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Atiim
Titans of Phoenix
15636
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Posted - 2015.02.15 05:16:00 -
[1] - Quote
A Shield Extender on an Assault will raise your regen to 40HP/s (maybe 50HP/s on the CalAssault), so you would be negating at most 10% Weapon DPS.
It would be a buff to those who quickly shift between cover and would make Shield suits difficult to destroy if you're not a a good shot and keep missing but beyond that I don't see it causing many problems. It might also give the Cal/MinSents an advantage over the Gal/AmSents if there in a place with cover to get behind.
Could possibly become a problem if someone decides to stack Enegizers, but that will destroy your CPU to the point where you couldn't make a good fit, and it reduces your potential Shield HP along with reducing your actual HP thanks to the penalty so it wouldn't be viable outside of troll posts.
The 1st Matari Commando
-HAND
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Atiim
Titans of Phoenix
15637
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Posted - 2015.02.15 05:19:00 -
[2] - Quote
Breakin Stuff wrote:Atiim wrote:A Shield Extender on an Assault will raise your regen to 40HP/s (maybe 50HP/s on the CalAssault), so you would be negating at most 10% Weapon DPS.
It would be a buff to those who quickly shift between cover and would make Shield suits difficult to destroy if you're not a a good shot and keep missing but beyond that I don't see it causing many problems. It might also give the Cal/MinSents an advantage over the Gal/AmSents if there in a place with cover to get behind.
Could possibly become a problem if someone decides to stack Enegizers, but that will destroy your CPU to the point where you couldn't make a good fit, and it reduces your potential Shield HP along with reducing your actual HP thanks to the penalty so it wouldn't be viable outside of troll posts. extenders don't affect regen rates atiim. Only rechargers and energizers do that. Extenders penalize your depleted delay. I meant to type Shield Energizer.
The 1st Matari Commando
-HAND
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Atiim
Titans of Phoenix
15657
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Posted - 2015.02.16 15:24:00 -
[3] - Quote
Breakin Stuff wrote:The question is whether it can be made to work and if so, how?
You can safely assume I consider 123hp/s calsent broken without the delay. We could try giving all Shielded suits a 1s delay.
That way they can regen very quickly after taking cover, but not through damage.
The 1st Matari Commando
-HAND
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