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          Alex-ZX 
          Valor Coalition Red Whines.
  253
  
          
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        Posted - 2015.02.11 11:40:00 -
          [1] - Quote 
          
           
          Jonny D Buelle wrote:In my opinion the TTK in dust is going the way of CoD... Sh*t. I have a suggestion to fix it.
  First off, reduce the damage of all weapons (including grenades) except AV and the HMG by 10%. 
  AV stays where it is as it seems competent tankers and ADS pilots can survive.
  The HMG needs (and this hurts me as a heavy) a 15% damage reduction
  Secondly, boost the eHP of all suits up by a certain amount:
  Heavy Frames (Sentinels and Commandos) - 15% eHP increase and make slower (except commandos are exempt from speed reduction)
  Medium Frames (Logis and Assaults) - 10% ehp Increase, no speed reduction
  Light Frames (Scouts) - 5% eHP increase no speed resuction.
  I believe this would be a start at bring back the high TTK and the tactical FPS that most of us fell in love with.
  TL;DR
  10% Damage Reduction across the board excluding AV
  15% Damage reduction for HMG
  Speed Reductions and eHP boosts for suits.
  Thoughts? Concerns? Cookies?!  
  I would like to play the beta with that glorious ttk. It was so beautiful...
 *Alex's modified ZX-030 HMG 
Luis' modified VC-107 CR 
Alex's modified VC-107 SMG* Owner of this beasts 
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          Alex-ZX 
          Valor Coalition Red Whines.
  258
  
          
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        Posted - 2015.02.11 23:05:00 -
          [2] - Quote 
          
           
          Ripley Riley wrote:Way, way too many changes occurring at once. This is a recipe for disaster.
  I would start with a small increase in light and medium dropsuit eHP. Nothing huge; 3 - 5% more HP with your race's tanking HP (Caldari/Minmatar = shields, Gallente/Amarr = armor).
  After that we monitor TTK for a month or two and go from there.
  I agree that it does need an increase though.  
  Actually this is a better suggestion. Just increase hp and see how it would work. The dmg keep it in that way because we don't know how everything would change with such a drastic idea. A 5% more and see how it works, if ppl say that it still feeling short another 5% to de old base Ergo 10% and work with that. 
  The beta had ttk glorious because it was sometimes fights of 2 min, but without too many players it was most of the time 1vs1 without sqds. The battles that I remember perfectly comes from that time. There should be "ambush" 6 vs 6 without sqds in communication map.. :)
 *Alex's modified ZX-030 HMG 
Luis' modified VC-107 CR 
Alex's modified VC-107 SMG* Owner of this beasts 
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          Alex-ZX 
          Valor Coalition Red Whines.
  258
  
          
                | 
        Posted - 2015.02.11 23:08:00 -
          [3] - Quote 
          
           
          DDx77 wrote:You could remove the weapon proficiency skill and replace it with ________?
  Reduce strafe speed and increase Sprint speed may help
  I also don't think the hmg needs a dmg nerf. 
  I think it needs a range nerf 
  I consistently get shredded at 25- 30m and I think thats unfair given how powerful it is.  
  1.- No good idea to change it. 2.-No, it still the same as beta.  3.- No really need. It is ok.  4.- think about blasters, not a good option
 
 *Alex's modified ZX-030 HMG 
Luis' modified VC-107 CR 
Alex's modified VC-107 SMG* Owner of this beasts 
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