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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
93
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Posted - 2015.01.23 20:38:00 -
[1] - Quote
Vesta Opalus wrote:Cat Merc wrote:Shamarskii Simon wrote:What i don't understand about anti-shield weapons (other than AR) is that it's an alpha weapon, when we shield users have low hp pools.
Just a thought though. Alpha weapons work well at striking down small pools of HP. DPS weapons work well at removing large pools of HP. So it fits perfectly, even if it is annoying. It doesnt fit perfectly, because other alpha weapons in the game, like shotguns, sniper rifles, bolt pistols, just to name a few, have serious drawbacks that balance their power out. The scrambler can still absolutely wreck anything but a sentinel but has no drawback in range, no drawback in firing speed, and very little drawback at all if you can keep yourself from hitting overheat, which is trivial muscle memory after using it for a while.
Would it make sense to have a tactical rifle that did low damage....especially when its against faster moving shield targets? you have to place your shots..... you don't get to spray and pray while adjusting your aim like you do with the AR,CR and ARR.... "which is trivial muscle memory after using it for a while" Lmfao didn't you say it was hard to time the combat rifle? just use your "trivial muscle memory" to time the burst. I have used the Cr less then my SCR but I can still time the burst perfectly...
You just happen to ignore the fact that you are defenseless for 5 seconds while taking 50 damage? and if you do charge your shot you lose DPS and if you spam your shots you overheat for 5 then are left with 5 bullets to make magic happen or reload and add 3 more seconds to your helplessness......your Cr can spray and pray the whole clip and still switch to the sidearm to continue.....where is the drawback?? what are these serious drawbacks to these weapons? list them so I can laugh.
Vesta your just butthurt and a hypocrite cause you run Minassault all the time and It wrecks you.. If anything, the moment the ScR is nerfed the MinAssault will definitely get one to.... or the amarr assault will get a buff....
The only thing that I would change is make it 15/15 for damage profile otherwise leave the gun lone and find something else to cry about scrubs.
Emperor Gucci
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
96
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Posted - 2015.01.23 23:18:00 -
[2] - Quote
Vesta Opalus wrote:
Yeah the CR timing is muscle memory as well, until you get into how the timing is affected by how much framerate lag you are experiencing. I considered actually saying that but I tend to go off in tangents in my post so I have to cut myself off at some point. But yeah its comparable, the point is the heat mechanic is not significantly worse (or worse at all) than the other rifle variant drawbacks/issues.
Minassault nerf, probably actually needs it. Its really a good suit. It does tend to lose head to head fights so Im not sure, but I'd be interested in some actual usage performance numbers if the devs have them.
you seem to think the Cr is the only weapon effected by framerate....SCR is affected way more then any weapon.... sometime you wont see your shots firing or feel it on your controller only to have it instant overheat because the server says you did fire multiple shots when you didn't...I'll even get the "blue sheild" hit detection issue....for a weapon you need to make your shots count with that's the worst thing possible.
Again defenseless for 5 seconds while taking 50 damage, you don't have to take that damage, just wait for heat, or if its an emergency switch to sidearm. Its not that difficult to manage.
Lmao if it were so easy to do then I would never overheat..... I've run ScR since i started toward the end of 1.8 and I consider myself a ScR master and I still overheat.... no one takes turns fighting ....Every engagement is random you do not know when the next person is going to attack or how far or with what weapon so there is no way to perfectly manage heat like you claim....you are leaving out a lot of variables in your little tangents and picking the ones that best suit your absurd argument.
It does tend to lose head to head fights....no it doesn't I just started running MinAssault a week ago and it's the best suit out to just rampage and avoid death. with my Amarr assault I HAVE to fight everything and everyone that comes in my vicinity.
Emperor Gucci
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
101
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Posted - 2015.01.24 07:57:00 -
[3] - Quote
Sequal's Back wrote:You know I am a fan of the ScR Hughes, and if there's one thing I'd change, I'd increase A BIT the kick when hipfiring. It's a bit too precise for what it should be. But thing is that this hipfire accuracy helps to counter lags, strafe and f*cked up hit detection..
ScR really hurts shield tanked suits, but when you go against an armor one, you must deal with that heat build up, and that's a real inconvinient.
I think, as someone said before, that they should change its profil to -15/+15 and decrease its base damages by 5%. This would reduce its damages on shields by 10% and wont change anything against armor (which is good). No damage nerf..... profile change only...the constant argument you people use is it destroys shields.... why would we reduce the damage shield are taking by 5% from profile change then another 5% from a damage nerf? nerf all the other rifles by 5% then we'll agree, and its not too precise.
Emperor Gucci
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
101
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Posted - 2015.01.24 08:02:00 -
[4] - Quote
LHughes wrote:Vesta Opalus wrote:LHughes wrote:Nocturnal Soul wrote:Have you honestly used the Scr for more than a month as your main weapon to make such condemning claims? No but when it kills me more than a HMG (in Sentinel 514) and Shotgun combined in close range then I condem it, it's mother and family. Exaggeration does not make for very convincing arguments. Prove I was over exagerating.
Where are your stats ? you made the claim lol
Emperor Gucci
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