Breakin Stuff wrote:Bright Cloud wrote:Breakin Stuff wrote:Bright Cloud wrote:What the ****?! Ratatti are you serious? Add a swarm launcher variant that rips shields apart like a hot knfie goes trough butter? We do not want to improve swarm launcher performance. Instead you should take a look at the plasma cannon which is a true shield AV weapon. So my counter proposal would be to buff the plasma cannon in those aspects:
-Change the reload time from 3.5 secs down to 2 secs
-increase projectile speed by 50%
-less falloff on the projectile to make ranged hits easier
There thats how to properly make the thing viable outiside of CQC. Reduced reload time is basically a DPS increase
(cause you need to reload each shot) and the other two make it more viable at range. You might aswell want to give flux grenades a sticky function. No homing just when you hit a vehicle with it they stick to it, it would aswell enhance the CQC AV performance from the gallente. Get up close, throw 2 flux that stick on a gunnlogi and when they set off fire your PLC.
A swarm yhat melts shields is going to have a ***** of a time killing an incubus.
You do realise that the proposed swarm launcher in question will only be a variant. So every 1 with a half working brain will have two fits.
1. that melts shields
2. that melts armor
Or you go ultimate scrub warrior, sit on a rooftop with a commando and have 2 swarm launchers. So he can shot at any vehicle that comes in range with the matching weapon.
How are you going to react if Rattati introduces a heavy AV laser weapon? That will incinerate python shields. Same thing. Shield vehicles need weapons that will crack them open as much as armor vehicles do.
Large Missiles, Small Missiles, Large Rails, Remote Explosives not to mention the other AV options.
So having a swarm Missile that can do shield damage at either +10/-10 or +20/-20 while having a Heavy laser AV weapon with the already existing Plasma cannon and Large Blaster (total of 4 weapons not counting flux) is going to throw vehicles weapons off? Maybe I'm missing something but I'm not following.
This just gives armor a slice of the pie that shields been eating by themselves since last build.
In regards to swarms I'd like to reference what someone said earlier, that sounds more like an issue with the swarms mechanics itself and not the suit.
There are plenty of AV that crack open armor right now and now we are even getting an HMG that does damage to vehicles now. The only AV I shrug off are mid- low tier plasma cannons (in low volume of course). Everything else is a threat to my Madrugar.
P.S. We can also give each warhead swarm it's own flight characteristics.
EM (laser) warheads fire at longer ranges and faster but have poor accuracy and guidance
Thermal (Hybrid Plasma) is a shorter ranged, decent speed but high guidance weapon.
Projectile and explosives, I lost track whether they just made vehicles missiles projectile or all missiles...
Kinetic (Hybrid Rail) long range, highly accurate high guidance but somewhat low damage but you're sure to hit your target the majority of the time.
Of course we only need one Anti shield variant for now if this happens but that's an idea.