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Vektus Alvoraan
WarRavens Capital Punishment.
47
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Posted - 2015.02.02 13:46:00 -
[1] - Quote
SgtMajSquish MLBJ wrote:Although poorly worded there is a point to be made here. Once in a socket, a sentinal has less ISK risk than that of any other suit of equivalent META. I never start a match in anything other than a scout unless I am calling in a dropship. Once I am in the area I need to be, I will switch to whatever role I plan on using. If anything the logi's should complain because their risk is even higher than that of the assaults. Just in comparing the PROTO sentinel and PROTO logi I think there is a 1:(2-3) ratio of cost.
The logi complaint was going a bit farther than need be but its a better example. I'm not looking at a large change, just maybe a max increase of 10-20% for frame cost I agree to this. Too long have I gone with running ADV with the proto equipment needed to effectively aid the team, only to get decimated in less than a second. Add to that the fact that our mortality rate is high, dedicated logis usually go into the neutrals and negatives in after-battle earnings.
My ADV MinLogi suit with enhanced modules, and 2 proto equipment (they are the only ones worth getting to actually be of any use to the team. Everyone hates shitty needles and hives), and one ADV equipment. STD weapons with STD grenades. This all adds up to about about 70-80k per fitting. A lot dedicated logis like myself usually go into the negatives because the risk is just too damn high. Only thing we can get effectively is WP and SP, which is meaningless when I'm as broke as a Brooklyn bum at the end of the match...
DUST 514 Closed Beta Vet - Humble logibro, at your service.
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Vektus Alvoraan
WarRavens Capital Punishment.
47
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Posted - 2015.02.02 17:51:00 -
[2] - Quote
Roy Ventus wrote:I'll tell you why they aren't priced higher...
1. Mobility 2. Mobility 3. Mobility
Sentinels can't run. Sentinels just tank damage, get the easy kills, and work as deterrence. At the most they're a supportive role. Not meant to be taken as a serious offensive. In the past, Sentinel suits were much more effective and could be used for offensive purposes. Now with the weapons and better scouts, they're easier to handle.
Also logistics don't equip all that stuff so that they can get into direct combat as I assume you think by saying they stack all of that stuff on just to be fleshy. They're meant for a support role, strictly. Now I'm not too sure on the current situation with logistics but they were always meant to be fleshier than the assault and heavy, since their potential goes mostly towards equipment and supporting mods. Of course they should be able to stack on eHP mods but in the current meta, simply having more eHP doesn't change your role dramatically. As a logistics, I only put on weapons on the suits because I want to be able to give that proto stomper at least a bloody nose before he obliterates me with his proto godliness, all while trying to support the team, be it throwing uplinks, tossing hives, bring up a clone or two from termination, or repping everyone in my immediate vicinity. But the tools need to efficiently help the team are costy. Support players shouldn't be penalized this heavily from trying to help the team without slaying everything in sight.
DUST 514 Closed Beta Vet - Humble logibro, at your service.
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Vektus Alvoraan
WarRavens Capital Punishment.
47
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Posted - 2015.02.02 18:14:00 -
[3] - Quote
Aiwha Bait wrote:Vektus Alvoraan wrote:Roy Ventus wrote:I'll tell you why they aren't priced higher...
1. Mobility 2. Mobility 3. Mobility
Sentinels can't run. Sentinels just tank damage, get the easy kills, and work as deterrence. At the most they're a supportive role. Not meant to be taken as a serious offensive. In the past, Sentinel suits were much more effective and could be used for offensive purposes. Now with the weapons and better scouts, they're easier to handle.
Also logistics don't equip all that stuff so that they can get into direct combat as I assume you think by saying they stack all of that stuff on just to be fleshy. They're meant for a support role, strictly. Now I'm not too sure on the current situation with logistics but they were always meant to be fleshier than the assault and heavy, since their potential goes mostly towards equipment and supporting mods. Of course they should be able to stack on eHP mods but in the current meta, simply having more eHP doesn't change your role dramatically. As a logistics, I only put on weapons on the suits because I want to be able to give that proto stomper at least a bloody nose before he obliterates me with his proto godliness, all while trying to support the team, be it throwing uplinks, tossing hives, bring up a clone or two from termination, or repping everyone in my immediate vicinity. But the tools need to efficiently help the team are costy. Support players shouldn't be penalized this heavily from trying to help the team without slaying everything in sight. Totally support this. Proto rep tool prices are just too damn high unless bought in the LP store. Same goes for links and hives. ._. Times are tough. ;-;
DUST 514 Closed Beta Vet - Humble logibro, at your service.
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Vektus Alvoraan
WarRavens Capital Punishment.
47
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Posted - 2015.02.02 18:27:00 -
[4] - Quote
Mejt0 wrote:You don't even need adv suit. Std sent with complex reps and std hmg. It cost around 10-15k and you can kill proto dudes all day. The conclusion is that their price/efficiency ratio is too high. Exactly.
DUST 514 Closed Beta Vet - Humble logibro, at your service.
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