Jebus McKing
Nos Nothi
1501
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Posted - 2015.02.19 16:17:00 -
[1] - Quote
Adipem Nothi wrote:something is wrong with one or both of these suits. TRUE! MN Assault is faster by the unbelievably OP amount of 0.05m/s! MN Assault has a whopping 170 base HP more than AM Scout! MN Assault even has 10stamina/s more stamina regen rate! MN Assault deals 30(!!) damage more melee damage! MN Assault has twice the armor regen than AM Scout! TWICE! MN Assault is better at using equipment because it has 133% the bandwidth than AM Scout! MN Assault even has more shield regen delay than AM Scout! Can you believe that?! MN Assault has more profile db! MN Assault has more precision db! MN Assault even has MORE hitbox than AM Scout! Is there anything the MN Assault does not have more of than the AM Scout?!
PLEASE FIX!
Well, at least AM Scout has more shield regen than MN Assault! TAKE THAT FILTHY MINMATAR SCUM!
Vesta Opalus wrote:I've been using the Minmatar assault alot lately and its pretty fun.
Given that we are seeing minmatar assaults everywhere these days, does anyone think this suit is overpowered?
My experience is that its fun to run in pubs, with one kincat you can get scout speeds out of it, but in direct face to face combat vs. other assaults or heavies it gets wrecked pretty hard unless you spend alot of modules to tank it out. The assault bonus is the second best bonus for assault type suits, giving you a big boost to combat rifle or SMG clip sizes, and if you are good at exploiting positioning its speed can give you a great advantage.
One thing I would say is OP when I compare it to other suits is the crazy stamina regen. It regenerates its stamina 3x (or more?) faster than any other non-min scout/assault suits, making cardiac modules not just redundant, but plain old stupid on it. It gives you a big advantage in movement (which is kind of the point of the suit), but maybe too much?
How does everyone else feel? Give me your feelings. Now.
The stamina advantage isn't as much as people might think. (3x?! no) AM Assault has stamina regen of 30/s, CA/GA have 20/s, and MN has 50/s. But also AM Assault has a whopping 50 more stamina than the MN Assault and even 75 more than CA/GA Assault.
MN Assault really is worse in everything but hacking, stamina regen, and movement speed.
The problems with strafe speed and hitdetection are not limited to the MN Assault. So I would not recommend balancing the MN Assault based on a technical issue. Fix the issue first. Give us inertia to counter the fast switching of strafe direction before making changes to the MN Assault's movement speed.
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