|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
pegasis prime
BIG BAD W0LVES
1957
|
Posted - 2015.01.13 18:26:00 -
[1] - Quote
Breakin Stuff I k noticed erlyer when you were detailing the changes to the forge gun you missed one thing that I myself think should be returned . When I used to forge gun in chrome when you lined a tanks sweet spot up at the back you got 204% efficiency again shields and 214% efficiency against armour and that has been several decreased to 104% and 114% I think I'm not in game to check at the moment but that old 204% used to serve my breech forge guns well and I do think it should be returned both as a tanker and a forge gunner.
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
|
pegasis prime
BIG BAD W0LVES
1957
|
Posted - 2015.01.13 19:37:00 -
[2] - Quote
Breakin Stuff wrote:Toobar Zoobar wrote:pegasis prime wrote:Breakin Stuff I k noticed erlyer when you were detailing the changes to the forge gun you missed one thing that I myself think should be returned . When I used to forge gun in chrome when you lined a tanks sweet spot up at the back you got 204% efficiency again shields and 214% efficiency against armour and that has been several decreased to 104% and 114% I think I'm not in game to check at the moment but that old 204% used to serve my breech forge guns well and I do think it should be returned both as a tanker and a forge gunner. ...ahahahahahahahhahahahahahahahhahaaaaaaaaaaaaaaaaaahhhhh!!!! NO. weakspots still exist. current values for the weakspot don't need a buff.
Never said they were removed but severely nerfed as forges gave 204% and 214% as i stated but have little over 100% now that a big nerf . It's a dynamic I do believe need to be fixed as when im rolling my Gunnlogi (which is about 80% of the time these days) I am very aware of forge gunners getting shots on my weak spot this is a habit I form tanking in chrome now it dosent really do that muchbmore dammage whrn hit in the soft spot . If a forge gunner was abke to get to a good position behind ta tank they deserve the dammage bonus . Also inthought you might want to consifer this when tour giving input into the hav thread in the ideas forum.
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
|
pegasis prime
BIG BAD W0LVES
1957
|
Posted - 2015.01.13 20:01:00 -
[3] - Quote
True Adamance wrote:pegasis prime wrote:Breakin Stuff wrote:Toobar Zoobar wrote:pegasis prime wrote:Breakin Stuff I k noticed erlyer when you were detailing the changes to the forge gun you missed one thing that I myself think should be returned . When I used to forge gun in chrome when you lined a tanks sweet spot up at the back you got 204% efficiency again shields and 214% efficiency against armour and that has been several decreased to 104% and 114% I think I'm not in game to check at the moment but that old 204% used to serve my breech forge guns well and I do think it should be returned both as a tanker and a forge gunner. ...ahahahahahahahhahahahahahahahhahaaaaaaaaaaaaaaaaaahhhhh!!!! NO. weakspots still exist. current values for the weakspot don't need a buff. Never said they were removed but severely nerfed as forges gave 204% and 214% as i stated but have little over 100% now that a big nerf . It's a dynamic I do believe need to be fixed as when im rolling my Gunnlogi (which is about 80% of the time these days) I am very aware of forge gunners getting shots on my weak spot this is a habit I form tanking in chrome now it dosent really do that muchbmore dammage whrn hit in the soft spot . If a forge gunner was abke to get to a good position behind ta tank they deserve the dammage bonus . Also inthought you might want to consifer this when tour giving input into the hav thread in the ideas forum. It's certainly something worth consideration. On one hand it does in some way encourage AVers to attack the weaker rear armour on the other 204 and 214% respectively are very high bonuses for a game like Dust. I can certainly handle 1-2 hit kills but I doubt the rest of the community can.
The only forge that could get that 2 hit hill was the dcma breech forge gun . They removed the wiki in chrome . Although I stripped 6000 shields of off some poor dude sagi with my breech one game Jason person had just popped my Gunnlogi with his particle cannon so I went on the hunt and found some poor sagi pilot camping on the old manus peak it was hilariousI could feel his panic.
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
|
pegasis prime
BIG BAD W0LVES
1957
|
Posted - 2015.01.13 20:03:00 -
[4] - Quote
Spkr4theDead wrote:pegasis prime wrote:Breakin Stuff I k noticed erlyer when you were detailing the changes to the forge gun you missed one thing that I myself think should be returned . When I used to forge gun in chrome when you lined a tanks sweet spot up at the back you got 204% efficiency again shields and 214% efficiency against armour and that has been several decreased to 104% and 114% I think I'm not in game to check at the moment but that old 204% used to serve my breech forge guns well and I do think it should be returned both as a tanker and a forge gunner. The current multiplier is 167%. That's more than enough.
is that for shields or armour ? I genuinely don't notice whether avers are hitting my weak spot or not , that being said I notice it when it's a breech that's whacking me
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
|
|
|
|