fump... +50
 
 A complex myofib on a commando... yes, I like very much!
 | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 7336
 
 
      | Posted - 2015.03.06 12:58:00 -
          [29] - Quote 
 
 Billy Jr wrote:LUGMOS wrote:Kira Lannister wrote:Froggers I will help you make this the official term For the love all things unholy, make it so! Agreed!
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Mejt0
 Dead Man's Game
 RUST415
 
 934
 
 
      | Posted - 2015.03.06 13:47:00 -
          [30] - Quote 
 I say people will use it for a week.
 Then they'll realize that jumping < strafing&hp
 
 Loyal to State https://forums.dust514.com/default.aspx?g=posts&m=2629870#post2629870
- Mejto's trade/sale list | 
      
      
        |  LUGMOS
 Corrosive Synergy
 RISE of LEGION
 
 2545
 
 
      | Posted - 2015.03.06 13:53:00 -
          [31] - Quote 
 
 VAHZZ wrote:I'd rather not get a headfull of lugmos plc ( -í-¦ -£-û -í-¦)
 
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  noob cavman
 Fatal Absolution
 Negative-Feedback
 
 2154
 
 
      | Posted - 2015.03.06 14:06:00 -
          [32] - Quote 
 Sooo blue pills and a freedom massdriver....
 I am going to be such a bastard to everyone
 
 I want to be a caveman! 
Ccp: LEGION Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+ Full steam ahead into the enemies booty yarrr. | 
      
      
        |  Chimichanga66605
 Capital Acquisitions LLC
 Bad Intention
 
 341
 
 
      | Posted - 2015.03.06 14:23:00 -
          [33] - Quote 
 Don't forget heavy froggers!
 Min Sentinal/Commando with 2 kin cats & stacked myofibs is gonna be ******* sweet.
 
 Mk.0 Specialist, Republic Loyalist "Badassery is not born, but often thrust upon you." -Franklin Delano Roosevelt | 
      
      
        |  Kira Lannister
 Ancient Exiles.
 
 2651
 
 
      | Posted - 2015.03.06 15:44:00 -
          [34] - Quote 
 
 Chimichanga66605 wrote:Don't forget heavy froggers! Min Sentinal/Commando with 2 kin cats & stacked myofibs is gonna be ******* sweet.
 
 A heavy frogger who could get over the railing...
 
 Sounds scary :[
 
 "The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire." Book of Exiles 1:3 | 
      
      
        |  jordy mack
 WarRavens
 
 328
 
 
      | Posted - 2015.03.06 15:57:00 -
          [35] - Quote 
 i predict lots of "fell to their death" scout lols.
 
 
 
 
 Less QQ more PewPew | 
      
      
        |  Kuruld Sengar
 T.H.I.R.D R.O.C.K
 RISE of LEGION
 
 243
 
 
      | Posted - 2015.03.06 16:18:00 -
          [36] - Quote 
 I can't wait to see the... Frogger... fatties bunny hopping around.
 | 
      
      
        |  Super Sniper95
 Negative-Feedback
 
 620
 
 
      | Posted - 2015.03.06 17:00:00 -
          [37] - Quote 
 JetPack 514.
 
 Proud N SYNC fan. In-game Collectionist. | 
      
      
        |  gekko k
 Grundstein Automation
 Property of Negative-Impact
 
 69
 
 
      | Posted - 2015.03.06 17:11:00 -
          [38] - Quote 
 They will have to relearn how to Frisbee toss REs.
 
 "Dude, I just launched it like 30 meters!!!!"
 | 
      
      
        |  Billy Jr
 Eternal Beings
 
 62
 
 
      | Posted - 2015.03.06 22:06:00 -
          [39] - Quote 
 
 Mad Syringe wrote:Froggers will be easily countered by MD rounds... jumpers arc is easily predicted... fump... fump... fump... +50
 A complex myofib on a commando... yes, I like very much!
 Or I'll grab my own MD and FP and go be a frogging pirate bastard.
 | 
      
      
        |  2Berries
 Ghosts of Dawn
 General Tso's Alliance
 
 702
 
 
      | Posted - 2015.03.06 22:15:00 -
          [40] - Quote 
 My only hope is that they screw up the code on patch day & everyone running myofibs ends jump straight into space, much like the flying tanks fiasco!
 
 
 I'm trying to make the grass fabulous but the f**king sticks won't work! | 
      
      
        |  Buwaro Draemon
 WarRavens
 
 1162
 
 
      | Posted - 2015.03.06 22:17:00 -
          [41] - Quote 
 Make it so that you can't shoot yout gun while jumping and Scout+Splash damage weapon combo is gone.
 
 The Forums are a special place. | 
      
      
        |  Billy Jr
 Eternal Beings
 
 62
 
 
      | Posted - 2015.03.06 22:25:00 -
          [42] - Quote 
 Wait... Fall damage is going to be such a *****...
 | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 9326
 
 
      | Posted - 2015.03.06 22:27:00 -
          [43] - Quote 
 Do kin cats actually increase jump height? I thought jump height was a factor of movement speed, not sprint speed.
 
 Amarr are the good guys Join "PIE Ground Control" for secure Amarr FW syncing and orbital support | 
      
      
        |  Nirwanda Vaughns
 
 1492
 
 
      | Posted - 2015.03.06 22:52:00 -
          [44] - Quote 
 yeah when a scout can out jump its own mass driver rounds is gonna be SOOOOOO much fun
  really can't wait for that. 
 Never argue with an idiot. they bring you down to their level and beat you through experience proud C-II bpo owner | 
      
      
        |  Booby Tuesdays
 Ahrendee Inc.
 Negative-Feedback
 
 1367
 
 
      | Posted - 2015.03.06 22:55:00 -
          [45] - Quote 
 
 Aero Yassavi wrote:Do kin cats actually increase jump height? I thought jump height was a factor of movement speed, not sprint speed. Kincats do not affect jump height, unless you are sprinting, as you stated. So when mixed with the revamped Myofibs, Kincats will indirectly affect jump height.
 
 I'm having visions of invisible scouts that will decloak, you will turn around expecting to see the shotgunner, only to be killed via headshots directly above you.
  
 Half-Assed Forum Warrior / Half-Decent Commando / Damn Good Logi / Matari Loyalty 7 | 
      
      
        |  Billy Jr
 Eternal Beings
 
 62
 
 
      | Posted - 2015.03.06 22:55:00 -
          [46] - Quote 
 
 Nirwanda Vaughns wrote:yeah when a scout can out jump its own mass driver rounds is gonna be SOOOOOO much fun    really can't wait for that.  It's also going to be a really quick death if they misfire.
 | 
      
      
        |  Nirwanda Vaughns
 
 1492
 
 
      | Posted - 2015.03.06 23:48:00 -
          [47] - Quote 
 for heavies something to increase jump height has seriously been needed but instead of adding this ridiculous attribute to myos i dunno why they didn't just introduce a charge function on the jump button. you hold it down and when it reaches a max charge it uses X amount of stamina to increase jump height. that way when a heavy needs to ger over a bump they can do and scouts don't end up bunny-hopping all over the place with the new AScR and the trusty old MKB. to say CCP were supposed to be sorting out Scout514 i don't really see anything to that effect. hell they're even reducing fitting cost of cloaks cos people whining they can't put a cloak on a basic scout... i remember when cloak was introduced it as supposed to have been for dedicated scouts, to me i think the scouts should be able to fit a basic cloak at ADV level with a proto scout being the ones that can truly benefit from it.
 
 
 
 Never argue with an idiot. they bring you down to their level and beat you through experience proud C-II bpo owner | 
      
      
        |  Nirwanda Vaughns
 
 1492
 
 
      | Posted - 2015.03.06 23:49:00 -
          [48] - Quote 
 
 Billy Jr wrote:Nirwanda Vaughns wrote:yeah when a scout can out jump its own mass driver rounds is gonna be SOOOOOO much fun    really can't wait for that.  It's also going to be a really quick death if they misfire. 
 they're doing it with pretty good effect already. this is gonna make it even worse
 
 Never argue with an idiot. they bring you down to their level and beat you through experience proud C-II bpo owner | 
      
      
        |  Billy Jr
 Eternal Beings
 
 62
 
 
      | Posted - 2015.03.07 00:25:00 -
          [49] - Quote 
 
 Nirwanda Vaughns wrote:Billy Jr wrote:Nirwanda Vaughns wrote:yeah when a scout can out jump its own mass driver rounds is gonna be SOOOOOO much fun    really can't wait for that.  It's also going to be a really quick death if they misfire. they're doing it with pretty good effect already. this is gonna make it even worse Can't we just enjoy all the Mario's that are going to appear? I mean, I finally maxed out my myofibs partially for this moment. Let us enjoy it for a bit, then we worry about tweaking it.
 | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 7345
 
 
      | Posted - 2015.03.07 00:40:00 -
          [50] - Quote 
 
 Aero Yassavi wrote:Do kin cats actually increase jump height? I thought jump height was a factor of movement speed, not sprint speed. This is a really good question.
  
 I believe that horizontal velocity at the instant of jump (i.e. launch speed) will determine both jump height and jump range. Picture a speeding car launching from a 45-degree ramp. The higher the car's launch speed, the higher its peak will be, the longer its time-in-flight, and the farther it will travel in the air before landing (horizontal range). Specifically ...
 
 Car (without myofibs) launch velocity of 25, 50, 100 m/s:
 Vertical Peak - 16m, 64m, 255m
 Time in Flight - 3.6s, 7.2s, 14.4s
 Horizontal Range - 64m, 255m, 1020m
 
 So if your MinScout sprints twice as fast as my Commando, he'll leap 4x as far and as high. And this is before Myofibs alter his trajectory physics.
  
 Calculations Courtesy of: \o/ Physics
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Edau Skir2
 Corrosive Synergy
 RISE of LEGION
 
 710
 
 
      | Posted - 2015.03.07 03:19:00 -
          [51] - Quote 
 
 Billy Jr wrote:I mean, I finally maxed out my myofibs partially for this moment.  
 Bruh, do you engleesh?
 
 Logistics mk.0 / Logibro's Modified Logistics mk.0 Scout gk.0/ Scotsman's Modified Scout gk.0 Commando gk.0 | 
      
      
        |  Billy Jr
 Eternal Beings
 
 62
 
 
      | Posted - 2015.03.07 03:28:00 -
          [52] - Quote 
 
 Edau Skir2 wrote:Billy Jr wrote:I mean, I finally maxed out my myofibs partially for this moment.  Bruh, do you engleesh? Partially for this moment: meaning part of why I maxed out the skill was for the time when the module increased jump height.
 Dost thou English, good sir?
 
 | 
      
      
        |  LUGMOS
 Corrosive Synergy
 RISE of LEGION
 
 2548
 
 
      | Posted - 2015.03.07 03:35:00 -
          [53] - Quote 
 
 Adipem Nothi wrote:-snip- You are correct - assuming that mercs jump off of ramps.
 
 Since they don't, horizontal speed has nothing to do with vertical displacement in this instance.
 
 A car going faster off of a ramp will go higher and farther since it is angled where the horizontal movement now is angled upward, adding more kinetic energy to vertical movement. However, a merc's jump height has nothing to make it go at an angle, so no horizontal movement is transferred to vertical movement. So, in conclusion, kincats only affect jump distance, but not height.
  
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  LUGMOS
 Corrosive Synergy
 RISE of LEGION
 
 2548
 
 
      | Posted - 2015.03.07 03:36:00 -
          [54] - Quote 
 
 Billy Jr wrote:Edau Skir2 wrote:Billy Jr wrote:I mean, I finally maxed out my myofibs partially for this moment.  Bruh, do you engleesh? Partially for this moment: meaning part of why I maxed out the skill was for the time when the module increased jump height. Dost thou English, good sir? Then it would be written as follows:
 
 I finally maxed out my myofibs, partially for this moment.
 
 Note the CRUCIAL comma. Let's eat grandpa vs. Let's eat, grandpa.
 
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 7349
 
 
      | Posted - 2015.03.07 12:10:00 -
          [55] - Quote 
 
 LUGMOS wrote:Adipem Nothi wrote:-snip- You are correct - assuming that mercs jump off of ramps. Since they don't, horizontal speed has nothing to do with vertical displacement in this instance. A car going faster off of a ramp will go higher and farther since it is angled where the horizontal movement now is angled upward, adding more kinetic energy to vertical movement. However, a merc's jump height has nothing to make it go at an angle, so no horizontal movement is transferred to vertical movement. So, in conclusion, kincats only affect jump distance , but not height.  
 Are you sure that mercs don't jump at an angle?
 
 Let's assume for a moment that we do not; let's assume that when we jump, we always jump straight up regardless of land speed. Using the calculator above ... assuming a launch angle of 90 degrees, we'd have to sprint at 100,000,000 m/s
  to cover 1 meter in the air. 
 ^ That can't be right.
 
 I suspect we may jump at near 90 degrees if we're standing still, but the faster our speed, the lower our launch angle gets. If your merc sprints at 10 m/s then leaps, he'll cover something close to 10m with a leap. He may not be leaping from a ramp, but he still has a launch angle somewhere between 35 and 50 degrees.
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Jadek Menaheim
 Xer Cloud Consortium
 
 5534
 
 
      | Posted - 2015.03.07 12:15:00 -
          [56] - Quote 
 
 2Berries wrote:My only hope is that they screw up the code on patch day & everyone running myofibs ends jump straight into space, much like the flying tanks fiasco!
 The Scroll of Icarian Flight?
 
 Neckbeard for Good charity shave  | 
      
      
        |  Billy Jr
 Eternal Beings
 
 62
 
 
      | Posted - 2015.03.07 12:44:00 -
          [57] - Quote 
 
 LUGMOS wrote:Billy Jr wrote:Edau Skir2 wrote:Billy Jr wrote:I mean, I finally maxed out my myofibs partially for this moment.  Bruh, do you engleesh? Partially for this moment: meaning part of why I maxed out the skill was for the time when the module increased jump height. Dost thou English, good sir? Then it would be written as follows:  I finally maxed out  my myofibs, partially  for this moment. Note the CRUCIAL comma. Let's eat grandpa vs. Let's eat, grandpa. Ok, ok, you got me. But, come on. Grandpa DOES look really tasty.
 | 
      
      
        |  Sole Fenychs
 Sinq Laison Gendarmes
 Gallente Federation
 
 630
 
 
      | Posted - 2015.03.07 13:10:00 -
          [58] - Quote 
 
 Proto Annihilator wrote:John Psi wrote:jumping in the tactical shooter is disgusting nonsense We must entertain the children. They get cranky. Oh the irony.
 
 Anyway, suddenly Nova Knifers go from tryhards to an actually viable and skilled playstyle.
 I can't wait to see how they start abusing the map geometry.
 | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 6576
 
 
      | Posted - 2015.03.07 17:05:00 -
          [59] - Quote 
 
 Aero Yassavi wrote:Do kin cats actually increase jump height? I thought jump height was a factor of movement speed, not sprint speed. Kincats affect jump length, not height, due to the speed.
 
 Plates decrease maximum jump height.
 
 
 
 So, if you use all Kincats and Myofibrils, you'll increase both height and length, which both are factors of total distance. Scary and fun.
 | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 6577
 
 
      | Posted - 2015.03.07 17:09:00 -
          [60] - Quote 
 
 Sole Fenychs wrote:Nova Knifers go from tryhards to an actually viable and skilled playstyle. Lol what?
 
 It's already viable AND it's mainly for fun, rather than trying hard. You wouldn't happen to be a KTB alt, would you?
 | 
      
      
        |  Nirwanda Vaughns
 
 1494
 
 
      | Posted - 2015.03.07 17:15:00 -
          [61] - Quote 
 Just owonderign if scouts are just gonan be able to jump ontop of the 'tabletops' now instead lol
 
 tbh what a myo should do seeign as it increases strength is enable you to climb a ladder faster
  
 Never argue with an idiot. they bring you down to their level and beat you through experience proud C-II bpo owner | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 6577
 
 
      | Posted - 2015.03.07 17:17:00 -
          [62] - Quote 
 
 Nirwanda Vaughns wrote:Just owonderign if scouts are just gonan be able to jump ontop of the 'tabletops' now instead lol tbh what a myo should do seeign as it increases strength is enable you to climb a ladder faster   probably not. I think Rattati was saying a triple stacked Scout would be able to get up to a container, so highly doubt it.
 | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 7355
 
 
      | Posted - 2015.03.07 17:42:00 -
          [63] - Quote 
 
 Joel II X wrote:Nirwanda Vaughns wrote:Just owonderign if scouts are just gonan be able to jump ontop of the 'tabletops' now instead lol tbh what a myo should do seeign as it increases strength is enable you to climb a ladder faster   probably not. I think Rattati was saying a triple stacked Scout would be able to get up to a container, so highly doubt it.  
 ^ This is correct. Here's the quote:
 
 CCP Rattati wrote:...we are scaling at 3 stacked pIto myofibs on minmatar scouts being able to jump on top of the big containers. 
 
 
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Spkr4theDead
 Red Star.
 
 3043
 
 
      | Posted - 2015.03.07 18:31:00 -
          [64] - Quote 
 
 John Psi wrote:jumping in the tactical shooter is disgusting nonsense lol this isn't tactical.
 
 Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff | 
      
        |  |  | 
      
      
        | Pages: 1 2 3  :: [one page] |