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Thread Statistics | Show CCP posts - 9 post(s) |
Freccia di Lybra
Maphia Clan Corporation
361
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Posted - 2015.01.20 15:45:00 -
[1] - Quote
CCP Rattati wrote:Dear players,
we want to talk about District Timers, in particular, the not-so-much-intended practice of safeguarding Districts into difficult timezones.
There are a few ideas already on the table, not a complete list and I expect Kain Spero to show up pretty much instantly.
Methods to reset, if we go that way
A) Randomize - all Timers will be reset to a random TZ within the allowed Begin and End settings B) Redistribute - all Timers will be reset and fixed in a ratio that aligns with average PCU C) Reset and allow +-X timers around the default District Timer D) Reset and reduce the available option for Timers E) Reset and allow incremental jumps from the default Timer, rising exponentially in ISK cost per 30 minutes.
I will add more.
Please discuss.
If we go back in Summer 2013 on the feedback forums (and probably also in the war room), there are plenty of great suggestions and plenty of arguments.
Back then, people (me included) used to complain about EU typical timers being vulnerable by both Asia / Australia and US timezones while the other two were almost invulnerable to EU players.
EU typical timer: from 14:00 to 00:00 Eve Time. From 14:00 to 18:00 our districts are vulnerable to asian players while from 19:00 to 00:00 we are vulnerable to US timezone. But we also have no chance to attack back because of the 13:00 stack by "someone" and because of US typical timers being usually too late (remember being awake at 05:00 AM against Teamplayers, Syn etc, remember Mr. Gloo Gloo and Eukesei waking up because of a PC every 3 hours of sleep etc).
I think a -1, +1 attack window, where attacker can decide when to attack in that 3 hours window would have solved the problem back then. But this wouldn't actually solve the problem now that the majority of the hardcore PC players are gone.
I think the best and most reasonable thing to do is to reduce the available options for timers so that Planetary conquest is a bit more "under control".
There could also be a crazy huge change. And by crazy huge change I mean a +2 / -2 attack window on each district. It may work, it may also "solve" somehow the problem with relatively small corporations holding too much land for their size and will help with land distribution, alliances forimg and maybe (seriously, maybe) someone who left long time ago may even come back.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Freccia di Lybra
Maphia Clan Corporation
361
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Posted - 2015.01.20 23:37:00 -
[2] - Quote
Soraya Xel wrote:Kain Spero wrote:As a few people have suggested, windows of attack in the 2-4 hour range seem to make a lot more sense than the specific 1 hour timer set-up that we have now. This is a hugely exclusionary system that would greatly reduce the number of corps that could hold a district in PC. Because it multiplies the amount of time your corp has to be able to field full teams to be able to be viable, and forces PC organizers to block out their entire evening to defend a single district.
That's why people would and should form alliances. In a 3-4 hours attack window people don't necessarily have to be online: if you have a medium-size corporation there's always 16 players to field: it will simply stop people from holding too much land when they actually can't defend it.
the expanding timer is a good thing, but hell it "force" people to play, again. And when you "force" someone to play..well, we all already know what happened to Cronos, right? We all simply didn't want to play PC anymore, we just had enough of playing at 4 in the morning and then again defending in the same afternoon against someone else.
With a larger attack window, instead, you already know you can have 1 or 2 districts at best, you just need an alliance if you actually want more than 1 district, all the others will be free for other corporations/alliances, hence the planetary conquest is revitalized.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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Freccia di Lybra
Maphia Clan Corporation
362
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Posted - 2015.01.21 00:44:00 -
[3] - Quote
CCP Rattati wrote:
The Godfathers agree that there is no mafia problem
There has never been such a "mafia" problem. Never.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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