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Pagl1u M
Dead Man's Game RUST415
1269
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Posted - 2015.01.13 09:40:00 -
[1] - Quote
Hello everyone, I want to tell you about my friend. His in- game name is jhon hartigan, he created that character a while ago but started playing a couple of weeks ago. I'm happy to say he is really enjoing the game. Now, he decided to play as a logi because he saw the potential of farming WP of that role. I've been playing with him a lot recently, all he do is put a couple of uplinks, revive someone and repair heavies. I'm not complaing about it, he is doing his job, but it is not like he tries very hard.
Now, I'm a dedicated assault. As an assault my main job is killing. I average 20+ kills per match, with a lot of matches with 30+ kills. I'm usually the one that kills the most on the killfeed. I obviously also hack points.
The problem is my friend and other logis are almost always above me with their WP. Even when I have a great game, logis, without any effort can obtain more WPs than me. The other day I had a good match, finishing 45-4 and I ended third. With my friend ending third and I know he didnt do that much in that game.
That made me think
This isn't a great problem for me, I don't give a duck about WP and I have enough ISK and SP. But for a new player ending first or second or third can change a lot, a lot of WP means a lot of isk and a lot of SP. So the logi is better to farm those things.
I'm not complaining about logis being OP, I think they're balanced.
I'm just saying kills should be rewarded a little bit more, cause an assault doing his job should be rewarded as a logi doing his job. It is also strange that a great match from an assault is rewarded less than an average match from a logi.
Take a look at the numbers:
30 kills:30*50=1500WP half of those kills are near an objective=12*15=180 WP 10 assists= 25*10=250 WP 5 installation hacks=50*5=250 WP 3 Null Cannon hacks= 100*3=300 WP
30 kills, 10 assists, 8 hacks, I'd say this is a great match, the WPs obtained for all this are 2780. Not bad, but a logi not trying so hard can obtain those WP quite easily.
I'd say every kill should give you 70 or 80 WPs to help new player that dont want to play the logi role to farm isks and SPs more easily. This is an fps after all, your ability to kill should be rewarded
One of the few assaults you'll find in a PC match!
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Pagl1u M
Dead Man's Game RUST415
1272
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Posted - 2015.01.13 12:43:00 -
[2] - Quote
Monkey MAC wrote:It's not necessarily that you don't recieve enough WP for a kill, it's that logi's earn WP from multiple incomes, some of which are passive, let's break it down.
Assault/Heavy (Offence Orientated Roles) +50 Kill +25 Assist +100 NULL Point Hack +50/25/12 NULL Point Hack Assist +50 Installation Hack +25/12 Installation Hack Assist
In additio to the following for Logistics(Assuming PRO with Tool, Injector, Hives, Uplink) +25 Team Spawn +10 Resupply +25 Triage +30 Guardian +60 Team Revive
The Logistics can earn WP in almost twice as many ways as the Assault, what we need are offence oriented bonuses, while everyone will still be able to earn them (like an Assault with hives can earn resupply points), these points will most often be awarded to people who play to kill, some examples below.
+20/10 FOCUSED FIRE Triggers when you and a teammate kill an opponent by both firing upon him at the same time, unlike Assist you must both be firing uponnthe target when he dies, (normally this creates a race condition 1 kill, 1 Assist), the one attributed with the Assist recieves 20 and the Kill recieves 10
+15 SUPPRESION Triggers when you force an enemy to disengage a friendly by firing upon him, this will be the main stay of WP earning for long range or low damage weapons.
+40 SAVIOR Triggers when you kill or suppress an enemy who was firing upon a friendly with less than 40% eHP remaining, this hughe bonus can apply to Kills, Focused Fire and Suppresion
+15 AVENGER Triggers when you kill an Enemy you OBSERVED killing a friendly, additional bonuses will bs given to logis who revive the fallen teamate after an Avenger bonus has been awarded
+10 SURVIVOR Triggers when you kill an Enemy you engaged starting the engagement with 50% eHP or less.
+80 LAST STAND Triggers for each enemy you kill with 1 mag or less remaining in your equipped weapon, using a nanohive or switching to/from a filled weapon disables this bonus. 10/10 post bro!
May I add one? +10/20/30 KILLSTREAK After 5/10/15 kills without dying you receive +10/20/30 WPs for every kill.
I'll add your suggestion to the OP.
One of the few assaults you'll find in a PC match!
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Pagl1u M
Dead Man's Game RUST415
1272
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Posted - 2015.01.13 13:47:00 -
[3] - Quote
CrotchGrab 360 wrote:if you want 1000 things popping up on your screen go play call of duty Yes, because that's only difference between Dust and COD...
One of the few assaults you'll find in a PC match!
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Pagl1u M
Dead Man's Game RUST415
1277
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Posted - 2015.01.13 18:43:00 -
[4] - Quote
Nothing Certain wrote:Yeah, I saw this coming. WP envy brought us Bandwidth and now we are seeing the inevitable "logis make too much WP". I'm not asking to nerf logi's ability to obtain WP, I'm asking to have the possibility to obtain a similar amount of WP in a similar match. How it is now if I play a great match I'll obtain a number of WP a logi obtains in an average match. Do you play PCs? Killers never top the leaderboard, there are always 2 or three logis in the first positions.
Timtron Victory wrote:The ideas seem more like fantasy. You can simply fit your Assault suit with an Uplink or nanohive or some other equipment and get the same. Its pretty simple really Lets say you make three Assault fittings, one with uplinks, one with nanohives and one with repair tool You can drop one of each equipment and switch to a rep tool haha If I wanted to play the logi role I would have skilled into a logi suit, I dont want to obtain more WPs, I want to be rewarded more for playing my role. Sentines', Assaults' and Commandos' role is killing.
One of the few assaults you'll find in a PC match!
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Pagl1u M
Dead Man's Game RUST415
1279
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Posted - 2015.01.13 19:14:00 -
[5] - Quote
al nize mk2 wrote:
I would add that the last 5 guys on your team (when you have no more clones available and are being hunted by 20 or more redberries) should receive a big bonus for any kills they make.
sort of a 'Last Stand' reward except you've already used that name - so how about 'The End is Nigh' +30
I changed your idea a little bit, I hope this is not a problem. Basically it is the same but it starts giving more WPs when the clone count is at 10 or 15 or 20. So in the last moments of a battle, when everything can still change you are rewarded more.
__________________________________________________________________________________________________
Another idea could be to give different WPs to different roles. an example: a logi and an assault both kill an enemy and revive a friend. The logi is rewarded with 30 WPs for the kill and 60 WPs for reviving. The assault is rewarded 60 WPs for the kill and 30 WPs for the revive. (numbers are just examples.)
So to start putting down a couple of things:
ASSAULTS AND COMMANDOS:
- a lot of WP for killing
- little amount of WP from equipments
- medium amount of WP from hacking
LOGIS:
- a lot of WP from equipments
- little amount of WP fro killing
- medium or high amount of WP for hacking.
SCOUTS:
- medium from killing
- medium from equipments
- high from hacking
Also:
ASSAULTS AND COMMANDOS: Bonus for killing an enemy near an enemy Null Cannon
SENTINELS: Bonus for killing an enemy near a blue Null Cannon
SCOUTS: Bonus when they destroy an enemy equipment
I have to apologies, I put Commandos with Assaults because I do not know their role that much, if you could help me on it.
If you like this idea start adding more ideas, I'll edit this post like I'm doing with OP.
IMPORTANT: This second idea wouldnt necessarily mean the ideas in the OP couldnt be added, these two system could be added together.
One of the few assaults you'll find in a PC match!
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Pagl1u M
Dead Man's Game RUST415
1286
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Posted - 2015.01.14 00:16:00 -
[6] - Quote
LUGMOS wrote:I think militia shouldn't give you jack ****... Reduces incentive to farm them as they are now.
Proto kills should give you at least 30 points more than a militia. Scaling something like 30 militia, 40 standard, 50 advanced and 60 for proto.
Or, you could do a suit difference type thing. Proto killing militia would be -30 points for the tier difference, but militia killing proto would be +30. Pretty much every tier in between the two suits is either + or - 10 points for each tier there is between the suits, with a standard of 50 for suits equally tiered killing each other. That's similar to how I thought it.
My idea is: normal wp for a kill =60 wp.
WP from a kill=60+5*(x-y) x is enemy's dropsuits level y is your dropsuit Level.
Levels= Militia=1 Std=2 Adv=3 Proto=4
So if you kill a proto suit using a militia suit you earn 75wp, if you kill a militia using a proto you earn 45... and so on... Do the math.
One of the few assaults you'll find in a PC match!
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Pagl1u M
Dead Man's Game RUST415
1288
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Posted - 2015.01.14 10:04:00 -
[7] - Quote
OP edited with new ideas and a couple of alternatives I think were impossible to code.
cris bleu wrote:Dreis Shadowweaver wrote:Apparently CCP needs to make Logis WP wh4res because playing Logi is boring AF, and nobody would do it if they didn't obtain obscene amounts of WP. To the Logis in this thread, let me ask you this: 'Would you continue to play as Logi if you earnt only half as many WP as you do now?' Honestly, no, I don't think I would. When I chose to go logi, part of my reasoning was that I could see that I would earn skill points faster. Don't get me wrong, I love logi-ing and believe that I can make a better contribution to the team that way, but it's liberating and fun to play an assault from time-to-time. Then no one places any links and I have to go back to logi! So I guess I do subscribe to the view that people need to be rewarded in WP for choosing to logi. Having said that, I can see a *small* buff to kill WPs might be warranted: something simple like Taxi Bastard's suggestion. A lot of logis chose that role because they want to support the team. Some logi chose that role because he isn't really good at shooting but has different personal skills. I'm sure if we make it balanced between logis and other roles we will still have a lot of logis.
One of the few assaults you'll find in a PC match!
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Pagl1u M
Dead Man's Game RUST415
1300
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Posted - 2015.01.15 10:24:00 -
[8] - Quote
TIGER SHARK1501 wrote:Logis make more WP than you so you complain? Idea! Become a logi! It'll be fun! Or another idea and hear me out. What if Militia fittings get more points for killing than Proto? I mean it's harder, more of a challenge. As such should militia running suit jockies not be rewarded better for killing those with better equipment? Let the bickering begin \o/ I dont know if some players just shitposts without reading or if they cannot understand.
a) No, I dont want to be a logi, I'm asking my role to be rewarded as much as logi role. b) Militia fittings get more points for killing than Proto? It is already between the suggestions. let me quote myself:
Pagl1u M wrote: TIERKILL 2 Normal wp for a kill =60 wp.
WP from a kill=60+5*(x-y) x is enemy's dropsuits level y is your dropsuit Level.
Levels= Militia=1 Std=2 Adv=3 Proto=4 [b]
You are welcome, please next time read the thread before posting.
One of the few assaults you'll find in a PC match!
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