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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Rattati
C C P C C P Alliance
16386
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Posted - 2015.02.04 04:27:00 -
[1] - Quote
True Adamance wrote:Why is the white so bright CCP Rattati? Why? Just tell me....... please..... my OCD about aesthetics prevents me from throwing money at you.
*Cries.....
It's so beautiful....sob...... I am done...... no more angries I promise!
Which white, looked good to me, screenshot?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16389
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Posted - 2015.02.04 05:34:00 -
[2] - Quote
We are discussing this internally. This new idea, as in Faction BPO's in Strongboxes, that was supposed to be fun and for everyone is being viewed, unfairly in my opinion, as being "locked behind a paywall". If it were a better item, I might agree but then it would be pay to win.
As far as I see it, it's exactly opposite, if we put it into the market, then it truly is for AUR only, as it is visual customization.
Right now, anyone can get a random drop of a cool BPO, which, I thought was amazing, the first BPO that could be "gotten for free", not even grinding FW like APEX's. Obviously, it was going to be at low rates, to preserve the feeling of the rare drop, which I enjoy and most MMO players, which is why we raid and rejoice in world drops.
We are open to putting them in the market for AUR, but we are just honestly surprised by the hostile reaction.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16390
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Posted - 2015.02.04 05:58:00 -
[3] - Quote
Honestly, the idea was to have fun, and not "I need to get all these now and since I can't I need to pay". Our design was, take it slow and it will be awesome when it happens.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16395
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Posted - 2015.02.04 06:30:00 -
[4] - Quote
I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an Amarr may not be so happy with getting the Brutor, or vice versa.
Thanks for the feedback, we will return shortly.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16395
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Posted - 2015.02.04 06:36:00 -
[5] - Quote
True Adamance wrote:CCP Rattati wrote:I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an Amarr may not be so happy with getting the Brutor, or vice versa.
Thanks for the feedback, we will return shortly.
Sorry.... I don't like having pushed something in this manner. It's perhaps just simple frustration that some of the coolest new content from a thematic sense that I am sure a hell of a lot of people are just dying to get a piece of is hidden in the chaos of RNG.
And now I agree, so let's see what we can do about it.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16413
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Posted - 2015.02.04 10:53:00 -
[6] - Quote
pumping up wrote:CCP Rattati wrote:True Adamance wrote:CCP Rattati wrote:I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an Amarr may not be so happy with getting the Brutor, or vice versa.
Thanks for the feedback, we will return shortly.
Sorry.... I don't like having pushed something in this manner. It's perhaps just simple frustration that some of the coolest new content from a thematic sense that I am sure a hell of a lot of people are just dying to get a piece of is hidden in the chaos of RNG. And now I agree, so let's see what we can do about it. I don't have a problem with very-rare items in the boxes but currently a key isn't even worth it. If each box opening was at least worth the aur all would be fine.
There is a 99% chance that you get 800 aur, or more of items worth from a strongbox, which is even better if you buy 10 keys in a discount bundle.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16560
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Posted - 2015.02.05 07:00:00 -
[7] - Quote
Iria Gren wrote:CCP Rattati wrote:
There is a 99% chance that you get 800 aur, or more of items worth from a strongbox, which is even better if you buy 10 keys in a discount bundle.
skill books? 23 basic pg mods? 12 basic bolt pistols? 15 defender fits? 15 keys today three duds a lot worse than 1% The skill books will be removed, even though there was a point to having them.
Multiply all the rest with the aur price in the market and see their value.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16610
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Posted - 2015.02.06 03:01:00 -
[8] - Quote
Stefan Stahl wrote:Here're some thoughts on strongboxes: - Receiving 3 officer weapons is a great joy to most players, especially if they have the skills to use them. Their AUR value would probably be somewhere around 600 AUR. - Receiving 15 Defender suits feels like a dud to most players, especially if they don't have the skills to use them. Their AUR value is almost 1500 AUR.
I conclude from this two things: 1. AUR value alone is not a good metric to judge whether the contents of a strongbox feel good to a player. If AUR value is used, it's value should be down-weighted by 50% if the receiver isn't skilled into the item or if the receiver has much higher skills than what is required (with the difference being taller than 2 levels). 2. Stuffing smaller quantities of several items into a strongbox increases the likelihood of receiving an interesting item. 5 basic bolt pistols, 1 Kubo's PLC and 5 defender suits is an acceptable drop. 10 STD PG upgrades, 1 Rattati's gk.0 and a skillbook is an acceptable drop.
(Basic items should be discounted if you're skilled way past them, so actual drops should be better. With the suggestion above I tried to mimic current AUR-budgets for boxes to demonstrate how this could work with a very simple change to strongbox-generation.)
If you put several items into a strongbox the RNG has a much easier job at producing relatively ok strongboxes. Really exceptional drops are going to happen less often, but that doesn't appear to be the problem right now.
Personally I prefer strategy #2. It will markedly improve the perceived value of strongboxes while maintaining 'objective reality', that means the contents of a strongbox are the same regardless of which character opens them. Without having analyzed the problem I do believe though that strategy #1 will not cause any issues and yield an even bigger improvement to the strongbox-system.
I think defender suits are skillless, to help new players graduate out of militia suits, and understand fitting better and the idea of "running out of" dropsuits.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
16736
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Posted - 2015.02.06 15:30:00 -
[9] - Quote
Stefan Stahl wrote:CCP Rattati wrote:Stefan Stahl wrote:...
I conclude from this two things: 1. AUR value alone is not a good metric to judge whether the contents of a strongbox feel good to a player. If AUR value is used, it's value should be down-weighted by 50% if the receiver isn't skilled into the item or if the receiver has much higher skills than what is required (with the difference being taller than 2 levels). 2. Stuffing smaller quantities of several items into a strongbox increases the likelihood of receiving an interesting item. 5 basic bolt pistols, 1 Kubo's PLC and 5 defender suits is an acceptable drop. 10 STD PG upgrades, 1 Rattati's gk.0 and a skillbook is an acceptable drop.
... I think defender suits are skillless, to help new players graduate out of militia suits, and understand fitting better and the idea of "running out of" dropsuits. I realize that and I think they're great ... for new players. Catch my drift? Also, what's your stance on recalibrating the strongbox item generator as suggested in strategy #2?
We are doing our best to react to the community's needs and wishes. Some functionality we simply don't have, yet. Like multiple drops, or selectable drops. But we will do our best.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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