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Thread Statistics | Show CCP posts - 4 post(s) |
Imp Smash
Molon Labe. General Tso's Alliance
514
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Posted - 2015.01.15 05:14:00 -
[1] - Quote
This is what y'all stickied? Seriously?
https://forums.dust514.com/default.aspx?g=posts&t=183512
smh. |
Imp Smash
Molon Labe. General Tso's Alliance
515
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Posted - 2015.01.15 06:59:00 -
[2] - Quote
Soraya Xel wrote:I think he stickied the one that was much closer to what had been proposed and discussed internally. That's why.
The one that (at the time of stickying) lacks a reason? OP posted a good point before yet forgot to put it into this thread's original post. Or the one which has a title that the Devs are hoping the community will get behind? <.<
It's lazy and when discussing such an important issue laziness will not do. |
Imp Smash
Molon Labe. General Tso's Alliance
516
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Posted - 2015.01.15 23:52:00 -
[3] - Quote
Vitantur Nothus wrote:Imp Smash wrote:Soraya Xel wrote:I think he stickied the one that was much closer to what had been proposed and discussed internally. That's why. The one that (at the time of stickying) lacks a reason? OP posted a good point before yet forgot to put it into this thread's original post. Or the one which has a title that the Devs are hoping the community will get behind? <.< It's lazy and when discussing such an important issue laziness will not do. Apologies for coming across as "lazy", Imp Smash; this certainly my intent. The OP of this thread lists some of the positive effects of reducing squad size. Explanation as to "why" can be found throughout the body of this thread, your thread, and a handful of other threads wherein the conversation has come up and reasons "why not" have proven elusive and/or underdeveloped. The original purpose of this thread was to pose to the community "why not?" in an attempt to better understand resistance to a change which would very likely benefit gameplay. The "why not" has been fleshed out a 'bit more, and it seems a compromise may be reached. I (for one) am thrilled at the prospect of seeing a decrease in pubstomps, but I'm equally excited at the thought of participating in a 8+ man squads for "gloves-off" FW battles.
You have, in other threads, made good points with solid explanation and argument. Why you would leave them out of the OP here is beyond me. That is my only comment on that.
As far as "why / why not" is concerned, I disagree with your assertion that "why not" has been underdeveloped. There are plenty of good reasons for "why" as well as "why not."
You know my stance -- just dropping squad size to 4 alone would be detrimental. Raising it in FW/PC to compensate (or better yet, dynamic squad sizing [possibly a mysnomer]) would make it acceptable.
Speaking purely in the realm of public contracts -- Ambush going down to 4 could do nothing but help. Dropping squad size in Dom/Skirm would, I think, be problematic. |
Imp Smash
Molon Labe. General Tso's Alliance
528
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Posted - 2015.01.18 00:15:00 -
[4] - Quote
Ratta mentioned that the CPM is vocally split on the topic.
And as we have seen in the forums the playerbase is split on the topic.
So I think we should consider the background of the players on each side of this debate. Specifically -- past experience with it.
Of the players who want smaller squad sizes in Ambush, Dom, and Skirm -- how many are older players who were around when we had smaller squad sizes. Of the players who want to keep squad sizes larger -- how many are newer players who have not had smaller squads?
I am willing to bet (and this is just wild speculation on my part -- I recognize this) that most of the people who would be ok with smaller squads (including among the CPM) are players who came after we had larger squads implemented all those years ago. I am also willing to bet the players who are NOT ok with smaller squads are players who were around when squad size was buffed.
I want to be clear -- I am not saying that (if the above guess were true) this would invalidate or validate anyone's opinion on the matter. There are some plenty fine arguments for both side of the debate that bear consideration. I am just curious as to how our collective past experiences affect our opinions on the matter as that may provide a clue as to a system that would the most people happy (or mostly happy.) |
Imp Smash
Molon Labe. General Tso's Alliance
530
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Posted - 2015.01.19 00:27:00 -
[5] - Quote
SirManBoy wrote:Tesfa Alem wrote:SirManBoy wrote:Kain Spero wrote:As far as I know at this point the CPM is no longer split on the issue of 4 man squads in pubs provided it enables 8 and 16 man squads in FW and PC. I feel that this is an acceptable, albeit imperfect proposition in the short-term, but the ideal long-term solution needs to include a way for 8 and 16-man units to play ambush and dom matches as well. But yes, no one is standing in the way of this, especially when it has the potential to finally give us an outlet for perpetual team deployments. It still doesn't make reducing squad size a horrible idea. Why should squad size be a trade off between game modes? I doubt there a magical formula that says "no unless you have only 4 players per squad in pubs then 8 or 16 cannot compute for any thing else?" Its crap CPM diplomacy, and bad representation of the Dust 514 playerbase when you want to stop god knows on how many people who have running together for years from doing so, for the sake of P (vomit) C. You really ought to traverse the various chat channels and tell people they ought to kick every 2 guys out of each squad right now, they'll have more fun if the stop running with their friends. If you think I am thrilled by this, then you are mistaken. However, this is the way the wind is blowing. Instead of obstructing the process, I plan on brokering the most equitable outcome I can for all interested parties.
The wind only blows as people perceive it. Reality and people's reactions to it are mitigated by their subjective experience.
The thing being proposed is almost word for word what I proposed when I first started this topic months ago after Ratta's mention of it on Podcast.
Only with the addition (that is vexing a lot of us) that all pubs get smaller squads. You know, some of us want to make some ISK. Maybe we don't want LP. So we play Amb, Skirm, and Dom. Some of us LIKE Dom and Amb. And we are going to have to kick friends out of squad.
If you want to broker a deal consider leaving at least ONE game mode where we gain ISK (not PC because most people aren't in PC) and can go in will more of our friends.
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