Kevall Longstride
DUST University Ivy League
2254
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Posted - 2015.01.21 09:47:00 -
[1] - Quote
Ok, stepping into the lions den here.....
I don't normally speak about PC as it's not my area of expertise in the game and I'm not the greatest fan of it to be honest as the other CPM will attest to but Rattati has highlighted my main problem with it so what the hell..
Empire building is fine, no problem with that. Organised competitive battles, great, more of them please. Mud slinging between Corps to make the battles a bit more spicy, awesome.
Elitist cliques of players stifling competition and using poorly thought game mechanics to control a section of the game that only a small minority even play, while using up a lot of Dev time to correct said problems that only that minority will even know about... that I have a real problem with.
Don't worry, Rattati is a huge fan of PC and the end game it represents for Dust 514 so it's not going anywhere. But PC's main problem is that the bar is too high for most to enter and once there corps are 'dug in like an Alabama tick' to quote Predetor.
PC should be total war. Enemies attacking you left and right and at times that aren't exclusively convenient to you. You want to defend your territory? Then recruit more players to defend your interests around the clock, not just the top 16 players in your corp EVERY TIME.
It's all just too agreeable right now, too many interests are best served by not actually fighting. It should be total carnage, smaller corps able to mount raids with no notice, testing the big boys ability to rustle up a defence at the drop of a hat. Larger corps planning a massive offensive in secret ABLE to attack at a time when their resources can be used to best effect. You want to defend against such an onslaught? Then use spies to find out when it's coming and be prepared and not cowardly hide behind a 'timer' as your main defence.
That was the original hope for PC. It can still be all that but frankly an easier course and self interest will always trump uncertainty and risk.
And that's why I find PC boring. Nothing happens that hasn't already been agreed on, either explicitly by one to one agreement or implicitly with the use of timers.
Dull, dull, dull.
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