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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Rattati
C C P C C P Alliance
17318
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Posted - 2015.02.13 04:03:00 -
[1] - Quote
Dear players,
with all that's happening it's sometimes hard to find time to deep dives, so I am going to try and explain less, and just show some "random" data and give shorter updates/insights.
Here you can see the Kills by Advanced Rifles in Public Contracts. I believe we can say that our methodology is working well. We have managed to make rifles that were overwhelming, just about right, and we are managing to improve the ones that were underwhelming.
Please discuss. The obvious lesson is that ASCR, TAR and Burst AR are not good enough, and those three also have the lowest Kills/Spawn ratio (similar to KDR ratio), so low usage and low efficiency indicates "not good enough"
That's all for now. Hope to do more.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
17372
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Posted - 2015.02.13 10:33:00 -
[2] - Quote
Jathniel wrote:You really really do NOT need to buff that TAR. It's literally my primary weapon.
On it's own, it's already extremely effective. With triple-damage mods, it's essentially as powerful as the old-school scrambler pistol..... except with range.
It's not under-performing. My guess is most people just don't like the kick. You CANNOT. I repeat. *CANNOT* safely make that gun ANY stronger damage wise.
You can PROBABLY get away with a 25m range buff, without breaking it. Or a 10% kick reduction. But....... Do NOT increase the mag size. Do NOT increase the damage. Do NOT increase the rate of fire. Do NOT improve hip fire accuracy. The TAR is borderline to the lethality it had in 1.0, and that will break it.
This is someone biased in favor of the TAR, pleading with you not to buff it any further. It really does not need it.
It is a GOOD thing that the TAR takes skill to use, and is limited to a few users.
TAR worst K/S bar none...don't know how those opinions "align"
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
17372
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Posted - 2015.02.13 10:38:00 -
[3] - Quote
Pagl1u M wrote:We need the kills/spawn ratio of hmg
It's too damn high, ranking with top tier rifles.
I am working on Hotfix Echo, where the plan is to rein in the range, and nothing else. They are too effective in "rifle" range
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
17408
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Posted - 2015.02.13 15:02:00 -
[4] - Quote
Atiim wrote:How is the Tactical AR underpowered when it does more damage than the SCR, can fire more shots than the SCR can before overheating, has the same RPM, while only having -15m?
How is the Burst AR underpowered when it does more damage than the CR, has a larger magazine than the CR (even with MinAssault V), has the same RPM, while only having -12m?
Your entire premise is flawed because usage does not equate to power. Claiming it does is fallacious because it fails to assess other factors which would cause it to be used more (or less), such as objectives being CQC oriented, weapons only being able to damage vehicles, weapon isn't great against the most prevalent tank, etc.
Easy examples would be the pre-1.7 Swarm Launcher, which despite being overpowered still remained as the 3rd least used Light Weapon, and the the SMG which despite being the most used Sidearm in the history of DUST is balanced and has adequate advantages and drawbacks to other weapons. Ask the players, they don't choose those weapons, and when they do, they perform worse with them than other weapons.
It's just facts, that need to be reconciliated with those things. Why indeed?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
17443
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Posted - 2015.02.14 09:57:00 -
[5] - Quote
Pseudogenesis wrote:This is awesome, but please please pretty please label your axes and define parameters! This is one of the first things they drill into your head in any statistics class, you need to tell the viewer what an axis means and the units it's measured in for it to be a proper graph. Like this one is pretty and all, but I have no idea what 0%-100% means or the units that's measured in. This is a stacked area chart and only shows the mix of kills. The colors align with the categories on the right and are in the same order.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
17943
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Posted - 2015.03.05 09:53:00 -
[6] - Quote
Thanks for the discussion, I have taken a couple of notes.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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