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Freccia di Lybra
Maphia Clan Corporation
454
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Posted - 2015.02.04 14:39:00 -
[1] - Quote
Needs to be worked on a little bit. There are really a few players using it regularly, making it one of the less used weapons in combat.
If from the number of scrambler users you consider those using a turbo controller, the number of "legit" scrambler users is really low. This lead me to think that it might be worked a little bit, considering it is a "normal" light weapon and not a mass driver or rocket/plasma launcher.
Infact, both of its variants are the most underused primaries. From my experience, the scrambler rifle (properly used) hasn't got enough range and its damage profile is too extreme to properly damage armor.
http://dust.thang.dk/market_tryhardinator.php
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Jack McReady
DUST University Ivy League
2016
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Posted - 2015.02.04 15:03:00 -
[2] - Quote
it has the highest base DPS along with the TAR highest dps against shields as much DPS to armor as the CR very good range accurate charged shot against scrubs as bonus
downsides: heat and damage per clip (both are a nonissue, aiming skill takes care of damage per clip, discipline takes care of heat)
it does not need any buffs.
CCP Rattati wrote:However, due to heat mechanism and most likely the need to skill Amarr Dropsuits to maximize its potential, it is not dominant in Kills compared to other rifles.
If I see a migration of the playerbase over to SCR, so that Kills and efficiency become the highest, it will get looked at. |
LT SHANKS
You In The Nutz
5002
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Posted - 2015.02.04 15:14:00 -
[3] - Quote
The ScR is a beast. However, as opposed to the other rifles which only require one to invest SP into Operations and Proficiency, the ScR demands one to also invest 2.6 million skill points into a specific suit to reach optimal efficiency, and I believe it is this reason that dissuades players from using it. |
Iron Wolf Saber
Den of Swords
18584
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Posted - 2015.02.04 15:16:00 -
[4] - Quote
The scrambler off the suit feels very underwhelming lots of down time makes it difficult to use.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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John ShepardIII
Capital Acquisitions LLC Bad Intention
1230
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Posted - 2015.02.04 16:06:00 -
[5] - Quote
Iron Wolf Saber wrote:The scrambler off the suit feels very underwhelming lots of down time makes it difficult to use. It's called get good. I've been using Duvolle Tac since when it had only 18 shots and I like it. Scrambler can shoot up to 24 I believe and the SR has more range. I have both TAC and SR both pretty much maxed out and I don't use the SR because I would only use it with my Amarr assault but I specd out of it I don't like Amarr assault. SR shred me and I use assault Gk.0 I feel bad for all the Caldari out there. It's a good gun people just try it once suck with it and never use it again you have to use it for a few days till you get good with it
The True Shepard
No longer a corp hopper
Have No Fear. John Shepard Is Here!
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
921
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Posted - 2015.02.04 16:08:00 -
[6] - Quote
As a regular user of it, I think it's one of the more balanced weapons. If you use it wrong it can kill you, and as Jack said above, you need discipline to know when to stop firing in the heat of battle and switch to your sidearm to finish a kill if needed. If you overheat you're basically out of action for 4 seconds and you can only hop around... which usually ends up in you dying.
Also, if you try to use it on any other suit apart from an amarr assault, you're not going to be using it at optimal efficiency and will overheat much faster.
There are lots of downsides (if you use the regular) - if you miss your charged shot you are going to overheat, you are also going to have a tough time against armor heavies.
The upside is of course, you can one shot people who rely too much on shields if your charged shot hits, it does have good range, and compared to other rifles like the CR or Assault, you rarely run out of ammo - it is quite efficient with the ammo - again because of the charged shot.
I think the range is good and the optical sight is quite clear. Frankly, going from the scrambler rifle to any other rifle is so weird, because you can just fire,fire,fire,fire until someone is dead... so yes, it's one of the deadlier weapons, but it requires a lot more skill.
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John ShepardIII
Capital Acquisitions LLC Bad Intention
1232
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Posted - 2015.02.04 16:17:00 -
[7] - Quote
Justicar Karnellia wrote:As a regular user of it, I think it's one of the more balanced weapons. If you use it wrong it can kill you, and as Jack said above, you need discipline to know when to stop firing in the heat of battle and switch to your sidearm to finish a kill if needed. If you overheat you're basically out of action for 4 seconds and you can only hop around... which usually ends up in you dying.
Also, if you try to use it on any other suit apart from an amarr assault, you're not going to be using it at optimal efficiency and will overheat much faster.
There are lots of downsides (if you use the regular) - if you miss your charged shot you are going to overheat, you are also going to have a tough time against armor heavies.
The upside is of course, you can one shot people who rely too much on shields if your charged shot hits, it does have good range, and compared to other rifles like the CR or Assault, you rarely run out of ammo - it is quite efficient with the ammo - again because of the charged shot.
I think the range is good and the optical sight is quite clear. Frankly, going from the scrambler rifle to any other rifle is so weird, because you can just fire,fire,fire,fire until someone is dead... so yes, it's one of the deadlier weapons, but it requires a lot more skill.
It's hard missing the charge shot now that theirs aim assist. The SR was my first gun and I had it when their was no aim assist. Back then was a valid reason to miss a charge shot
The True Shepard
No longer a corp hopper
Have No Fear. John Shepard Is Here!
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Izlare Lenix
Pub Stars
1237
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Posted - 2015.02.04 17:02:00 -
[8] - Quote
I used to use the ScR on all my suits but after CCP change it last time the ScR is really only good with pro amarr assault now.
The only real truth in history is that it was bloody.
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Mejt0
Dead Man's Game RUST415
792
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Posted - 2015.02.04 17:39:00 -
[9] - Quote
ScR without his owner suit [Amarr suit] is not competetive. It's good but using any semi-auto/burst rifle in this game is not possible due to lags.
Loyal to State. Led by Tibus Heth.
Not scared of death [like Admiral Yakiya Tobil-Toba].
Honour and Mission over money
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Exile Templar One
Exile Templar Knights
0
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Posted - 2015.02.04 18:25:00 -
[10] - Quote
LEAVE BRITNEY ALONE!!! :'[
When I say Britney, I mean the scrambler. |
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Freccia di Lybra
Maphia Clan Corporation
460
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Posted - 2015.02.04 20:03:00 -
[11] - Quote
A general response to anyone:
I do agree, Scrambler is a good weapon and is really particular, and also takes skills to use it properly. But there are also things that I can't really like. I never noticed this downside of the scrambler, since 1.2 more or less (with the Amarr Assault), but the proficiency nerf makes the damage profile way too extreme imo, making the scrambler an assist-machine.
This kind of damage profile might be pretty good for Laser rifle, but not for the scrambler both because you necessarily have to chew through armor in order to kill someone and because armor tanking is more effective HP wise. You're a frontliner, an assaulter or even a marksman, but you can't be effective in any of these because of the damage profile.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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JIMvc2
Consolidated Dust
623
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Posted - 2015.02.04 20:15:00 -
[12] - Quote
I use the templar scrambler and she never fails on me. I ditched the DS3 and went for the DS4 and omg I can fire much faster but have to keep an eye on the heat build.
Over all the scrambler is a weapon that takes time to skill into.
When I use it I masscare the proto players that in end, they'll accuse me of using a stupid modded controller that I reply saying, Stop crying and deal with so next time dont bother opening your big mouth before I shut it with the Viziam. Have a nice day :p
MAG Raven vet 7 times. Favorite weapon F90 and Highest Kills 78 and 23 deaths.
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Yokal Bob
State of Purgatory General Tso's Alliance
795
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Posted - 2015.02.04 20:38:00 -
[13] - Quote
John ShepardIII wrote:Justicar Karnellia wrote:As a regular user of it, I think it's one of the more balanced weapons. If you use it wrong it can kill you, and as Jack said above, you need discipline to know when to stop firing in the heat of battle and switch to your sidearm to finish a kill if needed. If you overheat you're basically out of action for 4 seconds and you can only hop around... which usually ends up in you dying.
Also, if you try to use it on any other suit apart from an amarr assault, you're not going to be using it at optimal efficiency and will overheat much faster.
There are lots of downsides (if you use the regular) - if you miss your charged shot you are going to overheat, you are also going to have a tough time against armor heavies.
The upside is of course, you can one shot people who rely too much on shields if your charged shot hits, it does have good range, and compared to other rifles like the CR or Assault, you rarely run out of ammo - it is quite efficient with the ammo - again because of the charged shot.
I think the range is good and the optical sight is quite clear. Frankly, going from the scrambler rifle to any other rifle is so weird, because you can just fire,fire,fire,fire until someone is dead... so yes, it's one of the deadlier weapons, but it requires a lot more skill.
It's hard missing the charge shot now that theirs aim assist. The SR was my first gun and I had it when their was no aim assist. Back then was a valid reason to miss a charge shot
Gasp! Oh the nerve you cheeky devil.
/{o.o}/ ---L Inflatable hammer strikes again
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Pvt Numnutz
Prophets of the Velocirapture
2053
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Posted - 2015.02.04 20:42:00 -
[14] - Quote
I can't use the scrambler at all, just doesn't feel right in my caldari hands. This doesn't mean its not a good rifle tho, my amarr buddy is a god with that thing, he doesn't use a turbo controller, tho I'm sure some have thought that as he fires very fast but the reason he is good with it is he is really good at scoring head shots. If its a heavily armored target he strips his shields with a charge shot and finishes him with his flaylock. I believe he has been using this combo since the flaylock was nerfed, was pretty damn funny to see flaylock kills at that time.
Master Skyshark rider
Kaalaka dakka tamer
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xavier zor
Rogue Instincts
528
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Posted - 2015.02.04 21:43:00 -
[15] - Quote
the scrambler rifle is fine, but if it isn't already heat/shot, it should be. Stops all these turbo-fggts.
I use it with 2 damage mods, 108 damage/shot to shields. Absolutely destroys everything.
looking for PC corporation
also looking for lonely heavies to knife >:)
heavies looking for me
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Onesimus Tarsus
is-a-Corporation
2940
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Posted - 2015.02.04 21:51:00 -
[16] - Quote
Does the Assault Scrambler Rifle defeat the initial weapon's purpose?
KDR matchmaking would patch all the patches into pure patchitudity.
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Savage Mangler
Molon Labe. General Tso's Alliance
283
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Posted - 2015.02.04 21:59:00 -
[17] - Quote
Onesimus Tarsus wrote:Does the Assault Scrambler Rifle defeat the initial weapon's purpose? The asscrambler feels like it has no purpose beyond killing low hp suits. Which the TAC does better, even when not paired with the assault suit. What we need is a breach scrambler rifle, like 500 RoF , 56 damage at proto and no charge shot. Full auto.
Either that or just make the AScR have more RoF and have it just pump out stupid amounts of ammo down range.
Free your mind, break your shackles.....
In other words....stop being a gorram metasheeple.
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Iron Wolf Saber
Den of Swords
18594
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Posted - 2015.02.05 08:26:00 -
[18] - Quote
John ShepardIII wrote:Iron Wolf Saber wrote:The scrambler off the suit feels very underwhelming lots of down time makes it difficult to use. It's called get good. I've been using Duvolle Tac since when it had only 18 shots and I like it. Scrambler can shoot up to 24 I believe and the SR has more range. I have both TAC and SR both pretty much maxed out and I don't use the SR because I would only use it with my Amarr assault but I specd out of it I don't like Amarr assault. SR shred me and I use assault Gk.0 I feel bad for all the Caldari out there. It's a good gun people just try it once suck with it and never use it again you have to use it for a few days till you get good with it
Yet with a tac AR I can down about 2-3 guys with it before reloading on any suit. where as with the SCR I struggle to kill one guy with it before the first overheat on any other suit aside from the amarr assault.
Slap the same gun on the smarr assault get similar results to the tac AR.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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al nize mk2
No Skillz inc.
294
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Posted - 2015.02.05 08:58:00 -
[19] - Quote
John ShepardIII wrote:Iron Wolf Saber wrote:The scrambler off the suit feels very underwhelming lots of down time makes it difficult to use. It's called get good. I've been using Duvolle Tac since when it had only 18 shots and I like it. Scrambler can shoot up to 24 I believe and the SR has more range. I have both TAC and SR both pretty much maxed out and I don't use the SR because I would only use it with my Amarr assault but I specd out of it I don't like Amarr assault. SR shred me and I use assault Gk.0 I feel bad for all the Caldari out there. It's a good gun people just try it once suck with it and never use it again you have to use it for a few days till you get good with it
yup agree with this - it takes a bit of getting used to and is at it's optimum obviously with the ammar assault.
cooldown basically means its a weapon with double reload to worry about - so that's something to eat your SP but it's a fun weapon to use. the charge up shot means you can risk taking a lot of hits before opening fire. it's a good gun.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Starlight Burner
ROGUE RELICS VP Gaming Alliance
106
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Posted - 2015.02.05 09:07:00 -
[20] - Quote
I do not agree with buffing my gun.
The lack of people using it is a good thing. People don't want to have to adjust to the learning curve with the gun.
Yes it destroys shields; however, nerfing the damage or range isn't the answer to fixing that. Shields in general are absolute sh*t to every weapon except for the CR. That's the problem with shields.
ScR takes skill to use or don't bother using it.
No to adjusting my gun.
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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xavier zor
Rogue Instincts
547
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Posted - 2015.02.05 09:40:00 -
[21] - Quote
Iron Wolf Saber wrote:
Yet with a tac AR I can down about 2-3 guys with it before reloading on any suit. where as with the SCR I struggle to kill one guy with it before the first overheat on any other suit aside from the amarr assault.
Slap the same gun on the amarr assault get similar results to the tac AR.
I have tried the duvolle tac AR on a gallente assault (max skills) and it just SUCKS against armor...all AR's feel useless when i hit 500+ armour. I was melted by a basic RR using an allotek burst AR. I use the viziam SR on an amarr assault (max skills) and stick on 2 damage mods. Shield instantly goes in under half a second, then i am left with armor. The viziam does 68/shot to armor because of the 2 damage mods. That is 748+ damage/second to armor assuming you DON'T use a trubo controller and eat some healthy food.
Stick a min logi behind me, i wield a double-damage modded viziam with 900 armor at 90 rep/second
unstoppable. Short story; me and a min logi stormed a point that had 3 BPO sentinels inside. The minmitar one was a joke, i took him out in a second. The 2 amarr i dealt with quite easy as well: took away shields, cooked 2 core locus grenades while my SR was cooling down....pull out SR and spam shots until the motherfuckers die. I hack it, 2 more sentinels spawn in 3 seconds later me and my logi are amazed at the SR capabilities, i am yelling 'HOW DID WE SURVIVE THAT?!?? HAHAHAH'
the 2 sentinels died
looking for PC corporation
also looking for lonely heavies to knife >:)
heavies looking for me
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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1199
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Posted - 2015.02.05 10:24:00 -
[22] - Quote
The Scr is a hidden gem, one that shines on the amarr assault but requires polishing on any other suit. It is one of the few guns that you have to practice with, and the few experts with it make it seem effortlessly easy. Timing shots, charges, half charges and chage cancels, this is one of the only skill based guns in game.
Mark a$$ tricks, and bags of dicks....
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
6954
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Posted - 2015.02.05 11:04:00 -
[23] - Quote
It is a gem. It's also a gem most enemies employ poorly.
I specced out of amarr assaults (I only ever had it at 3) in favor of commandos.
If you want to be a badass slayer spec assault. The ccommando suits fall very short overall.
AV
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Jack McReady
DUST University Ivy League
2028
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Posted - 2015.02.05 11:18:00 -
[24] - Quote
the SCR isnt bad on amarr commando either, it actually is suprisingly good despite the downsides of the commando suit. if you go double SCR on it you can fire 60 rounds without overheating if you switch to the second SCR. |
Hansei Kaizen
The Jackson Five
333
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Posted - 2015.02.05 13:21:00 -
[25] - Quote
I like the SCR. Its a very unique experience, deals serious damage, youre not out of ammo as quick and looks absolutely awesome.
I use it as a defensive mid to long range support weapon on my logi. Build a nest of uplinks and nanohives and keep it safe. Most people are frightened by the amount of initial damage and retreat. Very valuable, if you have some cover and open space for the enemy to cross.
Though I have the impression that the RR would fill this role even better. Any experience?
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
180
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Posted - 2015.02.05 14:08:00 -
[26] - Quote
Jack McReady wrote:the SCR isnt bad on amarr commando either, it actually is suprisingly good despite the downsides of the commando suit. if you go double SCR on it you can fire 60 rounds without overheating if you switch to the second SCR.
Is your whole dust career going to be devoted to crying about the ScR? I am really tired of seeing you cry all the time... what server and game mode you play on? I will personally make you quit this game you little cry baby ***** lmfao.
Director / Slayer / Emperor
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Atiim
Titans of Phoenix
15453
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Posted - 2015.02.05 14:13:00 -
[27] - Quote
All Gucci wrote:Jack McReady wrote:the SCR isnt bad on amarr commando either, it actually is suprisingly good despite the downsides of the commando suit. if you go double SCR on it you can fire 60 rounds without overheating if you switch to the second SCR. Is your whole dust career going to be devoted to crying about the ScR? I am really tired of seeing you cry all the time... what server and game mode you play on? I will personally make you quit this game you little cry baby ***** lmfao. 1. Nothing in Jack's post was QQ.
2. Says the person who made 10 threads complaining about how the AmAssault was UP.
The 1st Matari Commando
-HAND
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
180
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Posted - 2015.02.05 14:31:00 -
[28] - Quote
Atiim wrote:All Gucci wrote:Jack McReady wrote:the SCR isnt bad on amarr commando either, it actually is suprisingly good despite the downsides of the commando suit. if you go double SCR on it you can fire 60 rounds without overheating if you switch to the second SCR. Is your whole dust career going to be devoted to crying about the ScR? I am really tired of seeing you cry all the time... what server and game mode you play on? I will personally make you quit this game you little cry baby ***** lmfao. 1. Nothing in Jack's post was QQ. 2. Says the person who made 10 threads complaining about how the AmAssault was UP.
1 .it has the highest base DPS along with the TAR highest dps against shields as much DPS to armor as the CR very good range accurate charged shot against scrubs as bonus
downsides: heat and damage per clip (both are a nonissue, aiming skill takes care of damage per clip, discipline takes care of heat)
it does not need any buffs. ^^^^ yeaa... because that isn't the same argument he uses on every post, like 10 posts now, no exaggerations like you.... I'll link every post....something you can''t do because I had 3-4 post but in your mind thats 10 lmfao...
2. should we refer to my last post where I made you shut your trap? and here comes the shield user exaggerations lmao it was 4 post little iteem where I proved the amarr give up way more speed for 30 health then the gal/cal but I said the bonus made up for it.... where do you hear UP again? lmfao ... funny thing is YOU approached me with their base health and I proceeded to **** on you with math... but you didn't reply back cause math got you feeling some type of way lmfao....but the minute you feel brave enough to say something you reappear its like you are a forum roach lmao now scurry off ateem.
Director / Slayer / Emperor
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Atiim
Titans of Phoenix
15453
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Posted - 2015.02.05 14:37:00 -
[29] - Quote
1. Claiming that something doesn't need a buff is not QQ.
2. Make that 11 QQ threads created by you, since you just made a new one.
3. Show me a link to your post..
The 1st Matari Commando
-HAND
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Luna McDuffing
COALICION LATINA Smart Deploy
164
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Posted - 2015.02.05 15:15:00 -
[30] - Quote
I personally suck at the scrambler rifle and even more at the ammar suit. That suit requires a certain play style. It is very dicipline based and methodical. I guess i can give it another go but, as far as assault suits go I much rather have the speed of the minmatar.
That being said I have seen people that are AMAZING using the scrambler rifle. The people that do know how to use it can easily get kills about 20 per battle. That thing hits hard but, you have to have that triggr dicipline and set up your suit properly. |
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