|
Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Ripley Riley
Incorruptibles
6592
|
Posted - 2015.01.13 13:06:00 -
[1] - Quote
CCP Rattati wrote:The Warbarge is your mercenaries base of operations.
The Warbarge is presented as a new screen in the NEOCOM.
The Warbarge can be upgraded using Warbarge Components.
Each upgrade adds a single new Warbarge Platform.
Each Warbarge Platform houses a single Warbarge Subsystem.
The Warbarge Subsystem can be upgraded using Warbarge Components. My first suggestion is to rename Warbarge Platform to Warbarge Hardpoint.
CCP Rattati wrote:The first Warbarge Subsystem is the "Mobile Factory" that generates Components at a rate, and can be upgraded. Wait, so, the mobile factory creates components that are crafted into subsystems? If so, that's awesome.
CCP Rattati wrote:Subsystems can give bonuses and/or produce a "yield" that can be claimed. Those that have yields, also have a max capacity. A subsystem that increases the maximum capacity of other subsystems would be a nice addition.
CCP Rattati wrote:For the first phase, we are working on these Subsystems:
Phase 1 - Merc Warbarge Mobile Factory - generates Warbarge Components Market Network - generates ISK Battle Statistics Center - SP boost Augmented Ammunition Facility - Primary weapons damage boost (we wanted to start with armor rep or max armor, but it was difficult, eventually we want to have a choice here). Armory - Increased number of fittings + something smart Experimental Laboratory - creates a random number of weapons, up to officer but also new Experimental weapons, meta level 9, better than proto, need level 5 primary weapon skill.
- Market Network - It just passively generates ISK for you, or does it increase the amount of ISK paid out from matches?
- Armory - God / Zeus / Buddha / Allah / Odin bless you, sir. I am guessing that upgrading this will give you more and more fittings, right? Also, what is "Something Smart"?
- Experimental Laboratory - I am guessing that upgrading this will give you more weapons? Or will it give you higher quality weapons? Both?
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6592
|
Posted - 2015.01.13 13:10:00 -
[2] - Quote
Iron Wolf Saber wrote:Private Military Company Hub - Earn small amounts of LP for NPC corporation's empire you fight for in public matches. I would purchase this in a heartbeat. To iterate on it,
[Insert Race Here] Direct Comm Hub - Increases LP payouts with chosen race by 5 - 25% based on upgrade level. You may only have one racial direct comm hub at a time. Changing direct comm hubs requires a cooldown period.
This would encourage and reward a certain amount of loyalty to a given faction.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6592
|
Posted - 2015.01.13 14:13:00 -
[3] - Quote
Lady MDK wrote:Apologies for asking if this has been covered here or elsewhere I have missed it. Will the warbarge be something we can move? I.e. on the starmap or something?
Or is it just something theoretical that we base from instead of a station? I think Rattati has said in another thread that warbarges will not exist in New Eden as a ship, at the moment. They are purely a theoretical place where our mercenaries hang out and do desk work.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6596
|
Posted - 2015.01.13 15:23:00 -
[4] - Quote
Lady MDK wrote:[HEHE desk work? i hope not.. :) I already have a day job and also play EVE. To many spreadsheets already I know that feel. I really meant anything that didn't involve the wholesale genocide of enemy clones.
Lady MDK wrote:When I think think New Eden I think visible in eve which I know they wont be (at least in the short or medium term). From a gameplay part in dust I see things on the roadmap like warbarge raids.
Implemented over a medium term it would introduce a new level of game to dust in which you jump your ship and can raid other peoples vessels if they are not paying attention to the map.This could open up a whole new gameplay side of things if you were only able to jump them and raid from, say 2 systems away.
If you were involved in PC or FW the starmap should show you existing battles or those being queued and and your ships location, then allow you to jump your ship to them and join in all using the map thus immersing you more, rather than just going to the battle finder and selecting the type of battle enforces the lobby shooter feel.
I realize at this point the warbarge mechanic is only being finalised from an existing gameplay point of view. This is still a lobby shooter but I think we should suggest ways this can be camouflaged, or at least introduce ways of drawing focus from it with new gameplay elements. I would love our warbarges to be mobile hips in Eve that travel from system to system via NPC autopiloting. This could potentially show the eggers that we do in fact exist and that this game isn't dead
Some eve pilots actually think that CCP shut Dust down at fanfest 2014.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6601
|
Posted - 2015.01.13 17:56:00 -
[5] - Quote
Sgt Kirk wrote:I just want to know how in the world does every mercenary have his own personal Warbarge. I am pretending that hundreds of DUST mercs are living in warbarges that they are chip in for. Like giant flying apartment complexes.
That's how I justify it in my head... the idea of each merc having his/her own warbarge is silly.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6614
|
Posted - 2015.01.14 03:09:00 -
[6] - Quote
CCP Rattati wrote:Like Pilots having thousands of Ships and Titans in their inventory... Those pilots had to work up to those ships and titans. They begin their lives in a tiny newbie ship. It can take years to purchase/build then learn to fly something like a titan.
But mercenaries are given a warbarge because reasons. Then they require quite literally 0 SP to operate. I mean, I'll still use one. I'll just need to give up some of my 'willing suspension of disbelief' to do so.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6621
|
Posted - 2015.01.14 13:35:00 -
[7] - Quote
Another subsystem idea for you Rattati...
Surgical Nanite Storage
This bay primes each of your clone with highly specialized medical nanites. These nanites lie dormant in your clones' systems until they are activated by a teammate's nanite injector. By working in concert with the injector's nanites it increases your clone's overall fighting readiness upon revival.
Increases the amount of armor and shields you are given upon being needled by a teammate. 2% per level of upgrade, max of 10%.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6649
|
Posted - 2015.01.14 18:09:00 -
[8] - Quote
Kevall Longstride wrote:Post Kevall, I appreciate the detail you went through with that post, but I can't help but feel like this undermines a core concept of New Eden: you must build, buy, or steal everything you use. If DUST 514 isn't trying to be set in the New Eden universe then why the ONE UNIVERSE // ONE WAR tagline? Or should we just assume that Dust 514 and Eve Online are set in two separate universes that just happen to share a system or two.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6731
|
Posted - 2015.01.16 23:04:00 -
[9] - Quote
... Nanite poo...
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6747
|
Posted - 2015.01.18 09:14:00 -
[10] - Quote
Kevall Longstride wrote:You want the latter of the two to become easier? Buy more Aurum. BRB, taking out a second mortgage so we can have heavy weapon parity and pilot dropsuits.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
|
Ripley Riley
Incorruptibles
6761
|
Posted - 2015.01.19 18:35:00 -
[11] - Quote
Duke Noobiam wrote:2. Why would every single merc own a warbarge that is made to hold an attacking force of multiple mercs? Where are all the npc mercs? I know in Eve Online CCP stated that NPC ships are hidden from view because there are so many of them and they don't directly interact with pilots anyway. This explanation could be applied to DUST mercs as well. A mortal mercenary can't hold a candle to us so why even consider their existence.
Duke Noobiam wrote:3. The whole economy no longer makes sense. How can I own a capital ship but not be able to buy prototype suits all the time? This is a huge deal for me. If my merc, day 0, could steal/afford a captail ship why the **** is he doing piddly ass public contracts for 150 - 250k ISK? Why isn't he conquering entire planets?
Duke Noobiam wrote:4. Why not present these new game features in a manner that is consistent with the rest of the game? What I proposed (mercs own small modular ships that dock to war barges) fits nicely in the current game model and allows for all the new features that have been proposed. I believe that Rattati wants to have a wow-factor. Imagine one player talking to another player, "I'm playing this game where I'm an immortal space mercenary and you get this massive capital ship as your homebase." That could hook some people in trying the game more than, "Yeah, we get a spaceship or something. Anyway, it's got a couch I think."
Not that I support it, but that's what I think he wants.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6765
|
Posted - 2015.01.19 19:53:00 -
[12] - Quote
Balistyc Farshot wrote:Let me tell you I have spent plenty of time walking around my little room wishing I could change the channel on the TV or do something stupid yet interesting in my room. I have some serious doubts this will ever make it into DUST 514, but I had hoped that we might have a mini-game or two to distract us in our merc quarters. Something akin to CCG or maybe a battleship-like tabletop game. I mean, hell, even immortal space warlords like to play chess every now and again, right?
But this is probably the absolute bottom feature on Rattati's list-o-cool-stuff-DUST-needs.
Balistyc Farshot wrote:(I really like your posts Rip, you give it to them straight.) I try
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6785
|
Posted - 2015.01.21 13:29:00 -
[13] - Quote
MINA Longstrike wrote:Ripley Riley wrote:This is a huge deal for me. If my merc, day 0, could steal/afford a captail ship why the **** is he doing piddly ass public contracts for 150 - 250k ISK? Why isn't he conquering entire planets? ... Y'know that's kind of what you do in faction warfare and planetary conquest All by his lonesome? No, he's on a team with 15 other mercs in both cases.
I meant that if my mercenary was flying around in a capital ship why wasn't he conquering entire planets solo.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6812
|
Posted - 2015.01.21 21:38:00 -
[14] - Quote
Balistyc Farshot wrote:Rip, I hear your argument but I want my warbarge with a fully stocked bar and a wall sized TV playing naughty movies. Don't squash my dreams. I do want a warbarge, and I want nudie movies and a stripper pole. I just want the ship to be at least believably sized.
I'm picturing in my mind this hilarious seen where 32+ mercs' deathstar-sized warbarges are all crowding around a planet like fat piglets around a mama pig. It makes me laugh and groan at the absurdity of it.
I think it was Arkena who suggests that the warbarges be cruiser-sized. That makes perfect sense to me. That's still a large ship, by the way.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
|
|
|