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The-Errorist
1049
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Posted - 2015.02.16 01:50:00 -
[1] - Quote
Trello card to vote on.
The Gallente assault bonus should be 5% dispersion and 6% recoil reduction per level. The current 25% total recoil reduction isn't enough, so bump it up to 30%.
This would make the tactical plasma rifle for the Gallente assault almost as good as a scrambler rifle for the Amarr assault.
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The-Errorist
1051
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Posted - 2015.02.16 07:29:00 -
[2] - Quote
Pokey Dravon wrote: I feel like the Plasma Rifle hardly has any recoil at all as is... The tactical plasma rifle has a ton of it though even with gal assault, it still gets in the way.
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The-Errorist
1051
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Posted - 2015.02.16 17:32:00 -
[3] - Quote
Those graphs are not all that relevant to the issue of the gal assault bonus being a bit underpowered compared to the other racial bonuses (except caldari); you have to actually play it for yourself to judge. Have you even tried a gal assault and felt the kick reduction was enough when using a tactical plasma rifle?
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The-Errorist
1052
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Posted - 2015.02.16 18:11:00 -
[4] - Quote
Vrain Matari wrote:The-Errorist wrote:Those graphs are not all that relevant to the issue of the gal assault bonus being a bit underpowered compared to the other racial bonuses (except caldari); you have to actually play it for yourself to judge. Have you even tried a gal assault and felt the kick reduction was enough when using a tactical plasma rifle? Not trying to be a git here but even on a scout suit the kick doesn't seem like much of an issue, although i suppose it depends on the rate at which R1 is triggered. The thing i'd want most on the TAR is reduced falloff/increased range. Firing at the same rate as a SCR with a TAR isn't effective as it should be on a Gal assault.
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The-Errorist
1053
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Posted - 2015.02.16 21:54:00 -
[5] - Quote
Adipem Nothi wrote:The-Errorist wrote:Those graphs are not all that relevant to the issue of the gal assault bonus being a bit underpowered compared to the other racial bonuses (except caldari); you have to actually play it for yourself to judge. Have you even tried a gal assault and felt the kick reduction was enough when using a tactical plasma rifle? Usage rates are hugely relevant when weighing a buff. If your beef is with TAR kick, then fix the TAR kick. "Buff the GA Assault because the TAR kicks" doesn't make much sense. Nor does "Buff the TAR because the ScR"; Rattati has indicated the latter is OP. Basically 5% isn't all that much of a kick reduction increase and the kick of the Tar on a gal assault is not where it should be to utilize it's max RoF. Usage statistics can't make a direct correlation to that, but only an indirect correlation.
The TAR can fire almost the same amount of shots of a scrambler rifle before it overheats with a someone with an Amarr assault. The Gal assault bonus should make the TAR easier to use in similar to how the amarr assault lets you able to shoot for longer periods of time. An increased recoil for the gal assault would do just that.
Decreasing the base recoil stat of the TAR would make the TAR too good compared to those without a Gal assault or an Amarr assault with a SCR. If you've tried the TAR outside of a gal assault, you would notice it's similarly effective to using a non-Amarr assault with a SCR.
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The-Errorist
1053
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Posted - 2015.02.16 22:54:00 -
[6] - Quote
DeadlyAztec11 wrote:I'm all for improving the current bonus.
Oh, by the by, IT'S CALLED THE ASSAULT RIFLE! YOU DON'T HAVE TO YELL and it's an assault plasma rifle. Just saying assault rifles could mean one of many things: assault combat rifle; assault scrambler rifle; assault rail rifle; assault plasma rifle; those are all assault rifles.
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The-Errorist
1056
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Posted - 2015.02.17 17:20:00 -
[7] - Quote
Adipem Nothi wrote:Atiim wrote:Yes we do, usage statistics does not change nor refute the fact that the bonus does not have any meaningful effect, (which means that it's not working as intended), therefore arguments involving its usage are irrelevant. Usage is always relevant. And it isn't like you to dismiss quality data, Atiim. And it isn't like you to ignore someones counter argument.
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The-Errorist
1057
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Posted - 2015.02.17 19:36:00 -
[8] - Quote
Adipem Nothi wrote:Adipem Nothi wrote:
[snip] If your beef is with TAR kick, then fix the TAR kick. "Buff the GA Assault because the TAR kicks" doesn't make much sense (to me, at least). Nor does "Buff the TAR because the ScR"; Rattati has indicated the latter is OP.
Quote:Decreasing the base recoil stat of the TAR would make the TAR too good compared to those with a Gal assault or an Amarr assault with a SCR. If you've tried the TAR outside of a gal assault, you would notice it's similarly effective to using a non-Amarr assault with a SCR.
Quote:The TAR can fire almost the same amount of shots of a scrambler rifle before it overheats with a someone with an Amarr assault. The Gal assault bonus should make the TAR easier to use in similar to how the amarr assault lets you able to shoot for longer periods of time. An increased recoil reduction for the gal assault would do just that.
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The-Errorist
1057
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Posted - 2015.02.17 19:38:00 -
[9] - Quote
ignore this post for now
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