Lorhak Gannarsein
Nos Nothi
4374
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Posted - 2015.03.03 15:07:00 -
[1] - Quote
Aeon Amadi wrote:Jebus McKing wrote:Working as intended MY ASS!16 randoms VS full squad is not how balancing teams works. No matter what MU says. Looking at the WPs, I probably was the only one in my team getting SP. I'm not even mad. MU modifier for squads needs to be changed and/or we need smaller squads for pubs. Special thanks to NF. This would not have been possible without you guys! Hahaha, holy kitten that is amazing. I'm just going to say "git gud" before someone else does because that's literally all I can say; I'm totally speechless, that is a 100% stomp. Good to know that the MU system is working though because that totally means you guys just screwed off that whole match, right? /sarcasm God, it's kitten like this that I can't fathom. 15 Players didn't get SP but for some reason the Minimum WP is now a requirement because of all the dumb arguments that "if you can't get 150 WP you need to delete the game". Might as well just stand in a corner and stare at the wall for fifteen minutes. Probably more productive than wasting time -AND- ISK. This will never be fixed. I'd be surprised if they even came back to it and tweaked it. This is just how Dust 514 is going to work from now on, at least until some other hairbrained idea comes along - who knows, maybe they'll increase the Minimum WP requirement to earn SP to 500 or something bcause #reasons.
Purely out of curiosity, were you designing a teambuilder, in what possible way could you prevent a stomp like this from happening? You get thirty-two players and no more, an assortment of solo players and one single full squad consisting of a group of closed- and open-beta veterans who've been playing together for two and a half years. They have effectively infinite ISK, and they've maxed out half a dozen different roles. They're also competent players individually. There is no possible way the teambuilder can fix this sort of situation; this is, I'd argue, not even a situation the teambuilder was intended to fix. Stomps have been happening since this game has existed, and the degree of the stomps is just increasing with time (although I seriously doubt they'll get more significant than this). But you know what? Once upon a time, True Power would have employed Jebus, Aury and Dysnomia as well as the full squad of Negative-Feedback.
It's clear to me that the teambuilder is working as intended.
What we need is not complaining about how the 'teambuilder is broken' but a matchmaker.
The pool from which the teambuilder works ought to be expanded. The question, of course, then becomes: is that something our playerbase can sustain?
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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