| Author | 
        Thread Statistics | Show CCP posts - 4 post(s) | 
      
      
      
          
          xAckie 
          Ghost. Mob
  472
  
          
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        Posted - 2015.01.13 20:47:00 -
          [1] - Quote 
          
           
          Bitter vet. Regularly squads with 6. This shouldn't be allowed. 
  It should be 4 in pubs. 6 would make more sense of it was 24 v 24. We have known this forever. Implement it already. 
  Team deploy should be opened up for FW
 
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          xAckie 
          Ghost. Mob
  473
  
          
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        Posted - 2015.01.13 21:10:00 -
          [2] - Quote 
          
           
          Jadd Hatchen wrote:Vitantur Nothus wrote:It'd help Scotty in more ways than one.
  * Better matchmaking * Better fights * Better NPE * Fewer stomps * Fewer stompathons * Shorter queue times
  If drawbacks exist, do they outweigh the benefits?  I propose instead of reducing squad sizes, instead they increase the overall match sizes!!! Make the larger battles as they were always meant to be! But then they can't even fix the lag so no hope of that happening... =P Instead they need to have a way for up to 3 squads to group up together in a "platoon" and have the "platoon" deploy as one group to a match. Then no matchmaking is needed other than matching one full platoon vs another full platoon. There problem fixed!!!  
 
  They can't increase the sizes. That's the problem. It was supposed to be 24 v 24 | 
      
      
      
          
          xAckie 
          Ghost. Mob
  473
  
          
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        Posted - 2015.01.13 23:14:00 -
          [3] - Quote 
          
           
          Echo 1991 wrote:xAckie wrote:Jadd Hatchen wrote:Vitantur Nothus wrote:It'd help Scotty in more ways than one.
  * Better matchmaking * Better fights * Better NPE * Fewer stomps * Fewer stompathons * Shorter queue times
  If drawbacks exist, do they outweigh the benefits?  I propose instead of reducing squad sizes, instead they increase the overall match sizes!!! Make the larger battles as they were always meant to be! But then they can't even fix the lag so no hope of that happening... =P Instead they need to have a way for up to 3 squads to group up together in a "platoon" and have the "platoon" deploy as one group to a match. Then no matchmaking is needed other than matching one full platoon vs another full platoon. There problem fixed!!!  They can't increase the sizes. That's the problem. It was supposed to be 24 v 24  Yes they can, it would just put increased pressure on the server, we have all seen what happens with equipment spam. That would just make it worse.  
  I agree. They can't meaning it will break their game. Not that it is technically impossible. It was planned to be 24v24. 
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          xAckie 
          Ghost. Mob
  473
  
          
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        Posted - 2015.01.14 08:36:00 -
          [4] - Quote 
          
           
          CCP Rattati wrote:Thanks everyone, I have requested technical evaluation of the following features:
  1)Is it possible to seed Domination modes into the FW rotation
 
   
 
  Many of us don't like this game mode . Please let us untiick this option. | 
      
      
      
          
          xAckie 
          Ghost. Mob
  475
  
          
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        Posted - 2015.01.15 21:33:00 -
          [5] - Quote 
          
           
          Aidualc wrote:Public Squad 4 members... and Meta-Lock... will save Dust.
 
   
 
  I don't see how meta lock will work. It will divide the player base up further. and people will go to their starter fits and wreck with all their sp bonuses. 
  Meta lock (if I understand it right) is a poor substitute for tiercide. | 
      
      
      
          
          xAckie 
          Ghost. Mob
  475
  
          
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        Posted - 2015.01.15 23:22:00 -
          [6] - Quote 
          
           
          voidfaction wrote:xAckie wrote:Aidualc wrote:Public Squad 4 members... and Meta-Lock... will save Dust.
 
   I don't see how meta lock will work. It will divide the player base up further. and people will go to their starter fits and wreck with all their sp bonuses.  Meta lock (if I understand it right) is a poor substitute for tiercide.   Its a way to balance vs noobs. sure a vet with high SP has the advantage but they wont have the added advantage of a running full proto. so many say proto dont mean anything then why do so many squad up and run full proto now in pubs? If proto means nothing why are they not all running milit Stuff,,,,,..,,,  or proto gear i have been saving up for running pubs. I guess I just don't have the mindset to be a griefer or bully. I don't want to squash the new guy. I want a fair game.  
  I don't disagree with your view. But I still don't see how meta lock stops the division of a small player bse further and creates an artificial barrier when one isn't needed if tiercide is introduced. I am not entirely sure why this isn't being proposed rather than meta lock. | 
      
      
      
          
          xAckie 
          Ghost. Mob
  475
  
          
                | 
        Posted - 2015.01.16 19:18:00 -
          [7] - Quote 
          
           
          Aidualc wrote:xAckie wrote:Aidualc wrote:Public Squad 4 members... and Meta-Lock... will save Dust.
 
   I don't see how meta lock will work. It will divide the player base up further. and people will go to their starter fits and wreck with all their sp bonuses.  Meta lock (if I understand it right) is a poor substitute for tiercide.   It-¦s not Tiericide....  
  I know. 
  We are moving away from OP. sorry OP
  CCP has mooted metalock as a possibility to help balance pub games. Tiercide would improve the power creep situation and not stop those players not interested in FW or PC from using their gear as well as further cannibalise a small playerbase into more sub-sections. | 
      
      
      
          
          xAckie 
          Ghost. Mob
  475
  
          
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        Posted - 2015.01.16 19:22:00 -
          [8] - Quote 
          
           
          Aidualc wrote:voidfaction wrote: I guess I just don't have the mindset to be a griefer or bully. I don't want to squash the new guy. I want a fair game.
 
  FAIR GAME. Many Dust-Players think running proto in public match is a "right" because they played since closed or open beta... and got more that 50M SP... As voidfaction said... If you run a "basic" fit and basic weapon, you will have more bonuses that a noob player, and STILL ADVANTAGE...  But if you play with a Proto weapon and kill with 2-3 shots a militia player... you are not a "PRO", only a overpowered player vs. a casual - noob player..  
  With this view you are removing the point of an RPG: investing time into creating/ building a character - this is supposed to be a key difference to other FPS' 
  What is the point of unlocking stuff in this game if not to use it. | 
      
      
      
          
          xAckie 
          Ghost. Mob
  475
  
          
                | 
        Posted - 2015.01.16 21:33:00 -
          [9] - Quote 
          
           
          Aidualc wrote:xAckie wrote:Aidualc wrote:voidfaction wrote: I guess I just don't have the mindset to be a griefer or bully. I don't want to squash the new guy. I want a fair game.
 
  FAIR GAME. Many Dust-Players think running proto in public match is a "right" because they played since closed or open beta... and got more that 50M SP... As voidfaction said... If you run a "basic" fit and basic weapon, you will have more bonuses that a noob player, and STILL ADVANTAGE...  But if you play with a Proto weapon and kill with 2-3 shots a militia player... you are not a "PRO", only a overpowered player vs. a casual - noob player..  With this view you are removing the point of an RPG: investing time into creating/ building a character - this is supposed to be a key difference to other FPS'  What is the point of unlocking stuff in this game if not to use it.  You will use your proto gear in a PC or FW... or maybe in another "hard mode" game...  
  The majority of the player base don't and won't play these game modes. Why should the majority be restricted from using their hard earned gear?
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