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Thread Statistics | Show CCP posts - 16 post(s) |
Vulpes Dolosus
Molon Labe. General Tso's Alliance
2988
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Posted - 2015.02.17 09:45:00 -
[1] - Quote
1) Will the native armor repair be applied to other vehicles as well? Is so when?
2) Has the turning speed of the Gallente tanks been increased? Or handling at all been modified (hint hint, buff Gal turn speed)?
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2989
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Posted - 2015.02.17 10:16:00 -
[2] - Quote
http://www.protofits.com/fittings/shared/136/11751
I don't like the trend this is going. Tanks seem to be trending toward repair fitting where they need to be buffer fit. When repair oriented, they take damage and come back moments later; even ignoring them for 5s and all you've done to them is repaired. Buffer fits force the pilot to choose between staying and finishing off threats (and having to take more time to repair) or to fall back and try something else. It also increases TTK for high alpha weapons, providing more interesting engagements.
Not to mention that this severely favors armor fits over shield. I know they need a buff but let's strive for balance.
I mean seriously that thing reps from zero in 15s...
Also, I hope you introduce AV small missile turrets with this iteration as well as a buff to small rails, because, as you claim, if ADSs are supposed to be a counter to tanks, they'll need it.
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2989
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Posted - 2015.02.17 10:48:00 -
[3] - Quote
Oh, one more thing.
PLEASE DONT TOUCH PG MODS.
They are absolutely crucial in literally ALL my DS fits, ADS and STD alike. I can't speak for CPU mods, but I know I have tight fits on all my vehicles as is.
Dust is there! I was real!
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2990
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Posted - 2015.02.17 17:18:00 -
[4] - Quote
A few quick dropship fits I pulled together. You can see where the CPU issues are. These are, in my opinion, the best fits for each of the ships:
Grimsnes: http://www.protofits.com/fittings/shared/179/11589
Myron: http://www.protofits.com/fittings/shared/179/9188
Incubus: http://www.protofits.com/fittings/shared/179/11794
Python1: http://www.protofits.com/fittings/shared/179/11793
Python2: http://www.protofits.com/fittings/shared/179/11795
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2990
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Posted - 2015.02.17 17:38:00 -
[5] - Quote
Not a huge fan of this fit: http://www.protofits.com/fittings/shared/179/11796
3k damage per shot (2 shots virtually any dropship) 6k ehp
It just screams redline camper
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2990
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Posted - 2015.02.17 17:47:00 -
[6] - Quote
Breakin Stuff wrote:That's also dead in two shots from any proto AV it looks like. Or a JLAV with STD REs. That's not a good fit. That's why its a redline sniper. It had enough ehp to back up far enough into its redline to be safe.
Dust is there! I was real!
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2990
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Posted - 2015.02.17 17:51:00 -
[7] - Quote
duster 35000 wrote:http://www.protofits.com/fittings/shared/138/11775 caldari vehicles need more cpu. If I use cpu mod, I need more pg.
If the caldari is going to have low regen and zero regen During combat, it needs to have something better than the maddy, and there is no way in hell I'm fitting a basic booster instead of adv or a pro booster, screw 70 second cooldowns. not hsving an adv hardener, cooldown is too long already with low duration. Seriously, it should have been one or the other, not both long cooldown short duration. I don't think fitting 4 high-tiered heavy heavy mods like that is going to be accepted. Downgrade an extender or the booster. Personally, I'd just run small boosters since the heavies take waaaaay to much pg as is.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2990
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Posted - 2015.02.17 18:05:00 -
[8] - Quote
http://www.protofits.com/fittings/shared/179/9084
Here's my try at a full blown proto fit Gunnlogi.
4.8k shield base. Two boosters help keep off infantry AV without having to waste the booster, and vs another tank gives about as much as a heavy shield booster, plus come back in 30s with skills and instantly restarts regen.
With the hardener, it gets 8k shield. Full proto, no fitting mods, not even max skills in fitting.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2990
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Posted - 2015.02.17 18:22:00 -
[9] - Quote
Got one more:
http://www.protofits.com/fittings/shared/179/11799
"Cheap" pub fit. Used for hit and run infantry control; not necessarily against other tanks, though it could possibly take on missiles or rails up close.
Edit: also I'm copyrighting the dual light booster fits. I think they'll be really good (in fact, I know so since I already use them on my Myrons).
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2990
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Posted - 2015.02.17 18:28:00 -
[10] - Quote
That's too bad because it probably won't stick around and fight back.
Nitro AWAAAAAAAAY!
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2991
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Posted - 2015.02.17 18:43:00 -
[11] - Quote
BRB, writing a new fanfic.
I'll call it...
Fifty Shades of Gunnlogi
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2991
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Posted - 2015.02.17 18:47:00 -
[12] - Quote
Breakin Stuff wrote:duster 35000 wrote: Too bad I don't expose my backside for just ANYBODY.
Don't worry, I'm surprisingly gentle. on another note, wasn't the PG mod supposed to be a high slot item? I hope not, lows have nothing as is.
One thing I've noticed is that the Madrugar has a 3/4 slot layout where the Gunnlogi has a 5/2. Really the Madrugar needs a 2/5 since a) It really only needs two utility highs max, having to choose between nitro, damage, and/or scanner and b) the extra low will really help fit a respectable tank but allowing the use of a fitting mod.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2995
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Posted - 2015.02.17 18:58:00 -
[13] - Quote
Real quick Breaking Stuff, what heavy suit do you forge with?
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2996
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Posted - 2015.02.17 20:55:00 -
[14] - Quote
duster 35000 wrote:Iron Wolf Saber wrote:Breakin Stuff wrote:duster 35000 wrote: Look at my horse/pony, my horse/pony is amazing~
1/10 your sarcasm is obvious. Besides, my pony had a minigun harness, and is awesome beyond the boundaries of amazing. http://img3.wikia.nocookie.net/__cb20130202081345/falloutequestria/images/6/6a/War_Machine.pngI raise you one Brotherhood of steel powered armor pony. Back to the other issue. Elevation on all HAVs needs to go. Needs to move to the turret base instead. Blasters should have the widest range until other rapid firing weapons make it in that are more suitable for AA work. Missiles and rails should have the slowest elevation gains and lowest limits as missiles as are mostly useless against air targets to begin with and rails are simply too powerful against most dropships in a manner most similar to a large rail vs any lav. I agree with you on that. I raise you one Luna clapping gif hereand one curior in power armor (forgot the spelling.) http://i.imgur.com/87xOC.gif
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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