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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Aeon Amadi
 Chimera Core
 
 8202
 
 
      | Posted - 2015.02.02 02:05:00 -
          [1] - Quote 
 These things are kind of a pain in the rear....
 
 The Standard Cloak is 160 CPU / 35 PG and there is -nothing- you can do to change that unless you are running Scout and have skills into (Racial) Scout. To put that into perspective, a Standard Caldari Assault has 234 CPU / 35 PG with all skills level 5. There is no room to spare anything else, not even a weapon, and is incredibly SP intensive just to get the thing on there when the fit is still going to be invalid when you don't have a weapon.
 
 The cloaking device is unique here because it's the only piece of equipment that you quite literally have to run Proto to make even remotely viable and even then it's taking up such a large portion of your fitting resources that you're going to be falling short on almost everything there-after. Fitting an Advanced or Prototype Cloak on anything besides a Scout is next to impossible.
 
 My initial proposition is to lessen the bonus that Scouts receive toward cloaking devices (currently 75% reduced PG/CPU at level 5) and rebalance the cloaking device's resource costs so that it's not as penalizing on other suits while still allowing Scouts to flourish.
 
 I'd honestly like to see more viability out of it's use for other suits to create 'outside-of-the-box' sort of fits without being so sacrificing that it becomes ineffective. Or maybe I'm just crazy, in which case please ignore this thread.
 
 Have a suggestion for the Planetary Services Department?  Founder of AIV | 
      
      
        |  Shamarskii Simon
 The Hundred Acre Hood
 RISE of LEGION
 
 72
 
 
      | Posted - 2015.02.02 02:16:00 -
          [2] - Quote 
 My assault C/1-Recon:
 
 - militia precision
 - basic energizer
 - 2x basic extend
 - enhanced damp (used to be a regulator but was scanned too often)
 - basic reactive plate
 - basic cloak
 
 -Assault Rail
 -Militia Magsec (cheapens fit. @prof 3 it's as good as a base N-7)
 
 Engineering and Electronics at 4.
 
 40 db scan (lvl 1 + precision)
 34 db profile (lvl 4 + damp)
 
 Cost? Just under 20k.
 
 Use a min assault for it... more pg.
 
 
 Entering the void and becoming wind with my repbus. | 
      
      
        |  gustavo acosta
 Capital Acquisitions LLC
 Bad Intention
 
 848
 
 
      | Posted - 2015.02.02 02:18:00 -
          [3] - Quote 
 You don't want the cloak...You think you want the cloak, but nobody really wants the cloak...
 
 GimmeDatSuhWeet isk#We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th | 
      
      
        |  Sir Dukey
 G0DS AM0NG MEN
 General Tso's Alliance
 
 1634
 
 
      | Posted - 2015.02.02 03:38:00 -
          [4] - Quote 
 
 Aeon Amadi wrote:These things are kind of a pain in the rear.... 
 The Standard Cloak is 160 CPU / 35 PG and there is -nothing- you can do to change that unless you are running Scout and have skills into (Racial) Scout. To put that into perspective, a Standard Caldari Assault has 234 CPU / 35 PG with all skills level 5. There is no room to spare anything else, not even a weapon, and is incredibly SP intensive just to get the thing on there when the fit is still going to be invalid when you don't have a weapon.
 
 The cloaking device is unique here because it's the only piece of equipment that you quite literally have to run Proto to make even remotely viable and even then it's taking up such a large portion of your fitting resources that you're going to be falling short on almost everything there-after. Fitting an Advanced or Prototype Cloak on anything besides a Scout is next to impossible.
 
 My initial proposition is to lessen the bonus that Scouts receive toward cloaking devices (currently 75% reduced PG/CPU at level 5) and rebalance the cloaking device's resource costs so that it's not as penalizing on other suits while still allowing Scouts to flourish.
 
 I'd honestly like to see more viability out of it's use for other suits to create 'outside-of-the-box' sort of fits without being so sacrificing that it becomes ineffective. Or maybe I'm just crazy, in which case please ignore this thread.
 
 The cloak is crap not because it is cpu pg extensive, it gives a long ass delay and then on top of that you have no clue where enemies are so it's more likely your'll run face first into a heavy and then that long ass delay kicks in and you die before that delay is even over.
 
 Acquire Currency, Disregard Female Canis lupus familiaris | 
      
      
        |  Imp Smash
 Molon Labe.
 General Tso's Alliance
 
 606
 
 
      | Posted - 2015.02.02 04:12:00 -
          [5] - Quote 
 Tell ya what OP, I'm not a scout, and I don't run/like cloaks.
 
 But I'd be cool with it. If some assaults (or even commandos) want to run it, more power to them.
 | 
      
      
        |  Aeon Amadi
 Chimera Core
 
 8208
 
 
      | Posted - 2015.02.02 04:18:00 -
          [6] - Quote 
 
 Imp Smash wrote:Tell ya what OP, I'm not a scout, and I don't run/like cloaks.
 But I'd be cool with it. If some assaults (or even commandos) want to run it, more power to them.
 
 See here: http://youtu.be/iKuw9Munguw
 
 Have a suggestion for the Planetary Services Department?  Founder of AIV | 
      
      
        |  gustavo acosta
 Capital Acquisitions LLC
 Bad Intention
 
 848
 
 
      | Posted - 2015.02.02 05:17:00 -
          [7] - Quote 
 Thoughts as I watch the video: I don't really pay attention to the specific fitting, but the concepts behind the premise.
 The cloak looks redundant to use for trekking open space because of the amount of hp the suit has, even though it was relatively low. It also seems redundant to run away cloaked and waiting for the cloak to recharge, again because of the hp amount. Everything that you've used the cloak for so far could have been done without the cloak, so I'll barre myself from commenting on it again unless I see some change. Never noticed the map glitch before, and the speed of the gal assault seems to be a big drawback to using the cloak. All the enemies seem to be new players so flanking was probably possible without detection anyway...
 
 From what I've seen the passive scanner wasn't really useful against infantry, not even uncloaked, and the active scanner was the one that attributed a lot to enemy intel, and the range of your passives was about 20m max. The way that you played the assault was more of a cautious slayer role than a support role.
 
 Overall the same could've been done with a scouts suit, as, if not more effectively. I'm not sure how effective it would be in general practice than just a couple matches with new players. Had you not used the cloak, most of the flanking strategies you used could have been just as effectively, maybe it would have saved you the one death because of the 85% range cut. From my perspective it seems that the cloak is still a waste, other than looking cool it doesn't really give a clear benefit...
 
 GimmeDatSuhWeet isk#We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th | 
      
      
        |  Aeon Amadi
 Chimera Core
 
 8227
 
 
      | Posted - 2015.02.02 12:51:00 -
          [8] - Quote 
 
 gustavo acosta wrote:Thoughts as I watch the video: I don't really pay attention to the specific fitting, but the concepts behind the premise. The cloak looks redundant to use for trekking open space because of the amount of hp the suit has, even though it was relatively low. It also seems redundant to run away cloaked and waiting for the cloak to recharge, again because of the hp amount. Everything that you've used the cloak for so far could have been done without the cloak, so I'll barre myself from commenting on it again unless I see some change. Never noticed the map glitch before, and the speed of the gal assault seems to be a big drawback to using the cloak. All the enemies seem to be new players so flanking was probably possible without detection anyway...
 
 From what I've seen the passive scanner wasn't really useful against infantry, not even uncloaked, and the active scanner was the one that attributed a lot to enemy intel, and the range of your passives was about 20m max. The way that you played the assault was more of a cautious slayer role than a support role.
 
 Overall the same could've been done with a scouts suit, as, if not more effectively. I'm not sure how effective it would be in general practice than just a couple matches with new players. Had you not used the cloak, most of the flanking strategies you used could have been just as effectively, maybe it would have saved you the one death because of the 85% range cut. From my perspective it seems that the cloak is still a waste, other than looking cool it doesn't really give a clear benefit...
 
 Save for reduced Profile, which - while minor - still helps to some degree in the fitting game. 1db lower is still putting you at an advantage. I personally feel that the cloaking device compliments the EHP as it reduces the likeliness of player seeing me at longer distances, reducing incoming fire from outside of my range profile (which is critical for the Gal Assault).
 
 I don't know where the comments on the 'Active scanner' bit are coming from considering that, if I'm using a cloaking device, it would be impossible to fit an active scanner.....?
 
 Have a suggestion for the Planetary Services Department?  Founder of AIV | 
      
      
        |  Alaika Arbosa
 Minmatar Republic
 
 2457
 
 
      | Posted - 2015.02.02 13:42:00 -
          [9] - Quote 
 Reduce fitting cost slightly
 Give 3-5 second swap delay in total (from when you are no longer cloaked)
 Allow Scout + Cloak to sprint while cloaked, all others can only walk
 Remove time limit to the cloaked state
 Either remove blue shimmer and keep red reticle or remove red reticle and keep blue shimmer
 Implement 10 meter radius for proximity decloak (doesn't apply to other cloaked individuals)
 
 Cloak gains more utility for all users and becomes more a tool for placement rather than gank assist.
 
 We the pc players make up a huge majority of active players. --Roman837 ^^ROFLMAO OMG I need to catch my breath now.. | 
      
      
        |  Iria Gren
 Liquid Swords
 
 93
 
 
      | Posted - 2015.02.03 09:57:00 -
          [10] - Quote 
 
 Imp Smash wrote:Tell ya what OP, I'm not a scout, and I don't run/like cloaks.
 But I'd be cool with it. If some assaults (or even commandos) want to run it, more power to them.
 
 by the end of the month I will have the skills to run a A0 commando with a basic cloak and advanced weapons. It should be a riot
  | 
      
      
        |  Vulpes Dolosus
 Molon Labe.
 General Tso's Alliance
 
 2924
 
 
      | Posted - 2015.02.03 11:27:00 -
          [11] - Quote 
 It's almost like it wasn't intended to be used on anything but scoutsGǪ
 
 Dust is there! I was real! Dear diary, Rattati senpai noticed me today~ | 
      
      
        |  Lightning35 Delta514
 48TH SPECIAL OPERATIONS FORCE
 
 175
 
 
      | Posted - 2015.02.03 11:48:00 -
          [12] - Quote 
 Cloaks are for scouts.
 
 48th Special Operations Force. "As a team or alone, I dominate the battlefield." | 
      
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