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Big miku
Nation of Miku
431
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Posted - 2015.03.01 22:57:00 -
[1] - Quote
I've been playing AV a lot and the massive and literal Superiority of the Swarm Launcher vs the Forge Gun is painfully evident.
The Swarm Launcher is strictly better at the AV role than the forge gun for various reasons.
The Swarm launcher Can be carried by any suit, Out damages the Forge Gun, Out Ranges the forgegun, lock on range is about 150m but the missiles themselves will follow 500m while the forge gun has a max range of 300m and is a fire and forget weapon
Meanwhile the Forge gun gun MUST be carried by a heavy, has to be aimed, is weaker, and must be carried by a goddamn heavy.
Any suggestion for NERFING SWARM LAUNCHERS or BUFFING FORGE GUNS? Please nothing as simple as modifying the damage. |
Big miku
Nation of Miku
431
|
Posted - 2015.03.01 23:09:00 -
[2] - Quote
True Adamance wrote:Did you just suggest the Forgegun is a fire and forget weapon while the Swarm Launcher is not? Or is this just satire?
mixed |
Big miku
Nation of Miku
432
|
Posted - 2015.03.01 23:14:00 -
[3] - Quote
7th Son 7 wrote:Don't forget that the Forge can kill enemy reds, as well as vehicles etc.
This is literally a non-issue as it takes SKILL to do so, especially under fire from multiple people such as in PC. if it still did splash damage this would be valid. Swarm launchers actually do more splash damage than Forgeguns. |
Big miku
Nation of Miku
432
|
Posted - 2015.03.01 23:21:00 -
[4] - Quote
Joel II X wrote:300m range vs 175m lock-on range is a factor.
I mentioned that. The Missiles themselves will Follow the target up to 500m and will always hit unless obstructed and as with the Swarms, A good forger will not engage at absolute range and instead wait for the target to get closer or move closer themselves. |
Big miku
Nation of Miku
432
|
Posted - 2015.03.01 23:59:00 -
[5] - Quote
Joel II X wrote:500m? I thought it was 400m.
https://docs.google.com/spreadsheets/d/1FYU-aHBH9jmOdTd9LFJu6XlmvINRapJGw71OAE49Qec/edit#gid=0 |
Big miku
Nation of Miku
432
|
Posted - 2015.03.02 01:14:00 -
[6] - Quote
Mejt0 wrote:First of all. FG has 300m range, swarms only 175m. Second and most important. FG has 'sweat spot' on vehicles. I+Ńs like critical hit. Swarms can only apply thier normal dmg.
Ps. Shooting with FG isn't hard.
Swarms have a 175m LOCK ON RANGE, the missiles themselves will travel up to 500m. https://docs.google.com/spreadsheets/d/1FYU-aHBH9jmOdTd9LFJu6XlmvINRapJGw71OAE49Qec/edit#gid=0
Swarm launchers can also hit Tank weak points, not only that but a swarm launcher user has an easier job actually getting behind the tank, cause he is not in a heavy suit.
So you're half right on the first point and wrong on the second.
I never said shooting with an FG was hard, I said it takes Skill. |
Big miku
Nation of Miku
432
|
Posted - 2015.03.02 15:01:00 -
[7] - Quote
Mejt0 wrote:
No, swarms can't hit vehicle 'sweet spots'. I've never took critical dmg from swarms.
175m it's the swarms range. What are you gonna do with 400m [not 500] if there's a DS 176m above you? Tanks and DS/ADSs can quckly leave swarms lock on range zone. FG will cover whole area within 300m.
Again, A GOOD AV, not you, waits until the target is closer so more damage can be put on target before it can disengage. Meaning the fact the Swarms OUTRANGE and TRACK their target matters. A Forgegun can be dodged and can miss fast movers.
Also, you are still wrong about Swarms being unable to hit tank weak points.
Just because you are a bad AV player don't mean everyone else is.
P.S. "It has never happaned to me so it can't happen" is a non-valid point. |
Big miku
Nation of Miku
451
|
Posted - 2015.03.02 23:18:00 -
[8] - Quote
HOLY PERFECTION wrote:No, your meaning of "good", is totally opposite. You rely on the OP AV weapons to kill things. NOSKILL
So you're saying the Forge Gun takes no skill huh? Get outta here m8. |
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