CCP Rattati
C C P C C P Alliance
15129
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Posted - 2015.01.19 05:31:00 -
[1] - Quote
Playtime has nothing to do with how useful the CPM is, I will say it again, it is incredibly important for us (and me personally) to have a ready gang of players who know the game intimately, on Skype or email, to bounce ideas or thoughts off of.
I quite literally speak with them ten times a day.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
15161
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Posted - 2015.01.19 13:27:00 -
[2] - Quote
Cat Merc wrote:Jaysyn Larrisen wrote:CCP Rattati wrote:Playtime has nothing to do with how useful the CPM is, I will say it again, it is incredibly important for us (and me personally) to have a ready gang of players who know the game intimately, on Skype or email, to bounce ideas or thoughts off of.
I quite literally speak with them ten times a day. I respect your perspective on this and have a serious question for you: How intimately does a CPM member know the game or player base you represent if you don't partake in the game regularly and/or remain a connected and active member of the community? To be clear, I greatly appreciate the amount of work the CPM does and for the most part it's very difficult to understand what exactly it is they do or how they are positively impacting things. I feel fairly informed since I happen to know several of them quite well and talk to them frequently but I'm better position than the large majority of the players. I don't think the OP's comments were necessarily fair or perhaps indicative of some of the CPMs level of commitment, however, I can see how this point of view could be reached. Dec / Jan is also a difficult period to get a sensing of game participation. That said, it could be telling if you look at longitudinal participation in the game when you are a player and wonder what the CPM does to help you, CCP, and the game writ large. I am a big proponent of the CSM / CPM system and I want it and Dust to work. I don't think things are broken as some might say and I can see the frustration when examining the CPM. I don't play the game much now-a-days, only a bit each update. The game practically barely changed each update, and the result of the changes tend to be (at least in my case) predictable. So if you had deep knowledge of the game from playing the game for years like I did, you still do as long as you take a refresher each update and keep up with the forums. It also helps that I am in 4 different DUST related Skype chats with a bunch of members of the community, including the CPM. tl;dr - Until something truly major happens, the CPM knowledge of the game is still very valid months after they last played the game, as long as they keep up with forum stuff and talk to other people, and check out each update.
Exactly, especially if you are well connected on top of that. And for further insights, I keep close tabs on two other things, my own experience which is basically from the dawn of time as a dust player, CCP employee and 20 year veteran of FPS's, and the forums themselves. I know the status intimately as I spend a lot of time in the forums, reading and replying. The CPM is there as the third pillar, providing ideas, giving feedback, countering my own arguments and pointing out specifics that I have missed. On top of that, providing collections of community feedback such as the Logi design document, etc. I only pray that the next CPM will be as good as this one.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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