|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Aeon Amadi
Chimera Core
8777
|
Posted - 2015.02.17 12:06:00 -
[1] - Quote
CCP Rattati wrote:I get ROFLstomped in BF all the time, sometimes teams try their hardest, and sometimes that's not enough.
Of course we can do better, but that's not the point of the thread. It is to explain that the method is working as intended, and is a massive improvement from what we had. The matchmaker itself, that's where we can get the next improvements.
Isn't the MU system primarily centralized around WP/Sec..? Wouldn't players with a higher team-focus (not necessarily victory focused) like Logistics be considered of a higher "MU" than Johnny NoBody doing nothing but slaying?
Would that not also, by design, put a team-focused Logistics against a really powerful Slayer expecting that their MU would be similar for different reasons..?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8777
|
Posted - 2015.02.17 12:13:00 -
[2] - Quote
Another thing I want to bring to light is that not all players perform the same all the time. I could run a Prototype Gallente Assault for a few hours and then suddenly get a random hair up my kitten and decide to try out a Minmatar Commando for a few games, only being able to run Standard until I further invested into it.
If the MU system is still considering that I'm a high-value slayer with a penchant for eye-gouging, how does it consider when I go into a lesser power tier? Am I still expected to perform the same with inferior equipment just because of how I performed previously?
EDIT: What about complete changes in class or role? If my MU is being off-set by the fact that I'm a team-playing Logi with a few really intense battles in which I'm getting massive amounts of WP/sec, how does that affect my MU whenever I change out to be a Dropship pilot?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8783
|
Posted - 2015.02.17 23:17:00 -
[3] - Quote
Aikuchi Tomaru wrote:steadyhand amarr wrote:I think a big problem here is some people just won't admit they are bad at dust and blame the matchmaker for their own screw ups or blame their team etc etc. Regarding the opening post it seems like random people forming a squad messes things up a bit to their disadvantage. Something the matchmaking isn't able to factor in: How well a squad works together. RtP probably used voice comms while the people on the other team just used the squad finder or something. Solution 1: Stop squadding up with pure randoms. It's no different from playing normally, just that you get more Squad WP and maybe get a single big Warbarge strike out of it. Solution 2: I guess the matchmaking should value corp squads different from squads consisting of random people. Problem here being that this could be exploitet.
What about guys like myself who run exclusively solo but notice extreme changes in the battle dynamics?
In some games I run against nothing but MLT fitted guys, despite having 60m+ SP and a few suits proto'd out. Can watch my video on the 'Black Ops' Gallente Assault fitting I've got on youtube if you want to see how that turns out.
Then in some games I go against two full proto squads of different corporations whereas my team always seems to be a mashed together mix of newbros and other corps.
Theories abound but I seriously doubt that 16 people can ever be off their game at the exact same time in order to allow for one team to apply a badger sized hole in their rear.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8793
|
Posted - 2015.02.19 03:17:00 -
[4] - Quote
See, this is the thing I can't seem to wrap my head around.
Sure, all evidence points to the fact that teams are "balanced" but for some reason we still have these matches where one team just gets completely obliterated to the point where the victor team's MCC only took damage from the loss team's MCC and the victor's still have 100+ clones by the end of the match.
But alas, the only thing that seems to ever happen about this is everyone just says "git gud", as if to say that one person is supposed to be good enough to account for the fifteen people on his team that somehow weren't good enough to make for even a "close" match or provide a "good fight" that they still lost.... It was a stomp. Meaning that 16 people, trying -at all-, did not make a difference and got utterly destroyed.
You can deflect all you want with the "people just need to admit when they suck at the game" but clearly something is wrong and clearly there's no drive to fix it, otherwise we'd admit that something is wrong with the sheer amount of these stomp matches and make an effort to figure out why they happen.
Can we just assume that the community doesn't care to fix it and just say that instead of trolling with the "git gud" bits? Can we just admit that we have no interest in changing this?
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
Aeon Amadi
Chimera Core
8831
|
Posted - 2015.02.24 12:04:00 -
[5] - Quote
Jebus McKing wrote:Working as intended MY ASS!16 randoms VS full squad is not how balancing teams works. No matter what MU says. Looking at the WPs, I probably was the only one in my team getting SP. I'm not even mad. MU modifier for squads needs to be changed and/or we need smaller squads for pubs. Special thanks to NF. This would not have been possible without you guys!
Hahaha, holy kitten that is amazing.
I'm just going to say "git gud" before someone else does because that's literally all I can say; I'm totally speechless, that is a 100% stomp. Good to know that the MU system is working though because that totally means you guys just screwed off that whole match, right? /sarcasm
God, it's kitten like this that I can't fathom. 15 Players didn't get SP but for some reason the Minimum WP is now a requirement because of all the dumb arguments that "if you can't get 150 WP you need to delete the game". Might as well just stand in a corner and stare at the wall for fifteen minutes. Probably more productive than wasting time -AND- ISK.
This will never be fixed. I'd be surprised if they even came back to it and tweaked it. This is just how Dust 514 is going to work from now on, at least until some other hairbrained idea comes along - who knows, maybe they'll increase the Minimum WP requirement to earn SP to 500 or something bcause #reasons.
Have a suggestion for the Planetary Services Department?
Founder of AIV
|
|
|
|