Atiim
Heaven's Lost Property Negative-Feedback
15663
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Posted - 2015.02.17 23:44:00 -
[2] - Quote
Adipem Nothi wrote:Atiim wrote:Yes we do, usage statistics does not change nor refute the fact that the bonus does not have any meaningful effect, (which means that it's not working as intended), therefore arguments involving its usage are irrelevant. Usage is always relevant. And it isn't like you to dismiss quality data, Atiim. When 5 HAVs per side rolled around each-and-every match following 1.7, usage rates mattered very much to you. When Scouts accounted for over 50% of units in combat each-and-every match following 1.8, usage rates mattered very much to you. How is that suddenly "arguments involving usage are irrelevant"? If it were Tanks instead of Assaults outselling all else by nearly 2:1, you'd be allover these graphs and relentless in your demands for nerfs. The HAV/ADS usage rates weren't at all what concerned me, what concerned me was the fact that they were overpowered. If HAV usage was to skyrocket at this very moment, I'd be assessing their power to determine why they're skyrocketing and then determine whether or not action needs to be taken.
None of my arguments as to why the HAV (or any item) needed to be nerfed involved the fact that they were overused, and everything to do with the fact that they were incapable of being destroyed when operated competently (read: invulnerable) without injecting an impractical/imbalanced amount of AVers to destroy them.
Usage by itself isn't "quality data", as it doesn't display nor determine factors which actually show the power of an item. In this case it's completely irrelevant because the argument of "they are the most widely used Dropsuits" does not offer a refutation, nor rebuttal to the subject at hand.
That aside, there are currently four proven and irrefutable facts:
1. The bonuses are neither significant nor practical 2. The bonuses fail to provide a significant advantage over other roles/classes. 3. Dropsuit bonuses are intended to be both significant and practical. 4. Dropsuit bonuses are intended to provide a significant advantage over other roles/classes.
Given how my (and hopefully everyone's) goal is for all items to work as they were intended (balanced), the only rational and objective course of action would be to pursue a change to their bonus so that it meets the criteria of facts 3 and 4.
Though I must ask, if we were back before Hotfix Delta and the Caldari Scout's bonus was -5% Sniper Rifle Dispersion per Level, would you pursue a change to its bonus?
The 1st Matari Commando
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