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Alex-ZX
Valor Coalition Red Whines.
253
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Posted - 2015.02.11 11:40:00 -
[1] - Quote
Jonny D Buelle wrote:In my opinion the TTK in dust is going the way of CoD... Sh*t. I have a suggestion to fix it.
First off, reduce the damage of all weapons (including grenades) except AV and the HMG by 10%.
AV stays where it is as it seems competent tankers and ADS pilots can survive.
The HMG needs (and this hurts me as a heavy) a 15% damage reduction
Secondly, boost the eHP of all suits up by a certain amount:
Heavy Frames (Sentinels and Commandos) - 15% eHP increase and make slower (except commandos are exempt from speed reduction)
Medium Frames (Logis and Assaults) - 10% ehp Increase, no speed reduction
Light Frames (Scouts) - 5% eHP increase no speed resuction.
I believe this would be a start at bring back the high TTK and the tactical FPS that most of us fell in love with.
TL;DR
10% Damage Reduction across the board excluding AV
15% Damage reduction for HMG
Speed Reductions and eHP boosts for suits.
Thoughts? Concerns? Cookies?!
I would like to play the beta with that glorious ttk. It was so beautiful...
*Alex's modified ZX-030 HMG
Luis' modified VC-107 CR
Alex's modified VC-107 SMG* Owner of this beasts
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Alex-ZX
Valor Coalition Red Whines.
258
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Posted - 2015.02.11 23:05:00 -
[2] - Quote
Ripley Riley wrote:Way, way too many changes occurring at once. This is a recipe for disaster.
I would start with a small increase in light and medium dropsuit eHP. Nothing huge; 3 - 5% more HP with your race's tanking HP (Caldari/Minmatar = shields, Gallente/Amarr = armor).
After that we monitor TTK for a month or two and go from there.
I agree that it does need an increase though.
Actually this is a better suggestion. Just increase hp and see how it would work. The dmg keep it in that way because we don't know how everything would change with such a drastic idea. A 5% more and see how it works, if ppl say that it still feeling short another 5% to de old base Ergo 10% and work with that.
The beta had ttk glorious because it was sometimes fights of 2 min, but without too many players it was most of the time 1vs1 without sqds. The battles that I remember perfectly comes from that time. There should be "ambush" 6 vs 6 without sqds in communication map.. :)
*Alex's modified ZX-030 HMG
Luis' modified VC-107 CR
Alex's modified VC-107 SMG* Owner of this beasts
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Alex-ZX
Valor Coalition Red Whines.
258
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Posted - 2015.02.11 23:08:00 -
[3] - Quote
DDx77 wrote:You could remove the weapon proficiency skill and replace it with ________?
Reduce strafe speed and increase Sprint speed may help
I also don't think the hmg needs a dmg nerf.
I think it needs a range nerf
I consistently get shredded at 25- 30m and I think thats unfair given how powerful it is.
1.- No good idea to change it. 2.-No, it still the same as beta. 3.- No really need. It is ok. 4.- think about blasters, not a good option
*Alex's modified ZX-030 HMG
Luis' modified VC-107 CR
Alex's modified VC-107 SMG* Owner of this beasts
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