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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7303
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Posted - 2015.02.19 23:26:00 -
[1] - Quote
Atiim wrote:Your DPS is misleading, as it takes longer than 1.05s to launch a volley, aside from that I'll wait until you're finished before commenting on the rest of your assertion. Though the thought of consuming a Pilot is, interesting to say the least. the problem is the math can only go based on what we have in the stats.
Now whether or not you have to wait for the server to confirm something that lets you lock, like a lag burp? can't account for that.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7305
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Posted - 2015.02.20 05:33:00 -
[2] - Quote
HAHAHAHAHAHAHA You don't see me in domination because I don't play domination.
Oh my god you are ridiculous spkr.
And Doc, yer being a d*ck.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7306
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Posted - 2015.02.20 11:13:00 -
[3] - Quote
True Adamance wrote:Any vehicle thread Spkr enters suddenly loses all value. Not because what he says is wrong....but because of how he says it....and that is what makes his opinion a joke to read. If he could debate civilly I might give a sh*t.
But never happens.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7306
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Posted - 2015.02.20 11:18:00 -
[4] - Quote
SponkSponkSponk wrote:Why not just remove swarms from the things that Minnie suits get +2% damage per level for?
They can still get the reload bonus because all commando suits get that for all light weapons.
Job done, let's have a beer. Reload bonus is actually where the commandos make good. Everyone is so focused on the explosive bonus that they fail to realize that even if you remove ALL of the profile bonuses to 'mandos they would still do more sustained in AV because of reload.
Even the amarr with swarms would have an advantage. But there's only a 4.5%-ish difference between a max mod minmando and a triple mod assault.
The problem in this case is not the suit. It's the weapon.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7309
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Posted - 2015.02.20 15:07:00 -
[5] - Quote
Nothing Certain wrote:Doc DDD wrote:Now that we all understand that the Commando bonus adds roughly a complex light damage mod plus 50% with no stacking penalty, meaning the next damage mod is a full 7%, giving 17% with one damage mod.. that decreases the TTK of all vehicles by 17%. Now add another mod and you are looking decreasing TTK by somewhere around 22%. On a suit that also decreases the TTK of all infantry it shoots at with its secondary light weapon by 22%... This is the bonus that no other suit gets which is why if you are speccing swarms you are more than likely spec minmitar commando.
And this is without factoring in reload speed bonus. The problem here is that you do NOT decrease a vehicles TTK by an equivalent increase in damage percentage. If you increase damage by 10%, for example, then if it took 4 shots to kill a tank it still takws 4 shots to kill a tank. There is no reduction in TTK. If your complaint is that two maxed out proto commandos can kill a tank, first you have your time off a little, second, a commando has a much shorter TTK against ANY SINGLE turret than that tank has against TWO commandos. How many players should be required to kill one? Commando 2 mods gives just over 13% before. Adding the commando bonus for 23% total overall.
3 light damage mods is just over 18%.
For a total difference of... 4.5%.
Go figure.
The reload bonus gives a minmando's sustained DPS a jump. But that's Including reloads overall.
caldari commando can get 18% with damage mods and have the same reload bonus. So again only 4.5% lower alpha than a minmando.now the swarms themselves vs. Armor?
The damage is hilarious.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7310
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Posted - 2015.02.20 15:16:00 -
[6] - Quote
Not Pokey's intent with the OP.
But it rapidly devolved because "it kills me. It needs to be nerfed."
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7312
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Posted - 2015.02.20 16:40:00 -
[7] - Quote
Doc DDD wrote: SURPRISE!
It's the weapon the bonus applies to that is the issue.. are you sure you are posting this in the right thread? Or should it be labeled jiberish?
The swarm launcher is the issue.
your statement is true.
But the Minmando has no part in this problem.
Swarms are buggered without help.
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