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Thread Statistics | Show CCP posts - 1 post(s) |
Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
143
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Posted - 2015.03.05 02:52:00 -
[1] - Quote
MRBH1997 wrote:Starlight Burner wrote:dy5t0pia wrote:Then nerf all equipment throw distance. I'm fine with that. Same, honestly you shouldn't be able to jump after sprinting and whip any equipment like a frisbee. But houldnt talk like this be in feedback and discussions etc.?
Wait wait wait... You totally should be, were super soldiers and we can't throw a little handheld thing? No actually being capable of throwing this stuff makes perfect sense... Its having a reason to have to do so that is absurd.
(Grenade buff request coming in 3.. 2.. 1..)
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
143
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Posted - 2015.03.05 03:10:00 -
[2] - Quote
CCP Rattati wrote:Throwing distance is difficult to reduce if we don't want to mess up scouts throwing remotes on tanks. If it were that easy, we would have put zero throw distance a long time ago. I am still collecting data to evaluate if packed remotes can be the AV variant, if it works, then we can reduce the throw distance on the normal one. But, sometimes you need to kill a few sentinels, and remotes are one way.
I have a simpler solution to propose (its that time again): Why not fix grenades so that people have a reason to not be throwing remote explosives like frisbees? People didn't chuck remotes until throwing a grenade became laughably pathetic. Make grenades decent again and people will start using them again. Seriously man, thukker mix has one... ONE!!! Item in THE WHOLE GAME and you can only carry one of it... And its prototype level only... and smacking a sentinel in the face with one just tickles. Heres the sad part. Heres the big joke: throwing one at a minjas face doesnt hurt that bad. Im a minja, i would know. I set off a thukker grenade in my hand and im like "well, that was uneventful...", that shouldnt be the case. Using all of your ammo with any prototype weapon should be able to kill at least a minja. A tight blast radius and only a couple grenades were the prices we paid for a devastating blast on contact, but the mosquito bite it deals now is a joke. Locus grenades are a joke and as long as thars true, people will continue to use remotes as though they were grenades. Ive been grinding this axe so long by now im filing a stump, so i have to ask: Why cant ccp just admit that breaking grenades was a mistake and fix them?
Give us 3 good grenades or 4 decent grenades, with a logically plausible blast radius and damage, leave the high damage variants with one less than the moderate damage variants, give the low damage variants one extra grenade, and for gods sake fix the thukker. I have this nagging sensation that my conscious mind screams out against that if I keep telling you the sensible answer you'll pay attention to it at some point and see that it will bring about the balance you desire.
So one more time and i pray for an answer:
Rattati, why cant CCP just admit that breaking grenades was a mistake and fix them?
(PS yeah I just said your name right. That's how serious I am here)
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
143
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Posted - 2015.03.05 03:12:00 -
[3] - Quote
Talos Vagheitan wrote:Throw distance could be stamina related. And perhaps increased with KinKats or some other biotic module?
Just "throwing it out there". Ba-dum-tss!
Nah but seriously, cloned super soldiers. If plasma leaking from a fireball gun(assault rifle) doesn't hurt, throwing equipment is equivalent to throwing a paperclip. Does throwing paperclips wear you out?
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
144
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Posted - 2015.03.05 03:19:00 -
[4] - Quote
Starlight Burner wrote:Blind Cat wrote:i know this isn't battlefield but the REs seem the same as c4 so i don't see the problem no one complains about c4 in battlefield Can't toss them like a Frisbee in BF3 and battlefield games before it. BF4 is ****. Do not even use it as evidence. This is not battlefield, this is eve. Go play battlefield if you want a modern shooter. Were trying to play eve:dust 514, a tactical shooter/mmorpg for the ps3 and boots-on-the-ground companion to eve online. The cod/bf group drove out most of the mmo group and that's great bc we never needed to hear "why is this not wow" any more than we ever needed to hear "why is this not cod"
This game is not (cookie cutter shooter #whatever) and weaponry mechanics for(cookie cutter shooter #whatever) don't apply here. This is >8,000years in the future from (cookie cutter shooter #whatever) and you sound like a clod.
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
144
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Posted - 2015.03.05 03:29:00 -
[5] - Quote
Solar Qoio wrote:CCP Rattati wrote:Throwing distance is difficult to reduce if we don't want to mess up scouts throwing remotes on tanks. If it were that easy, we would have put zero throw distance a long time ago. I am still collecting data to evaluate if packed remotes can be the AV variant, if it works, then we can reduce the throw distance on the normal one. But, sometimes you need to kill a few sentinels, and remotes are one way. Would definitely be a better idea to place the RE in the AV/Grenade slot. The throwing distance is definitely a problem but I am personally more concern on the damage the RE impacts on both sides of the field or maybe just decrease the explosion splash range so it wouldn't be almost impossible for heavy to get away. Hahahahahahahahahahahahahahahahahahahaaaa haha haha haha haha haha a After he JUST SAID one of the things REs are for is killing heavies. Nope. No. Your argument means nothing. Y'all even got explosive radius nerfed over a year ago now you wanna come back and cry that game again? No. When you walk into a trap or get a bomb stuck to your leg, your death is earned. When you die to a frisbeemote, its only bc you guys didntbwant to die to grenades anymore. Now since you got grenades nerfed to hell, you can eat frisbeemotes. Taste good? Thats plutonium baby!
Ask rattati to fix grenades instead so people will stop the frisbeemote madness, that is the actual fix youre looking for. But the death by explosion... If youre gonna stand there and eat the blast, then dont cry when you get a radioactive aftertaste. If you get hit bc you didntbsee it, that'sa good sign! Means it was being used tactically!
Sebiestor scout, MTAC pilot, Merc w/ a face
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Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
144
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Posted - 2015.03.05 04:21:00 -
[6] - Quote
SILENTSAM 69 wrote:The guy above me has the right idea. Grenades need to be buffed a lot. Explosive are deadly, and people should accept that.
If there is an issue with grenade spam then increase the amount of nanites they require to replace. In no way should the RE's be nerfed.
Buff grenades so people don't have to use RE's like grenades. Thank you. BTW increasing the nanite requirement is one of the nerfs grenades have already received, and its a pretty good one as grenades eat up nanohives now and there's nothing wrong with that
Sebiestor scout, MTAC pilot, Merc w/ a face
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