|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aeon Amadi
Chimera Core
8863
|
Posted - 2015.02.26 15:16:00 -
[1] - Quote
The "because #armormeta" argument always makes me laugh.
Consider for a moment: Three Complex Armor Plates on a Gal Assault versus Three Complex Shield Extenders on a Cal Assault. I think that's a fair assumption. We'll go with raw DPS values (even though this isn't accurate because everyone pulls the trigger at different speeds) for fairness.
Gallente Armor: 639 Caldari Shield: 562
Proto Combat Rifle (with Prof 5) DPS, no damage mods: Shields: 504.9 HP/s Armor: 785.57 HP/s
TTK: Shields: 1.11s Armor: 0.81s
So how much difference is there, honestly? Talking a whole 0.30 seconds. That's about the time it takes to charge up a Magsec SMG. It's -not- that big of a difference. The weapon is powerful in it's own right and saying that it's because of the Armor Meta is sort of flawed because you'd have to go and assume that the weapon has Proficiency 5 for any notable difference. If it isn't [at prof 5] the DPS to armor is 683.1 HP/s which makes the TTK 0.94s, a grand total of 0.17 seconds worth a difference. That's slightly less time than it takes you to blink.
Suffice to say, you'd probably lose more DPS being generally inaccurate but that's a fat chance given the thing's dispersion is so amazing compared to other weapons. And if this "armor meta" really is such a problem then why doesn't the Scrambler Rifle struggle more than it currently does? Why doesn't the Assault Rifle struggle more than it currently does? Just saying, the data speaks for itself.
Not saying it's "OP" but the Combat Rifle isn't used with such extreme regularity because of the "Armor Meta", which only exists in Pubs anyway.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8863
|
Posted - 2015.02.26 15:43:00 -
[2] - Quote
Fizzer XCIV wrote:Nirwanda Vaughns wrote:Fizzer XCIV wrote:Nirwanda Vaughns wrote:Vs Armour, Yes. But then its supposed to be. thats like asking if the LR is OP vs Shields. an equivalent tier CR vs Shield tanker is pretty terrible. even on a proto skilled minmando with complex DMs and max skills you can struggle to break a well tanked C-I
whats 'OP' (technically broken not OP) is the LR's heat build up and damage vs Armour. the damage multiplier for the length of firing the laser needs to really be looked at. it far negates the -20% damage to armour that other laser weapons have to deal with. its the only weapon that still broken and been made more OP due to the effective ranging being brought down from 30m to 5/10m. there isn't really much downside to using the LR now. Laser Rifle is OP? No. Its not. Just. Wow. People will cry about ******* anything. my templar can cut through several armour tankers pretty easily so yeah its pretty OP/Broken. hell my corp mate uses his Viziam on his proto amarr and just laughs as he slices through proto heavies. i've seen him go through 4 suits in less than a clip, no other weapon can do that since the HMGs heat build up got f**ked over Have you not heard of skill:power ratio balancing in games? Harder to use items/abilities are more powerful. The LR is one of the harder to use weapons in the game. And extremely situational besides. In its niche, and when used correctly, it roflpwns. Working as intended.
What Fizzer means to say is that it can't be OP because it's Amarr
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8864
|
Posted - 2015.02.26 16:55:00 -
[3] - Quote
Fizzer XCIV wrote:Yup. Which is totally why I defend weapons like Plasma Cannons, ScRs, Lasers, Nova Knives and all Pistols, while berating weapons like AR, ACR, and SMGs... I like higher-skill weapons Aeon. I can't help it that all of the Amarr weapons so far have generally higher skill caps... I've petitioned for low skill Amarr weapons. Like and SMG or a shotgun, but CCP doesn't give a **** about Amarr ****.
Take a joke, dude.
While you're at it, don't ever insinuate that the AR is a "low skill weapon" unless you want to show everyone how well you fare with it.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8868
|
Posted - 2015.02.27 09:04:00 -
[4] - Quote
Fizzer XCIV wrote:Aeon Amadi wrote:Fizzer XCIV wrote:Yup. Which is totally why I defend weapons like Plasma Cannons, ScRs, Lasers, Nova Knives and all Pistols, while berating weapons like AR, ACR, and SMGs... I like higher-skill weapons Aeon. I can't help it that all of the Amarr weapons so far have generally higher skill caps... I've petitioned for low skill Amarr weapons. Like and SMG or a shotgun, but CCP doesn't give a **** about Amarr ****. Take a joke, dude. While you're at it, don't ever insinuate that the AR is a "low skill weapon" unless you want to show everyone how well you fare with it. Its definitely one of the lower skill weapons in the game. The only things that take less are the HMG, SMGs, and the ACR. And swarms too, I guess, but for obvious reasons I'll just ignore them... But all four of those weapons are just bullethoses by a different name... None of them have any real drawbacks to their use, besides requiring the player to get within 40m, which is trivial in a game where the objectives and map assets are consciously designed for close quarters combat. And I have used the AR. A lot. Every vet has. Remember when it was the only generalist rifle in the game? I had to use it then. Not enough has changed about it for me to conclude that it hasn't become anything else but a low skill weapon.
Mhmm. S'why you don't use it now, right? Too low skill for you? You're one of those dudes who consciously aligns to weapons that are for dem l337 gamers.
AR is a lot different now than it was prior to 1.7 bro.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
|
|
|