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voidfaction
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948
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Posted - 2015.01.13 08:03:00 -
[1] - Quote
CCP Rattati wrote:
3) To prevent exploits, there will be no Skill Points granted to Veterans with less than minimum War Points.
Attributes: Veteran Minimum War Point Threshold = M (WP)
Please discuss and propose numbers
800 higher if you add WP for team scan kills for solo players like me.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 09:33:00 -
[2] - Quote
Kevall Longstride wrote:Kain Spero wrote:Looks like some great stuff and solves the age old of problem of trying to head off AFKing being something that hurts new players.
I would start low with the minimum WP threshold like 100 to 300 WP, see how it works, and then go from there. Agreed. We want this to a gradual step change to players can get used to it. Minimum 100-300, lol Did I miss read it. I thought the minimum WP threshold is for vets not noobs. Drop 8 uplinks and see you when the match is over. Later....Bye....Cya.....Enjoy your game. The 800 i suggested is a joke for any logi. Send out the memo if you want to afk or not try then deploy a logi and drop eq then sit in the red line.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 09:53:00 -
[3] - Quote
Zaria Min Deir wrote:voidfaction wrote:CCP Rattati wrote:
3) To prevent exploits, there will be no Skill Points granted to Veterans with less than minimum War Points.
Attributes: Veteran Minimum War Point Threshold = M (WP)
Please discuss and propose numbers
800 higher if you add WP for team scan kills for solo players like me. In 50 clone ambush? Really? But anyway, stating the obvious here, the threshold has to be different for different game modes. I don't play ambush or dom so my figure is based on what I can get without trying in skirmish using all bpo gear. So yes they might need to be different figures for different game modes.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 09:56:00 -
[4] - Quote
sammus420 wrote:Make dust track the distance your character moves during the course of a match. If it's under X and you have less than Y kills, no SP and no ISK for you. Is it really that hard? Well that would be 1 good way to get rid of snipers
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 10:02:00 -
[5] - Quote
So now vets will no long be able to just guard a objective because if they do and nobody ever comes and attacks it they get nothing. So no more tactics the game is being pushed to you run and gun or you get nothing.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 10:50:00 -
[6] - Quote
Regis Blackbird wrote:voidfaction wrote:So now vets will no long be able to just guard a objective because if they do and nobody ever comes and attacks it they get nothing. So no more tactics the game is being pushed to you run and gun or you get nothing. I hardly think you will stand by an objective (guarding it) and nobody will attack it in an entire match. If they don't attack, they probably already captured the majority of the points and you will surely loose the match if you stay there. Besides, now we also get guardian points for actions close to objectives, so it should be possible to guard and save up at least 200WP. And I agree the minimum requirement should be low initially. I have been in plenty of skirmish matches where i stayed at an objective and had nobody attack it and we won the match. You know the matches when you have the proto stompers on your team that redline the other team. I stay back waiting on the scout like me that will run to the enemy home point to try and pull the enemy back.
Why does it need to be so low for vets? most the vets are pussies in proto squads getting all the WP anyway. Set it high so if you don't run proto you get nothing. So many Vets that only run proto in squads pushing the noobs to quit so set it high to help push out the casual player that plays pubs solo in std fits too. match making does not work so until they can get balanced matches this idea is just stupid. They need to get match making or meta lockouts before they do this because all it will do is give the rich proto stomper corps that already cheated PC payouts even more ways to grief other players.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 11:14:00 -
[7] - Quote
Iron Wolf Saber wrote:BTW Rattati when you do implement this I STRONGLY URGE UI to be added concerning this.
A pop up of being recognized as a veteran at least and how contributions will be shifting the SP payouts.
And a message on the EOM in the event you didn't earn enough warppoints to reap rewards at the end.
Based on my playthroughs and reading other peoples scores; 250 wps min threshold for doing stuff sounds about right for the average player in terms of effort. Some matches its very difficult to obtain if the other team is stomping pretty hard and certain roles do not excel at earning WP; AV most primary. At 250 most roles should be able to earn their keep. Should be able to get that sitting in the redline the entire match
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 11:26:00 -
[8] - Quote
Will the minimum value be static or dynamic based on time in match? You know how often MM (Scotty) wants to put you in a match the is more than half over or on the losing side of a proto stomp redlined. Is MM going to be fixed so all matches begin from the start and never put in matches already in play?
Sorry, I really think this is a great idea but timing is wrong. MM needs fixed first. Maybe if MM did not put people against the proto stompers they would maybe try and not just AFK every match.
If you can't kill them scan them.
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voidfaction
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954
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Posted - 2015.01.13 16:12:00 -
[9] - Quote
Vitantur Nothus wrote:voidfaction wrote:CCP Rattati wrote:
3) To prevent exploits, there will be no Skill Points granted to Veterans with less than minimum War Points.
Attributes: Veteran Minimum War Point Threshold = M (WP)
Please discuss and propose numbers
800 higher if you add WP for team scan kills for solo players like me. That'd come out to 16 sniper kills, which would be very high for even a great sniper in an Ambush match. We should differentiate Min(WP) by play mode, then look to historically low WP functions/roles (e.g. sniping, reconnaissance, transport pilot, etc) to come up with reasonable expectations. A Sniper in Ambush, for example, might end an "active" session with only 5 takedowns and 250WP.
As an aside, too low a Min(WP) ceiling will guarantee that players leave match in advance of a stomp. Just wrapped up a round of Ambush against Nyain San. On our side, first place ended the match with 230WP, second place, 155, and third, 105. Scores like these can be observed all day everyday for those on the receiving end of a stomp. We can't penalize players like these; getting stomped is a sh!t enough gameplay experience as is. yeah, the sniper would have to come out of the red line and maybe help the team a little.
If you can't kill them scan them.
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voidfaction
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955
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Posted - 2015.01.13 16:34:00 -
[10] - Quote
Vitantur Nothus wrote:Bright Steel wrote:Min WP threshold should be equated based off median team score which would allow it to more accurately respond to varying battle scenarios. Perhaps even a combination of mean and median calculations, perhaps preferencing the lower of the two. ^ Bingo. voidfaction wrote:yeah, the sniper would have to come out of the red line and maybe help the team a little. The sniper is as legitimate a role as the next. We should certainly tease him, but labeling him AFK and docking his pay seems a 'bit much :-) Never said sniper was not a legitimate role. I am a sniper when i need to be.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.13 17:30:00 -
[11] - Quote
Zaria Min Deir wrote:pumping up wrote:What is your target ? Will vets have more/less or the same SP payout as now? While at that, could you please remove the 10k+ sp in a single match missions? So far I think I've only gotten very close to the 10k but I had one mission with 17k .... never going to happen without exploits.
Not true. Is quite doable, not easy, not going to happen every game, but is doable without exploits. Unless playing to win is an exploit. Now, is it doable by every player in the game? Probably not. It's all about Boosters Boosters Boosters. Spend your money and you can be a winner too
If you can't kill them scan them.
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voidfaction
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956
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Posted - 2015.01.13 18:06:00 -
[12] - Quote
pumping up wrote:Zaria Min Deir wrote:voidfaction wrote:Zaria Min Deir wrote:pumping up wrote:What is your target ? Will vets have more/less or the same SP payout as now? While at that, could you please remove the 10k+ sp in a single match missions? So far I think I've only gotten very close to the 10k but I had one mission with 17k .... never going to happen without exploits.
Not true. Is quite doable, not easy, not going to happen every game, but is doable without exploits. Unless playing to win is an exploit. Now, is it doable by every player in the game? Probably not. It's all about Boosters Boosters Boosters. Spend your money and you can be a winner too Oh, doing it with boosters would be easy, I meant without. Sorry, I tried really hard so far but it just -seems- impossible to me. Though I saw people abusing shooting for 5k WP maybe those are enough for that. Sure some of the really high SP missions are possible without boosters but I would say the point is to get you to spend your money. It is just like the missions for activate 3 instant boosters. They want you to spend money.
If you can't kill them scan them.
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voidfaction
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956
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Posted - 2015.01.13 18:20:00 -
[13] - Quote
Bright Steel wrote:Example of pub stomp: 1) 2500 2) 2100 3) 1800 4) 1500 5) 1500 6)1300 7) 1100 8) 900 9) 850 10) 750 11) 600 12) 550 13) 500 14) 350 15) 250 16) 75
Median= 909 and mean= 1123
A vet should be easily within 50% of the lowest, being the median I guess you have not seen a real pub stomp. I have been in matches were nobody on the team had over 1000. Or is your example showing the team doing the pub stomping?
If you can't kill them scan them.
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voidfaction
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956
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Posted - 2015.01.13 18:34:00 -
[14] - Quote
Unit-775 wrote:no Skill Points granted to Veterans with less than minimum War Points ?
and Scotty putting us in matches wich are neraly done ?
so if a Team stomps the other and people start leaving what would i do if i get put into this match ?
Quit the Match asap because its a waste of time ! I seem to get put in the same match after quiting them. 2 days ago I quit the same match 4 times in a row. Learning to use the playstation Quit Game option and playing something else works best. CCP is not going to fix match making.
If you can't kill them scan them.
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voidfaction
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958
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Posted - 2015.01.13 19:10:00 -
[15] - Quote
Iron Wolf Saber wrote:Guys guys guys
The goal is to stop afkers not punish scrubs keep this in mind. It punishes scrubs like me. I did not get rich cheating the PC payouts. I don't believe in running in full proto squads in pubs even if I had the isk to do so. The proto stomps are one of the reasons I do not try in matches. You want to get rid of afkers fine but give them a reason to want to try because going into a proto stomp is not going to get them to try it is going to get them to just quit the game altogether. Fix match making to put the proto stompers with proto stompers and afkers with afkers. FIX MATCH MAKING so I want to try
If you can't kill them scan them.
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voidfaction
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959
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Posted - 2015.01.13 19:32:00 -
[16] - Quote
Thor Odinson42 wrote:voidfaction wrote:Iron Wolf Saber wrote:Guys guys guys
The goal is to stop afkers not punish scrubs keep this in mind. It punishes scrubs like me. I did not get rich cheating the PC payouts. I don't believe in running in full proto squads in pubs even if I had the isk to do so. The proto stomps are one of the reasons I do not try in matches. You want to get rid of afkers fine but give them a reason to want to try because going into a proto stomp is not going to get them to try it is going to get them to just quit the game altogether. Fix match making to put the proto stompers with proto stompers and afkers with afkers. FIX MATCH MAKING so I want to try Back in the beta days you had a LOT of crazy good players. You'd see the Imps, Zion, STB, PFBHz, etc and you knew you were in for a stomp. But you squaded up (there was actually auto squading back in those days) and did your best. I took it as a learning experience. Now people just cry and deploy solo, derping around if they assume it's going to be a difficult fight. I'm not sure I understand why a person would even turn on a FPS with that attitude. in the beta days, lol back when everyone was low SP and proto suits was more like a basic proto suit is now. Tell us the stories of the proto stomps in beta with the 100 million SP vets in proto squads with each other facing a team of randoms.
If you can't kill them scan them.
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voidfaction
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959
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Posted - 2015.01.13 19:45:00 -
[17] - Quote
Thor Odinson42 wrote:voidfaction wrote:Thor Odinson42 wrote:voidfaction wrote:Iron Wolf Saber wrote:Guys guys guys
The goal is to stop afkers not punish scrubs keep this in mind. It punishes scrubs like me. I did not get rich cheating the PC payouts. I don't believe in running in full proto squads in pubs even if I had the isk to do so. The proto stomps are one of the reasons I do not try in matches. You want to get rid of afkers fine but give them a reason to want to try because going into a proto stomp is not going to get them to try it is going to get them to just quit the game altogether. Fix match making to put the proto stompers with proto stompers and afkers with afkers. FIX MATCH MAKING so I want to try Back in the beta days you had a LOT of crazy good players. You'd see the Imps, Zion, STB, PFBHz, etc and you knew you were in for a stomp. But you squaded up (there was actually auto squading back in those days) and did your best. I took it as a learning experience. Now people just cry and deploy solo, derping around if they assume it's going to be a difficult fight. I'm not sure I understand why a person would even turn on a FPS with that attitude. in the beta days, lol back when everyone was low SP and proto suits was more like a basic proto suit is now. Tell us the stories of the proto stomps in beta with the 100 million SP vets in proto squads with each other facing a team of randoms. You can't bring 100 mil SP to the field at one time no matter how hard you try.
You can bring 2 years of experience with full REAL proto suit, weapon, and mods and the ability to switch to a fully different REAL proto role when needed. How many people had 4+ fully proto roles in beta with 2 years experience in this game? And you think putting a squad of 8 Vets now in a match of randoms is fair and you don't understand why people do not want to try.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.14 06:42:00 -
[18] - Quote
jane stalin wrote:voidfaction wrote:CCP Rattati wrote:
3) To prevent exploits, there will be no Skill Points granted to Veterans with less than minimum War Points.
Attributes: Veteran Minimum War Point Threshold = M (WP)
Please discuss and propose numbers
800 higher if you add WP for team scan kills for solo players like me. So you are saying people with less than 800 should get nothing? I think they should get something. From my understanding it only stops them from getting SP although I would even agree with nothing. This is for Vet players that if they are trying should not be that hard to get in skirmish matches. If I don't get over 800 It was either a really bad proto stomp or I started late in the match. I made that number based on what I can do in skirmish pubs with a meta 13 scout. I know that other game modes that might be high and can not give my opinion on them because I only play skirmish. I really like the idea of this but at the same time see to many problems with it. It favors redline logi or running out and dropping a few uplinks on a roof and afking the rest of the match if it is low. So I think it would be pointless at a low number unless they are going to make getting WP harder for logi or anyone dropping uplinks. I know in my meta 13 scout i have to work my ass off to get over 1000 while getting > proto stomped <. Now a logi can get that sitting in the redline for the majority of the match. If they are going to set a min then they need to balance the way you earn WP so it is just as hard for a logi to get as it is playing any other role. If one role has to try then all roles have to try. Not all roles except logi.
If you have seen all the people I have dropping hives while buddy/alt stands beside them just shooting there rifle in the redline so they can get wp you would understand why I want it high or a WP earning balance.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.17 23:16:00 -
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el OPERATOR wrote:That this idea is still a "thing" is beyond pathetic.
New players who begin a DUST careerpath have significantly more ways and option for significantly accelerated SP gains vs. what Vets have had.
I'm talking about- Daily Login Bonuses (6k/day, 40k/week potential). Daily Mission Rewards (2k-20k individually, way more if you do them all). A 700k (!) weekly cap coupled with The ability to TRIPLE STACK (!) boosters of the player's choice. A Loyalty Market ripe with Suits, Weapons, Equipment and Mods that allow for advance use w/out skills. An Academy gamemode that allows for learning of basic gameplay elements against other no/low skill noobs instead of the fully protoed TeamPlayers or Imperfects pubteams.
NewBerries need more? Fine. But don't penalize me because they can't handle their ****.
This is a Persistent RPG Universe. That inherently means that a beginner will be SOL facing experienced vets. Just like any other game that pits a weaker character vs a stronger one.
DO NOT reward MY starting the game at its introduction, STAYING through all the "patches" and "hotfixes" that flip-flopped stats and values almost weekly, CONTINUING through even the craziest videogame debacle of recent industry history (looking at YOU, Rouge Wedding) with a now diminished ability to proceed forward. If I or ColdbloodedMax or ANYONE else, whatever their veteranstatus is, has an excellent game and posts up 10million-jillion WP we DESERVE the concurrent SP. Not some reduced total because of some social-science theory bs about advancement compared to those who HAVEN'T put in the time and energy.
I am astounded that as proposed this even made it off the drawing board and into the proposal pile.
If I order a hundred large pizzas from a pizza shop over time and then order a medium they DON'T send me a small, because I've always ordered larges. If I go to the bar and order a hundred pitchers over time and then order a pint, they don't give me an 8oz glass. If I study at a University, get a BS then an MS then a PHD, when I get my second PHD, they don't give me a Bachelors-they give me my second PHD!!
It has NEVER been EASIER to make huge SP gains in a short amount of time in DUST for "New" Players. Don't make it harder for Old Players now or you will find that in remodeling the restaraunt to attract more seasonal traffic you alienate and kill the local, regular traffic that KEEPS YOU IN BUSINESS LONG-TERM.
Do you not also benefit from all the faster ways to gain SP? Or do you have EVERYTHING at lvl 5
When you started did you need an academy to teach you how to play because so many others had 50+ million SP?
If your playing for the RPG value should you not be in FW or PC? You know where winning and losing matters?
If you order a large pizza do they bring you a extra large? FW and PC matches are having squad size increased If you order a pint do they bring you a pitcher? FW and PC matches are having squad size increased Do they give you a 2nd phd for only getting 1? FW and PC matches are having squad size increased
Some times you need to alienate those regulars because they are douche bags and running off new potential paying customers as they hang out all day and only order a soda.
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.18 00:30:00 -
[20] - Quote
Vitantur Nothus wrote:Thought this thread was about eliminating AFK. Who would moan about that? I thought I hit the suggestion squad size thread notification. as far as AFK. I stuck ruber band around my 2 analog sticks today. Figured **** it. It will be a 1-3 months before they fix pubstomping or AFK so if im in a match less than 5 min and im killed by more than 3 proto suits in pubs and all objectives are red then im going to go smoke while i finish the match in the redline
If you can't kill them scan them.
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voidfaction
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Posted - 2015.01.18 00:37:00 -
[21] - Quote
Vitantur Nothus wrote:voidfaction wrote:Vitantur Nothus wrote:Thought this thread was about eliminating AFK. Who would moan about that? I thought I hit the suggestion squad size thread notification. I was referring to El Operator. He seems really upset. OH, I still don't even know what this thread is about, lol Seen EL Operator and though it was about the squad size and replied quickly noticed my post was not on the squad size post and come back and though it was the SP cap and min post. Damn now I have to read all of it to know where I am. Guess Ill drink a beer after this big **** up.
If you can't kill them scan them.
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voidfaction
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1021
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Posted - 2015.01.18 05:45:00 -
[22] - Quote
el OPERATOR wrote:Vitantur Nothus wrote:voidfaction wrote:Vitantur Nothus wrote:Thought this thread was about eliminating AFK. Who would moan about that? I thought I hit the suggestion squad size thread notification. I was referring to El Operator. He seems really upset. This thread is about restructuring SP generation to both help the NPE as well as punish AFK. Both of which are entirely noble and worthwhile goals. I'm upset, yes, because the proposal as is presents as a conerstone the idea that "Veteran" players will accrue SP at a slower ratio per WarPoint once their WP total exceeds a certain amount. That is my problem with this proposal. I am being penalized for having spent the last 2 years playing this game and supporting CCP financially through this game. And its crazy to me that anyone who can think past what happens at 15 or 25M SP, or w/e the final definition of a "Vet" becomes, would consider this a good idea. You idiots are perpetuating the grind onto yourselves which I wouldn't care about EXCEPT you're perpetuating it for me too! You folks are advocating to have your own progression hamstrung at the higher levels on some false premise that doing so will suddenly 180-¦ the NPE!! You want to 180-¦ the NPE? Add those guides that were proposed that were ideafarmed for content a couple months back!! Even out the matchmaking!! AutoSquad Noobs based on their SP! And a hundred other ideas the forums have proposed in the last two years. Extend the Academy some more, add a tier to it that noobs can go back into which is Meta-controlled and SP capped until they're farther along! Add Meta-level capped gamemodes!! etc etc etc. But don't start ******* with my progression or it's rate, I earned my progress and deserve to be able to continue progressing unimpeded moving forward. Unless these "New Players" are automatically allocated 50million SP and 2 years familiarity and experience in the game they aren't going to be evenly keeled with me or Vets like me anyways . What there'll be, is New Players paying less in both time and MONEY to receive more while individuals such as myself STOP paying altogether, since continuing progression will NOT be worth it. We'll just rack our passive (till that dissappears b/c, y' know, passive SP is OP) so we have something to spend on the rare occasion we actually decide to turn the game on and play.
CCP Rattati wrote: 1) Two formulas, one for New Players and one for Veteran Players.
The New Players will be awarded more SP per BattleSecond and less per War Point, the reverse for Veterans. Now Veterans have a higher upside, but they need to do something in battle so AFKing will be rather worthless for Veterans. New Players will not be stuck in a situation they can't get out of, while they learn the game.
Attributes: New Player Skill Points/BattleSecond = A (integer) Veteran Player Skill Points/BattleSecond = B (integer) New Player Skill Points/War Point = C (integer) New Player Skill Points/War Point = D (integer)
Noob gets more SP for TIME (BattleSecond) in battle and LESS per WP Vet gets less SP for TIME (BattleSecond) in battle and MORE per WP I have no problem getting MORE SP per WP and less for BattleSecond because I don't do nothing in battle (except for today, lol) and if your active like you say then you should benefit with higher SP as well.
If you can't kill them scan them.
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