LAVALLOIS Nash
406
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Posted - 2015.01.11 19:26:00 -
[1] - Quote
iKILLu osborne wrote:
and that be the problem with bw it ruined solo'ist like myself being able to contribute (besides slaying)
Thats kind of the idea. It infuriates people who have been in squads their entire time to see someone able to make it without seeking out all the help they had to seek. They feel that you should either be in a squad taking orders, or you should be a non impact player on the fringes.
It does sort of make sense though. If you spend your entire life with training wheels on your bike, its pretty maddening to see someone new come along and jump onto a bike without training wheels and go. I dont agree at all with the mentality, but I can see where it comes from.
Middas Betancore wrote:I "think" the idea was to make ppl choose, death to omni-soldier 5000 etc
No u cannot haz all the links and pwn all the things while sitting in triage hives while the tank pops on yr minefield But with a bit of thought u can do a bit of each Or spread the roles out between ur sqd
If the idea was to make people choose, why can a Scout still run up to a Supply Depot and switch into a HMG? Why can an assault run up to a Supply Depot and switch to a dual swarm commando? Assaults, Commandos and Scouts can still drop equipment. They are still eating from my logi plate.
Also, friendly reminder, not everyone plays in squads. I dont need 5 other people to fight my fights for me. Im a complete player, not 1/6th of one.
Middas Betancore wrote:BW is awesome, requires tactical thought (not included)
At a STRETCH of compromise maybe sentinel frames can get 4/6/8?
It's a game that thrives on planning and teamwork, BW reinforces this idea
Not really, it takes away from tactical thought. Tactics is the ability to address rapidly changing situations in the battlefield and to anticipate results enough to plan for the unpredictable. In short, if you have a solid tactic, it holds up to even unknown threats.
Removing how much equipment I can drop AND locking me to one type of suit is not tactical. Tactical is an unexpected forgegun shot out of nowhere scaring off that ADS thats been buzzing the team for 5 minutes. Tactical is a enemy blaster tank rolling over mines as it gets ready to rip into the teams rear. Tactical is a dropship or LAV arriving into a combat zone, deploying supplies, and leaving like a bat out of hell. Tactics take preparation and planning.
What we have now is not tactical. Because I can only drop so much, the suit has to be expensive, and the same expensive or more expensive logi suit has to be frankensteined into other roles....what happens is the bare minimum. Put the uplinks in the safest, most likely to be trafficked areas, then either switch to my Chrion BPO (which most people cant do), or a grab a sniper and get as far from danger as I can. If the uplinks run out, ill go get a dropship and replace them. If they get destroyed, well, ill probably avoid taking personal losses if its a losing game and say its not my problem.
The OP is right, the intensity is not there anymore. If you like to farm numbers, this is a great time, as there are alot of militia suits coming out of fewer, more predictable points. If instead you have fun by trying to carry outmatched teams and beat the establishment, well, yeah its pretty boring now. The oppressive squad majority wins this round.
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