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Thread Statistics | Show CCP posts - 32 post(s) |
anaboop
NECROM0NGERS
159
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Posted - 2015.03.05 22:08:00 -
[1] - Quote
Why are large missiles so hated? they are one of the least used turrets and yet its getting nerfed
Slower shooting, slower rof, slower reloading, less max ammo and lower burst interval And to add to insult we miss out on a new module Which Blaster and Railgun can utilize.
I would rather keep havs as they are then to further cripple the large missile turrets.
Shame on u.
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anaboop
NECROM0NGERS
159
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Posted - 2015.03.06 05:42:00 -
[2] - Quote
Sir Dukey wrote:DarthJT5 wrote:Missiles are getting hit with several nerfs at the same time.... Half ROF( this was warranted) plus slower reload speed, AND less ammo? Why? And why are rails getting a ammo BUFF when they already have TONS more damage per mag and total damage than large missiles? Then we have the fact that Large Missiles are the most fitting intensive turret in the game, costing more CPU AND PG the the rail, which brings me to the conclusion that Missiles will be by far the worst turret for tanks.
The only thing I would change is the ROF. It is a little excessive, but everything else is fine. In fact, a reload speed BUFF is more appropriate than a nerf, seeing as how both the Blaster and Rail rely moreso on overheat, which is much faster than Large missile reload Missiles were only good at killing Armor tanks, shield tanks walked away with ease, now with the nerfs plus the Armor hardener buff, armor tanks will engage missile tanks like min commandos engage railgun tanks with no fear. missiles could take out shield tanks as well, u need to shoot conservatively.
Also they are good for infantry if u take the time to aim ur shot.
Im still in shock how hard they hit missiles. Bet some vet that talks **** all the time convinced them of this. considering how they only listen to a handful of people. (Dumbasses)
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anaboop
NECROM0NGERS
159
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Posted - 2015.03.06 06:20:00 -
[3] - Quote
@rat , im still awaiting reasoning or explaination on the missiles changes.
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anaboop
NECROM0NGERS
159
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Posted - 2015.03.06 11:21:00 -
[4] - Quote
Pokey Dravon wrote:DarthJT5 wrote:Breakin Stuff wrote:anaboop wrote:@rat , im still awaiting reasoning or explaination on the missiles changes. Missiles were the reason madrugars are the rarest thing on the field. So their DPS was cut in half. Missiles can do 3700 DPS easily. That's not balanced against anything. Yes, the DPS was excessive, and I agree with that nerf. I don't agree with ANY of the other ones though. Reload speed should have actually had a buff to compensate for rails getting a larger magazine, total ammo increased instead of decreased.... I listed all of my reasons earlier. Missiles will be completely irrelevant to the rail after Echo. The reload change seemed to go in the wrong direction. I outlined it before but I think less damage per magazine, faster reload, is the best way to make the Missiles perform better without being so reliant on the "Kill in 1 salvo" mechanic.
Dont get me wrong i would of been happy with a simpl nerf like that, but all of them combined with the introduction of new hulls etc.
Way to excessive.
Fully sick Anaboop trading card
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