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Jack Boost
Zarena Family
611
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Posted - 2015.02.02 06:57:00 -
[1] - Quote
So .. going with OP logic... give heavy 2-3.. even 4 more slots, that dropsuit will be cost more and all will be ok.
With this I can agree.*
* rest is bad troll
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Jack Boost
Zarena Family
611
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Posted - 2015.02.02 08:21:00 -
[2] - Quote
Ok. lest 'broke' heavys more
- when heavy drive/ride LAV you get +20% penalty to max speed - when heavy drive/ride HAV your right side of vehicle go 50% slower then left. Pernamently turret fall down. - when heavy ride dropship - max flight level is 20m - no more - remove jump option on heavy - it is broken anyway and ppl try to bunny hooping. Bring option to break handrails, just by crossing them. - remove strafe. Brign roll over option but only in form of mini game. - when heavy use inertia dampener - he don't stop at ground level if there is platform below. He just break celling, no need to use stairs. - if you miss somehow heavy server shoud correct this by moving heavy to your bullets. This give you option to keep heavy away from you. - and last HMG need only 10 bullets and spupply depot near to prevent more kils from heavy-HMG combo.
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Jack Boost
Zarena Family
611
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Posted - 2015.02.02 09:12:00 -
[3] - Quote
SgtMajSquish MLBJ wrote:Although poorly worded there is a point to be made here. Once in a socket, a sentinal has less ISK risk than that of any other suit of equivalent META. I never start a match in anything other than a scout unless I am calling in a dropship. Once I am in the area I need to be, I will switch to whatever role I plan on using. If anything the logi's should complain because their risk is even higher than that of the assaults. Just in comparing the PROTO sentinel and PROTO logi I think there is a 1:(2-3) ratio of cost.
The logi complaint was going a bit farther than need be but its a better example. I'm not looking at a large change, just maybe a max increase of 10-20% for frame cost
hmm...
Now why I must pay extra 10-20% of ISK for heavy - that only way thay I can gain wp/sp is going to first line of fight with 'broken' dropsuit? And there is only way to play because 'most complex' heavy mechanics in the simplest console game :)
As assault you can dictate enagege and you actualy can run away from it. You can gain wp/sp almost on level of logi if you want. Now logi - you can get chepest logi or 300k ISK logi and without any risk you can get 5k-7k sp from match and get decent ISK from it... without one single shot or leaving redline.
Even if I can manage do 20:3, but usualy it is about 12:8 for average heavy-hmg (with help), I must do about 40:1-2 to get decent wp/sp for ISK gain... but this not happen now. If you see heavy that get more ISK from match then logi/assult/scout (you can include ISK loose too if you manage) then grats for this heavy....
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Jack Boost
Zarena Family
611
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Posted - 2015.02.02 18:40:00 -
[4] - Quote
Buwaro Draemon wrote:Guys, don't derail the thread into Sentinel QQ.
This thread is about Sentinels being to cheap for what they can do while other roles sacrifice much more ISK upon death.
So you can't make cheap/BPO fit that cost less and be more effective then sentinel?
Strange...
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Jack Boost
Zarena Family
611
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Posted - 2015.02.02 19:11:00 -
[5] - Quote
Buwaro Draemon wrote:This is not about making a cost efficient suit. This is about Sentinels being too cheap with little weakness.
Read carefuly this thread if you think that sentinels don't have weaknes. So much points was shown.
- give more slots for sentinels - topic 'cost of isk' will disappear and I will be happy make more fits with much more freedom. - again if you want ISK and wp as sentinel you must be in fight = you die a lot. Rest dropsuit not realy. - if you think that heavy and logi are 'god combo'... I will tell you that 2 assaults with price of dropsuits same as heavy+logi do better job overal. - LAV can be used by anyone, and if you have problem with it try do ... any AV. No point bring it there.
CU
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