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Bradric Banewolf
D3ATH CARD RUST415
678
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Posted - 2015.01.22 15:56:00 -
[1] - Quote
CCP rattati has said that he has tried to make the AR compete with other rifles in 5 different hotfixes with little success. He is continually working on making it a good rifle. As a gallente fool who has stuck by the race through thick, and thin I sincerely hope he gets the job done.
I hope you can fix this thing before I respec away from it. Currently the rail rifle is the best rifle to use with the gallente abilities. The SL4 out performs prototype AR's. The AR sharpshooter is a waste of points, and rifles without a sharpshooter perform better for less points. Maybe you can start there rattati.
I will stay gallente as I do not deny that you you have once again made the race worth running. Alot of guys have respec away from gallente dropsuits and weapons because the bonuses suck, and the weapons under perform overall. The breach was good briefly, but instantly knocked back down by the community. Funny the scrambler hasn't received that treatment.
"Anybody order chaos?"
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Aiwha Bait
Demonic Cowboys
58
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Posted - 2015.01.22 16:02:00 -
[2] - Quote
Bradric Banewolf wrote:CCP rattati has said that he has tried to make the AR compete with other rifles in 5 different hotfixes with little success. He is continually working on making it a good rifle. As a gallente fool who has stuck by the race through thick, and thin I sincerely hope he gets the job done.
I hope you can fix this thing before I respec away from it. Currently the rail rifle is the best rifle to use with the gallente abilities. The SL4 out performs prototype AR's. The AR sharpshooter is a waste of points, and rifles without a sharpshooter perform better for less points. Maybe you can start there rattati.
I will stay gallente as I do not deny that you you have once again made the race worth running. Alot of guys have respec away from gallente dropsuits and weapons because the bonuses suck, and the weapons under perform overall. The breach was good briefly, but instantly knocked back down by the community. Funny the scrambler hasn't received that treatment.
The time of the Scrambler Rifle is slowly coming to an end, I fear.
"Nothing + Nothing = Nothing. Now eat your bribery...err...I mean your breakfast, son." - Fred G. Sanford
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Leadfoot10
Molon Labe. General Tso's Alliance
2943
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Posted - 2015.01.22 16:16:00 -
[3] - Quote
I'm really liking the AR/SMG combo in the more enclosed maps/areas on my Gal Assault. |
7th Son 7
Chatelain Rapid Response Gallente Federation
359
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Posted - 2015.01.22 16:21:00 -
[4] - Quote
Bradric Banewolf wrote:CCP rattati has said that he has tried to make the AR compete with other rifles in 5 different hotfixes with little success. He is continually working on making it a good rifle. As a gallente fool who has stuck by the race through thick, and thin I sincerely hope he gets the job done.
I hope you can fix this thing before I respec away from it. Currently the rail rifle is the best rifle to use with the gallente abilities. The SL4 out performs prototype AR's. The AR sharpshooter is a waste of points, and rifles without a sharpshooter perform better for less points. Maybe you can start there rattati.
I will stay gallente as I do not deny that you you have once again made the race worth running. Alot of guys have respec away from gallente dropsuits and weapons because the bonuses suck, and the weapons under perform overall. The breach was good briefly, but instantly knocked back down by the community. Funny the scrambler hasn't received that treatment.
I agree that the AR needs a little help, that's probably why the APEX Commando got an AR w/a scope, like the gek-13 burst assault rifle i've been using. After being a level 5 RR user, the AR under performs imo.
Conduct on the battlefield is the ultimate measure of a man
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Supacharjed
Storm Wind Strikeforce Caldari State
133
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Posted - 2015.01.22 16:21:00 -
[5] - Quote
Are you using it at close-ish range? If not, try that. It works.
Has been playing Dust for ages.
Can't aim for peanuts.
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Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
323
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Posted - 2015.01.22 16:31:00 -
[6] - Quote
Bradric Banewolf wrote:CCP rattati has said that he has tried to make the AR compete with other rifles in 5 different hotfixes with little success. He is continually working on making it a good rifle. As a gallente fool who has stuck by the race through thick, and thin I sincerely hope he gets the job done.
I hope you can fix this thing before I respec away from it. Currently the rail rifle is the best rifle to use with the gallente abilities. The SL4 out performs prototype AR's. The AR sharpshooter is a waste of points, and rifles without a sharpshooter perform better for less points. Maybe you can start there rattati.
I will stay gallente as I do not deny that you you have once again made the race worth running. Alot of guys have respec away from gallente dropsuits and weapons because the bonuses suck, and the weapons under perform overall. The breach was good briefly, but instantly knocked back down by the community. Funny the scrambler hasn't received that treatment.
AR Breach and AR tactical are a couple of the best rifles in the game right now, and the burst/assault variants are both in a really good place too. The rail rifle, on the other hand, sucks nuts right now, and the assault version, while good, is not better than any of the gallente rifles in any way aside from range.
Might want to save your money. |
Vitharr Foebane
Terminal Courtesy Proficiency V.
2221
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Posted - 2015.01.22 16:48:00 -
[7] - Quote
Come back when you have a weapon that explodes in your face for daring to try to kill anything more tanked then an EWAR scout.
Amarr Omnisoldier: Assault, Commando, Logistics, Scout, Sentinel at V
My faith is in my God, my Empress, and my Laz0r
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Jack McReady
DUST University Ivy League
1881
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Posted - 2015.01.22 17:10:00 -
[8] - Quote
the problem here is not that the AR is bad. the issue is gallente is supposed to be second fastest race with short ranged weaponry but yet for some reason they share stamina and movement statistics with caldari which is supposed to be long range and second slowest. the TAR on gallente assault works great because it features long range, huge dps and lessens the TAR kick by alot. every other AR works better on a minmatar suit or scout/light frame.
PS: dont respec, slap a TAR on gallente assault and go to town, you will be surprise how effective it is. |
Cody Sietz
Random Gunz RISE of LEGION
4335
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Posted - 2015.01.22 17:29:00 -
[9] - Quote
Leadfoot10 wrote:I'm really liking the AR/SMG combo in the more enclosed maps/areas on my Gal Assault. The MagSec compliments the AR nicely as well.
I'll stick with the AR, I can't put it away(no matter how much better the ARR/CR/ACR are then it)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Nirwanda Vaughns
1239
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Posted - 2015.01.22 17:42:00 -
[10] - Quote
apart from the LR i think the rifles are finally getting into a good place atm. i'm prof 3-5 in all of them and don't find any issues with the AR. hell even my breach can still scope targets at 55-60m My only gripe witht he LR is the damage buildup mechanic which is severely broken. by the time it hits armour the -20% damage its supposed to have is negated by it meaning the LR ends up doing more damage to armour than it does shields, even with my templar assault/LR (with max skills) i've sliced through a couple of heavily armour tanked suits far too easily for a laser weapon.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Sgt Kirk
Fatal Absolution
9286
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Posted - 2015.01.22 18:11:00 -
[11] - Quote
Tourist and scrubs not welcome for talking about rifle performance.
People that rarely get kills and then finally happen to get a kill will ultimately just say that they are happy with the weapon and its in a good place.
From my experience from actually competitive matches (PC and Qsync FWs, not Pubs) the ARs are underperforming overall. I feel the TAC AR is a tad bit OP and breach AR id about as close to alright as it gets with the ARs. What's the issue of the Vanilla AR? It's not the CQC rifle king it should be, the mag increase was unnecessary and only helped with multiple engagements without reloading which is a "meh" performance boost.
CCP holds the Caldari's hand so this doesn't happen again.
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Bradric Banewolf
D3ATH CARD RUST415
681
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Posted - 2015.01.22 18:24:00 -
[12] - Quote
Supacharjed wrote:Are you using it at close-ish range? If not, try that. It works.
I run the breach and Burst short to mid range. Generally 15 to 45 meters. Pass that I go with the assault rail rifle. The assault rail just works well with the suit. I don't use the Tac AR. The dmg profile says use it as much as I can, but idk it doesn't seem to draw my appeal. It's not that it doesn't work statistically. More that it doesn't fire in a manner that I find advantageous to my play style.
I find that the suit itself( gal assault) is actually better at range for me. Being in AR ranges with the gal assault tends to be bad for the suit. That puts you inside CR range, and in a gal suit that's a no go! Those things shred armor. Before I can put out enough dmg out of an AR my suit is toast unless I'm proto.
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
681
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Posted - 2015.01.22 18:27:00 -
[13] - Quote
Nirwanda Vaughns wrote:apart from the LR i think the rifles are finally getting into a good place atm. i'm prof 3-5 in all of them and don't find any issues with the AR. hell even my breach can still scope targets at 55-60m My only gripe witht he LR is the damage buildup mechanic which is severely broken. by the time it hits armour the -20% damage its supposed to have is negated by it meaning the LR ends up doing more damage to armour than it does shields, even with my templar assault/LR (with max skills) i've sliced through a couple of heavily armour tanked suits far too easily for a laser weapon.
This is true for all laser weaponry! The laser and scrambler are beast against armor! -20 means f*ck all because of their dmg profiles.
"Anybody order chaos?"
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Sgt Kirk
Fatal Absolution
9287
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Posted - 2015.01.22 18:35:00 -
[14] - Quote
With rifles it should go like this when it comes to range dominance progression:
Assault Rifle - Combat Rifle - Scrambler Rifle - Rail Rifle
Instead you get Combat Rifle - Combat Rifle - Combat Rifle and Scrambler Rifle - Rail Rifle.
CCP holds the Caldari's hand so this doesn't happen again.
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Bradric Banewolf
D3ATH CARD RUST415
681
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Posted - 2015.01.22 18:42:00 -
[15] - Quote
Jack McReady wrote:the problem here is not that the AR is bad. the issue is gallente is supposed to be second fastest race with short ranged weaponry but yet for some reason they share stamina and movement statistics with caldari which is supposed to be long range and second slowest. the TAR on gallente assault works great because it features long range, huge dps and lessens the TAR kick by alot. every other AR works better on a minmatar suit or scout/light frame.
PS: dont respec, slap a TAR on gallente assault and go to town, you will be surprise how effective it is.
Agreed. I can get the gal assault up to speed with mods, but the min assault and cal assault can get just as fast and faster. When I go for speed I lose armor protection. I can run shields with the suits versatility, but lose the dmg and precision capabilities for shield and shield regen.
The suit is mad versatile, nothing like the min assault, but still extremely versatile. The issue is surviving engagements at close range with the other rifles out performing the AR in it's optimal range. The AR has no multiplier like the laser rifle. Once I'm through the shields of a suit the dmg drops off drastically! AR's aren't particularly good against armor. By the time I get the enemy low on HP I myself am in a world of hurt!
Shield regen is faster than armor repair so a shield suit being faster can takeep cover and regen faster than I can. They run faster, regen faster, and deal better dmg against armor than I do. That's why the weapon may be good in cqc, but the dropsuit isn't with the weapons in question. The suit itself is better at range. As you say it is slower than the min and the the same speed as the cal.
I think I'm explaining my dilemma correctly. The suit and weapon synergy isn't there in their proposed primary zone, and range is a better option.
I will give the Tac AR a fair shot over the next week or so to prove myself wrong, but in PC it will have to be the assault rail.
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
681
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Posted - 2015.01.22 18:46:00 -
[16] - Quote
Sgt Kirk wrote:With rifles it should go like this when it comes to range dominance progression:
Assault Rifle - Combat Rifle - Scrambler Rifle - Rail Rifle
Instead you get Combat Rifle - Combat Rifle - Combat Rifle and Scrambler Rifle - Rail Rifle.
This exactly!
In a close range area where the gal assault is supposed to be pushing the hack I'm finding myself in a long range fight against multiple CR's. My reps are too slow, or I don't have enough armor. I have either dmg or shield. Not enough shield, but it is needed aagainst the CR. No shield is death so I forsake the dmg mods and precision.
I usually never get the point because I'm busy trying to kill of constantly spawning mercs with better performing riflesh and suits. It's great for my kd ofcourse, but we're losing the match?!
"Anybody order chaos?"
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Arkena Wyrnspire
Fatal Absolution
21025
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Posted - 2015.01.22 19:41:00 -
[17] - Quote
Vitharr Foebane wrote:Come back when you have a weapon that explodes in your face for daring to try to kill anything more tanked then an EWAR scout. The ion pistol does this.
"A hamster is like a bullet, it doesn't have a terminal velocity." - BSc Physics colleague
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Bradric Banewolf
D3ATH CARD RUST415
682
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Posted - 2015.01.22 19:55:00 -
[18] - Quote
Also just to be clear, I have 4 of the 5 gallente dropsuits proto. I've also tried running the AR versions on the commando dropsuit with the 10% bonus to dps that the assaults desperately want. The rail is still a better rifle to use because the dropsuit itself is too slow. You need that distance and armor based dmg to survive.
When mercs think gal commando they think some green rock in a room with a PLC and a shotgun terrorizing the bravo area?! It doesn't work that way. It's too slow to chase tanks with a plasma cannon, doesn't have enough slots to be great in cqc just so-so, and again you're in min assault territory?!
Running the AR on gal commandos is ok 1v1, but that's against rookies. That extra dps won't get out the barrel before a min assault takes you out.
"Anybody order chaos?"
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Aidualc
LATINOS KILLERS CORP Dark Taboo
45
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Posted - 2015.01.22 20:10:00 -
[19] - Quote
AR is suppose to be a "shield killer", like SR, that's not the problem... the problem comes... when the shield gone and only remain +600 armor... and is like you hit it with pebbles...
Maybe a change +10% -10%. could works. |
Sgt Kirk
Fatal Absolution
9292
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Posted - 2015.01.22 20:17:00 -
[20] - Quote
Aidualc wrote:AR is suppose to be a "shield killer", like SR, that's not the problem... the problem comes... when the shield gone and only remain +600 armor... and is like you hit it with pebbles...
Maybe a change +10% -10%. could works. Except the Scrambler Rifle can do really well against armor and the Projectile damage rips through both shields and armor almost indiscriminately.
Also, the Plasma Rifle is +10% -10% right now what do you mean "maybe....could works"?
CCP holds the Caldari's hand so this doesn't happen again.
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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1135
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Posted - 2015.01.22 20:17:00 -
[21] - Quote
I have all gal suits proto, and the GA is the suit I use least. I am honestly just as comfortable fighting in my commando or logistics suits with the Breach. The carbine doesn't have a real plsce right now its the racial purist rifle but is the worst of the 4.
Mark a$$ tricks, and bags of dicks....
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hfderrtgvcd
1756
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Posted - 2015.01.22 20:20:00 -
[22] - Quote
why do people say the breach ar is better than the vanilla ar? The vanilla has more damage per clip, more range, and higher rof in exchange for 3 dps
You can't fight in here! This is the war room.
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Sgt Kirk
Fatal Absolution
9293
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Posted - 2015.01.22 20:33:00 -
[23] - Quote
hfderrtgvcd wrote:why do people say the breach ar is better than the vanilla ar? The vanilla has more damage per clip, more range, and higher rof in exchange for 3 dps I don't think people get that what's on paper doesn't always translate to how it will perform in battle.
CCP holds the Caldari's hand so this doesn't happen again.
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Aidualc
LATINOS KILLERS CORP Dark Taboo
45
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Posted - 2015.01.22 20:33:00 -
[24] - Quote
Sgt Kirk wrote:Aidualc wrote:AR is suppose to be a "shield killer", like SR, that's not the problem... the problem comes... when the shield gone and only remain +600 armor... and is like you hit it with pebbles...
Maybe a change +10% -10%. could works. Except the Scrambler Rifle can do really well against armor and the Projectile damage rips through both shields and armor almost indiscriminately. Also, the Plasma Rifle is +10% -10% right now what do you mean "maybe....could works"?
Yeap my fault... it's +10 -10 ... change in 1.7 |
Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1135
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Posted - 2015.01.22 20:39:00 -
[25] - Quote
hfderrtgvcd wrote:why do people say the breach ar is better than the vanilla ar? The vanilla has more damage per clip, more range, and higher rof in exchange for 3 dps
For me it's not a matter of paper or plastic I'm not a number cruncher. I only base it off how it feels to use. Tighter grouping, solid rof, more shots on target for me = better to use for my playstyle.
Mark a$$ tricks, and bags of dicks....
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Arkena Wyrnspire
Fatal Absolution
21027
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Posted - 2015.01.22 20:40:00 -
[26] - Quote
Aidualc wrote:Sgt Kirk wrote:Aidualc wrote:AR is suppose to be a "shield killer", like SR, that's not the problem... the problem comes... when the shield gone and only remain +600 armor... and is like you hit it with pebbles...
Maybe a change +10% -10%. could works. Except the Scrambler Rifle can do really well against armor and the Projectile damage rips through both shields and armor almost indiscriminately. Also, the Plasma Rifle is +10% -10% right now what do you mean "maybe....could works"? Yeap my fault... it's +10 -10 ... change in 1.7
No, it wasn't. It was always this way.
"A hamster is like a bullet, it doesn't have a terminal velocity." - BSc Physics colleague
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Sgt Kirk
Fatal Absolution
9294
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Posted - 2015.01.22 20:46:00 -
[27] - Quote
Reign Omega wrote:hfderrtgvcd wrote:why do people say the breach ar is better than the vanilla ar? The vanilla has more damage per clip, more range, and higher rof in exchange for 3 dps For me it's not a matter of paper or plastic I'm not a number cruncher. I only base it off how it feels to use. Tighter grouping, solid rof, more shots on target for me = better to use for my playstyle. Correction, not many people take into consideration of damage application.
You can only play with numbers so much in game like this until you've reached your limit.
You can have a weapon that's apparently statistically better in everyway but it still loses because of the handling and or application of the damage isn't as fluid as another weapons is.
CCP holds the Caldari's hand so this doesn't happen again.
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Jack the Rlpper
MONSTER SYNERGY
29
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Posted - 2015.01.22 22:02:00 -
[28] - Quote
Bradric Banewolf wrote:CCP rattati has said that he has tried to make the AR compete with other rifles in 5 different hotfixes with little success. He is continually working on making it a good rifle. As a gallente fool who has stuck by the race through thick, and thin I sincerely hope he gets the job done.
I hope you can fix this thing before I respec away from it. Currently the rail rifle is the best rifle to use with the gallente abilities. The SL4 out performs prototype AR's. The AR sharpshooter is a waste of points, and rifles without a sharpshooter perform better for less points. Maybe you can start there rattati.
I will stay gallente as I do not deny that you you have once again made the race worth running. Alot of guys have respec away from gallente dropsuits and weapons because the bonuses suck, and the weapons under perform overall. The breach was good briefly, but instantly knocked back down by the community. Funny the scrambler hasn't received that treatment. Come to the Caldari my friend be with me and many others as Ck.0 Sentinel,Assault,Comando you will love it |
DeadlyAztec11
Ostrakon Agency
7189
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Posted - 2015.01.22 22:18:00 -
[29] - Quote
I personally like the ACR more on the Gallente Assault rather than the AR.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Kierkegaard Soren
Eridani Light Horse Striker
655
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Posted - 2015.01.22 23:04:00 -
[30] - Quote
I've been running prof 4 sharp-shooter 5 AR variants on my Galmando for a few months now and whilst the TAC and breach shine because of the increased range and high damage per bullet, the standard variant and burst just don't cut it for me.
Let me put it to you another way; I put one point in CR and took the STD assault variant out for a spin in some pubs and good God was it terrifying to behold. I just couldn't stop melting stuff. Which made no sense because, on paper, it's not great.
It's the RoF, I think. The AR just doesn't push out its potential damage quick enough and, in the ranges it's designed to function within, it's too slow to hurt stuff. The ACR on the hand can unload its entire magazine in a matter of seconds and few suits can react quick enough to that kind of rapid punishment.
If you want to make the AR a truly brutal CQC power house (which it should be), give it 950 rounds per minute. See what it does.
Dedicated Commando. CEO of Eridani Light Horse Strikers.
"He who can destroy a thing, controls a thing."
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