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One Eyed King
Land of the BIind
7061
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Posted - 2015.01.09 07:36:00 -
[31] - Quote
I used to think the same.
When they reduced the PG on knives and KinCats by 1, I thought it insane and not beneficial at all.
Then I started to play around with fits, and was doing things with proto knives I could never have done before fitting wise, precisely because I could max out my PG usage instead of being over by 1 or 2.
Pay attention to things you would like to fit but can't, and you might be surprised how close you are to actually getting it in a suit, and how that extra PG and CPU does wonders.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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JUDASisMYhomeboy
xCosmic Voidx
253
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Posted - 2015.01.09 07:37:00 -
[32] - Quote
Fitting optimization for plc is totally worth it. Other weapons not so much
"In a world gone mad,only a lunatic is truly insane"
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Iron Wolf Saber
Den of Swords
18227
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Posted - 2015.01.09 07:56:00 -
[33] - Quote
The core skills are very much up there in terms of must train along side damage + and hp + skills it is one of those things that makes that proto stomping suit that much immensely stronger over a new player. The same skill that allows a proto stomper to roll in a militia fit and wtf bbq new players still.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Jack McReady
DUST University Ivy League
1738
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Posted - 2015.01.09 08:30:00 -
[34] - Quote
one thing you have to keep in mind is that, unlike Eve Online, CPU and PG values are rounded at the end.
gallente assault with max skills has 91.875 available PG. it gets rounded up to 92 PG.
now the gist is, if you fit would require 92.4 PG then it will get rounded down to 92 PG and fit would be valid. if your fit would require 92.5 PG then it would get rounded up to 93 and would be invalid.
so it definately is worth to get the skills because rounding can potentially increase your available PG/CPU further, e.g.
Assault gk.0, anti heavy PLC derp Complex Light Damage Modifier Complex Light Damage Modifier Complex Light Damage Modifier Complex Ferroscale Plates Complex Ferroscale Plates Complex Ferroscale Plates Complex Armor Repairer Complex Armor Repairer Allotek Plasma Cannon Core Flaylock Pistol Core Locus Grenade Ishukone Nanohive
this fit is totally legit ingame and uses it uses 92.25 PG out of available 91.875, due to rounding it ends 92 out of 92.+
*EDIT* the only exception is minmatar assault, for some reason the values are not rounded correctly on the minmatar assault (see https://forums.dust514.com/default.aspx?g=posts&t=186049&find=unread) |
Bradric Banewolf
D3ATH CARD RUST415
661
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Posted - 2015.01.09 08:48:00 -
[35] - Quote
I'm honestly shocked you wrote this
Those skills can mean survival or death in more cases than I could care to count, literally! It might not seem like much, but all of that small work adds up trust me.
"Anybody order chaos?"
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Zindorak
Nyain Chan General Tso's Alliance
1605
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Posted - 2015.01.09 12:51:00 -
[36] - Quote
Miokai Zahou wrote:Your proposal is bad and you should feel bad.
Also.
No. Y so mean
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Zindorak
Nyain Chan General Tso's Alliance
1605
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Posted - 2015.01.09 12:55:00 -
[37] - Quote
Bethhy wrote:Your trying to quantify the time spent versus the actual number amount.
This isn't how DUST or EVE works...
CCP makes a suit with fitting limitations.. Then makes a skill tree.. So the 5-10-15% increases to base skills.
They then run a math algorithm that determines all the possible fits... They then review it via a spread sheet and check all the shield values, Armor values.. Dps outputs.. etc...
When you increases these passive skills... It allows you to push the very threshhold of how CCP has designed the games items and statistics for end content..
It has nothing to do with having huge numbers so you can feel you "Accomplished" something... It doesn't work like this in EVE either.
It is about getting to the max ability set in CCP's game of any suit and item that you use.
And the time has NEVER been quicker to get skillpoints and spec into things.... Open Beta didn't even allow you to earn skillpoints this quick. i didn't know this much thought has been put into the skill trees
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Breakin Stuff
Internal Error. Negative-Feedback
6240
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Posted - 2015.01.09 12:56:00 -
[38] - Quote
Zindorak wrote:Miokai Zahou wrote:Your proposal is bad and you should feel bad.
Also.
No. Y so mean This proposal is rather poorly considered.
Passive skill bonuses are the most potent advantage in the game and always has.
The reason for this is simple.
Everyone focuses on crap like BPOs, apex suits and prefits.
CCP is primarily making money selling SP. If the SP advantage becomes nil, they will have to find another way to monetize the game and very few of those ways will ever turn enough profit to keep the lights on for very long, or they will cater to pay to win turds who want to buy their victories with their paychecks.
And while boosters are neat, they are hardly necessary to put the screws into someone.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Zindorak
Nyain Chan General Tso's Alliance
1605
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Posted - 2015.01.09 12:58:00 -
[39] - Quote
Breakin Stuff wrote:Zindorak wrote:Miokai Zahou wrote:Your proposal is bad and you should feel bad.
Also.
No. Y so mean This proposal is rather poorly considered. Passive skill bonuses are the most potent advantage in the game and always has. The reason for this is simple. Everyone focuses on crap like BPOs, apex suits and prefits. CCP is primarily making money selling SP. If the SP advantage becomes nil, they will have to find another way to monetize the game and very few of those ways will ever turn enough profit to keep the lights on for very long, or they will cater to pay to win turds who want to buy their victories with their paychecks. And while boosters are neat, they are hardly necessary to put the screws into someone. Makes sense
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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pegasis prime
BIG BAD W0LVES
1953
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Posted - 2015.01.09 13:07:00 -
[40] - Quote
Each and every little passive bonus seems pretty small but when you say combine drop suit light weponry 5 sidearm operation 5 engendering and electronics 5 with your wepon of choice fitting bonus at 5 say rail rifle fitting optimisation as well as your side arm fitting operation 5 it really is quite a difference what you can fit combined all the bonuses actually work but if you look at it from a single bonus perspective then it dose seem pointless compair to when you take them all.into account .
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
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Flint Beastgood III
Carbon 7 Iron Oxide.
1257
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Posted - 2015.01.09 13:09:00 -
[41] - Quote
JUDASisMYhomeboy wrote:Fitting optimization for plc is totally worth it. Other weapons not so much
^This!
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2367
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Posted - 2015.01.09 13:13:00 -
[42] - Quote
Bethhy wrote:Your trying to quantify the time spent versus the actual number amount.
This isn't how DUST or EVE works...
CCP makes a suit with fitting limitations.. Then makes a skill tree.. So the 5-10-15% increases to base skills.
They then run a math algorithm that determines all the possible fits... They then review it via a spread sheet and check all the shield values, Armor values.. Dps outputs.. etc...
When you increases these passive skills... It allows you to push the very threshhold of how CCP has designed the games items and statistics for end content..
It has nothing to do with having huge numbers so you can feel you "Accomplished" something... It doesn't work like this in EVE either.
It is about getting to the max ability set in CCP's game of any suit and item that you use.
And the time has NEVER been quicker to get skillpoints and spec into things.... Open Beta didn't even allow you to earn skillpoints this quick. Closed Beta was faster, I remember getting nearly 100k SP per match at one point.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Bethhy
Ancient Exiles.
3019
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Posted - 2015.01.09 13:17:00 -
[43] - Quote
Iron Wolf Saber wrote:The core skills are very much up there in terms of must train along side damage + and hp + skills it is one of those things that makes that proto stomping suit that much immensely stronger over a new player. The same skill that allows a proto stomper to roll in a militia fit and wtf bbq new players still.
This is kinda telling half the story and using it to explain the entire story.
A New player in DUST, a few week old player is put up against a player that has been playing for 3 years.
It doesn't matter if you give that new player 100 million skill points and the entire fitting list of said proto player that WTF bbq's them...
It wouldn't change the results of said player getting WTF BBq'd by the player playing for 3 years.
The Average Graduate of the Battle Academy is shameful. What a player graduates with for knowledge of the game from battle academy should be something that is shameful to CCP Shanghai.
This is killing the game. Corporations are crying for recruits... But having to recruit these players who have no idea how the fundamental mechanics to the game even work then spending countless hours explaining instead of them going through an intuitive learning process first before put in general population. The Average corporation gives up in a week or two for recruiting these players. leaving them in a Solo dark galaxy for months sometimes...
MLT Items and the mentality around them RUIN the game. MLT Items where only meant for Battle academy.. Not be the Fit that is run in Majority everyday in DUST..... This ruins competitive matches and COMPLETELY ruins the concept of loosing aa suit each time you die.... Which in turn allows players not not even care about the outcome of a match or anything... Because they aren't invested into the win or the outcome.
MLT Items should not register a players skills. If I have Shields 5, Armor 5, and the rest of my core skills maxed.. It should not apply to a MLT Item.
I SHould NEED to buy a STD suit and STD items... which is 5-10k? Not only that but I perform better in matches.... and actually care about loosing something.. It would improve DUST's matches as a whole.
if MLT Items aren't registering skills? Create a MLT Only game mode... Where you can only use MLT Items on fits.... Reduce the rewards for the match... BAM... An awesome game mode for new players... And a new game mode for bitter vets to test out their actual DUST skills with no flares. |
Kaze Eyrou
Molon Labe. General Tso's Alliance
1669
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Posted - 2015.01.09 13:44:00 -
[44] - Quote
DeadlyAztec11 wrote:Dude, sometimes 1 PG or 1 CPU is all that stands between your suit being able to run a standard weapon, advanced weapon or a proto weapon. I have more than five fits where I'm using every single PG point I have.
You don't need to have CPU or Engineering to five, but three for both is pretty good. Biotics in my opinion are a must have for all suits because it will give you five percent more base movement speed, something that no other skill or module will give you.
I know that level four and five are expensive, but they are expensive because CCP is trying to make things challenging (and trying to get people to buy boosters). Making things cheaper would defeat the purpose. They took away base movement speed. I was corrected earlier on this; biotics passive now just effects base sprint speed, base stamina, and base stamina regen.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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DeadlyAztec11
Ostrakon Agency
6956
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Posted - 2015.01.09 13:46:00 -
[45] - Quote
Kaze Eyrou wrote:DeadlyAztec11 wrote:Dude, sometimes 1 PG or 1 CPU is all that stands between your suit being able to run a standard weapon, advanced weapon or a proto weapon. I have more than five fits where I'm using every single PG point I have.
You don't need to have CPU or Engineering to five, but three for both is pretty good. Biotics in my opinion are a must have for all suits because it will give you five percent more base movement speed, something that no other skill or module will give you.
I know that level four and five are expensive, but they are expensive because CCP is trying to make things challenging (and trying to get people to buy boosters). Making things cheaper would defeat the purpose. They took away base movement speed. I was corrected earlier on this; biotics passive now just effects base sprint speed, base stamina, and base stamina regen. Really?
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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lee corwood
Knights Of Ender RISE of LEGION
1107
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Posted - 2015.01.09 15:52:00 -
[46] - Quote
As a minlogi, those core skills were vital for me. It's amazing to be at a place where I can fit pretty much anything I want in my 4/4/4 slots. However, it's STUPID expensive, so I only run them in PC.
...or for people who are nice to me.
Knights of Ender Director
Logi 4 Life | Youtube Vids
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Sleepy Shadow
Qualified Scrub
221
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Posted - 2015.01.09 16:14:00 -
[47] - Quote
With the current weekly skill cap you can grind one level 5 in a week, with an Omega you can get both level 5GÇÖs in one week. I didnGÇÖt have such luxuryGǪ I had to save my SP for weeks to get the last level on both. Just saying, itGÇÖs not so bad : /
And they are definitely worth it. Any skill that helps you fit better stuff on your suit is worth it. When you only get them a level at the time it may not seem like youGÇÖre getting much but it adds up quickly.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. MAGIC!! Is the answer to all your questions
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Bri Bub
Eternal Beings General Tso's Alliance
116
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Posted - 2015.01.09 16:46:00 -
[48] - Quote
Bethhy wrote:...MLT Items and the mentality around them RUIN the game. MLT Items where only meant for Battle academy.. Not be the Fit that is run in Majority everyday in DUST..... This ruins competitive matches and COMPLETELY ruins the concept of loosing aa suit each time you die.... Which in turn allows players to not even care about the outcome of a match or anything in particular... Because they aren't invested into the win or the outcome.
MLT Items should not register a players skills. If I have Shields 5, Armor 5, and the rest of my core skills maxed.. It should not apply to a MLT Item.
I SHould NEED to buy a STD suit and STD items... which is 5-10k? For the entire Fit. Not just only that, but I perform better in matches.... and actually care about loosing something.. It would improve DUST's matches as a whole.
if MLT Items aren't registering skills? Create a MLT Only game mode... Where you can only use MLT Items on fits.... Reduce the rewards for the match... BAM... An awesome game mode for new players... And a new game mode for bitter vets to test out their actual DUST skills with no flares. In a thread where we are discussing squeezing every bit of CPU/PG efficiency out of our fittings, let's not forget that MLT gear uses a little more CPU/PG than its respective STD gear...
I like this idea of a MLT-only mode...
Be just and if you can't be just be arbitrary.
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PARKOUR PRACTIONER
G0DS AM0NG MEN General Tso's Alliance
2424
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Posted - 2015.01.09 17:18:00 -
[49] - Quote
Its very useful to get fitting op and cores maxed example. I have CPU to 4, explosives to 3 LW to 4, sidearm to 3. Start making this perfect fit fot PC, packed everything i needed on, and guess what?
TWO CPU OVER!
I already have 2 proto suits and 2 sidearm proto (soon to be 3 SCP) and 3 proto LW. Guess what all my extra SP is going into? Fitting op and cores.
I can hardly fit IshuKone Assault SMG on any of my proto suits.
Grinding time, now i enjoy the cap.
PSN Sil4ntChaozz/Protofits Silent Chaozz
Non-Cloak Lone Wolf Scout GLF Gk.0
2COM SH 2COM PD 2COM KC DSSG BSMG F/45
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Bright Cloud
Namtar Elite Gallente Federation
752
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Posted - 2015.01.09 17:21:00 -
[50] - Quote
OP is a tard.
Bright is the opposite of dark! Who would have thought of that?!
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Thor Odinson42
Molon Labe. General Tso's Alliance
5689
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Posted - 2015.01.09 19:16:00 -
[51] - Quote
Zindorak wrote:robin williams' ghost wrote:That last level 5 is so worth it in all your upgrades and it should take a while to complete, but once full you will see it is exactly the right amount to fit your suits perfectly. Increasing bonus to 7 percent would make getting level 5 pointless and why would you want that? So i can fit more on my suits I can't even fit all advanced on my Amarr Assault
If you have your ENG & ELEC, Light Weapon Op, Sidearm Op, Explosives Op, and all the individual weapon optimizations maxed you can fit much more than someone not as specialized.
This is a HUGE SP investment and one not many are willing to make, but I think that's a good thing. Especially with the ability to gain/earn SP is so much faster now.
Low payouts ensure that only the best are running decent gear.
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Nomed Deeps
416
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Posted - 2015.01.09 19:43:00 -
[52] - Quote
To the OP:
Please keep thinking this way so you'll be that much easier to take down when I run into you on the battlefield.
I cannot be bought, but I can be leased.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
390
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Posted - 2015.01.10 00:04:00 -
[53] - Quote
GǪA simple thread-title, for what turns out to be a GREAT thread subject, in my opinion.
I LOVE this game. LOVE IT, right down to the grind (for me 1-3/4 years now). But I have always had two painful dislikes. Bethhy's post does an excellent (kudos, Bethhy!!) of representing one of this dislikes.
Dust is not my standard fps/shooter---I understood that very early, and made me choice to stick with the game or to leave. But unfortunately I got that understanding from OUTSIDE resources. In a game as bizarre as Dust, I needed to get that understanding in BATTLE ACADEMY.
It's true that "militia" gear is supposed to be for "curious how this gun works" sampling/practice only. Yes, you can use them to supplement your suits when having casual fun with pals, but in the drop suits or vehicles you SP-build as a seasoned player, you 're supposed to have left most militia items behind (even my "economy" suits are 99% militia-free).
It's unfortunately true that new players who haven't learned this "militia mechanic" are at the mercy of, wellGǪ um,GǪ poor advice and tips from a significant portion of the population. "Get your __-Skill up to Lvl 5 right away", "Always sink max SP into the __-Skill; it will guarantee to help you"; "Core-__ Skills are the first and most important, boost them to Max"GǪ. are always wrong advice in Dust. They are only good strategies when YOU determine they need the SP, and WHEN you've figured out to boost them as part of YOUR merc character. That is not easy, and CCP intentionally created that challenge as one of the "Risk"-iest aspects of their game.
BATTLE ACADEMY is meant to make you aware of this, so you don't NEED to suffer the accidentally bad advice from well-meaning players---I feel sure that's the way Battle Academy was intended. But (even though I went through the Academy back when it had the super-high WP requirement to graduate), the Academy falls to really TRAIN and TEACH this.
Kind of embarrassingly for CCP, it wouldn't take much to make the Academy a great orientation/teaching device for new players. It only takes a full-screen pop-up of text that hogs the tv every time the player wants to open militia-market, fitting-screen, or skill-menu in the NeoCom. REAL text, explaining intent/use as well-written and thorough as our patch-notes try to be (not those scant help-notes we see in the NeoCom now,GǪyuck). The player should need to manually exit these text screens repeatedly while navigating the NeoCom, for as long as she's in Battle Academy phase (once you graduate from the Academy, these annoying screens should no longer pollute your menus). True novices will gladly read the screens if the text is really educational and saves lives/SP, (and players who don't like what's been explained to them can make their minds up earlier that the game is not to their liking).
I'm sorry that your SP was tossed away (BUCKETS of it). "Max to Lvl-5" is not wise advice to throw out there. I completed my pro to/advanced suits WITHOUT having to max more than one "core" skill-tier. This game is very bold, but very weird. It does not want players defining "success" only by earning the 'god-gun' like in other fps games, and it doesn't allow the formula that worked for one player to work anywhere as well for the player next the her.
As Year-3 commences, I hope Battle Academy gets a real reworking. A game that tries to rely on teamwork instead of firepower MUST educate us about its playing mechanic IN-game, not leave us so on our own and vulnerable.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Zindorak
Nyain Chan General Tso's Alliance
1608
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Posted - 2015.01.10 01:55:00 -
[54] - Quote
Thor Odinson42 wrote:Zindorak wrote:robin williams' ghost wrote:That last level 5 is so worth it in all your upgrades and it should take a while to complete, but once full you will see it is exactly the right amount to fit your suits perfectly. Increasing bonus to 7 percent would make getting level 5 pointless and why would you want that? So i can fit more on my suits I can't even fit all advanced on my Amarr Assault If you have your ENG & ELEC, Light Weapon Op, Sidearm Op, Explosives Op, and all the individual weapon optimizations maxed you can fit much more than someone not as specialized. This is a HUGE SP investment and one not many are willing to make, but I think that's a good thing. Especially with the ability to gain/earn SP is so much faster now. Oh i thought Electronics, core upgrades and engineering were the only way to get more cpu for other things
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
390
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Posted - 2015.01.10 03:42:00 -
[55] - Quote
GǪNo, Zindorak. There are a dozen ways to push-or-pull the Skill categories in order to make CPU or PG room for a module type you want to fit.
The solution players often jump on is "I will follow the advice of friends who tell me to sink SP into the Core CPU Increase Skill, so I can fit the Ice-creamer modules I want to use".
Much of the time it's as clear cut as "I must invest SP in Ice-cream operation skill" to lower the amount of CPU each ice-creamer module will suck from my suit.
Sometimes, it's "I can add SP to the Spoon-shine Skill--which reduces how much PG my Spoon-shiner modules eat up---thus allowing me to use 2 complex Spoon-shine modules instead of the 3 advanced Spoon-shine modules--which frees up one of my low-slots so I can fit a CPU module--thus finally increasing the cpu I need to fit the Ice-creamer module"
Dust is such a fantastic oddity, that it isn't wrong to spend ONE day each week (just one afternoon) NOT doing any fitting adjustments or purchases in the market, and just STUDY the Skill Tree in depth. Many of us might agree, it is NOT an easy tree to wrap you head around, so the suggestion of doing extra "homework" studying the Skill Tree isn't as goofy a suggestion as you may think. To be able to figure out the "Ice-creamer" solution I just made up, you have to spend time making friends with a pencil, paper, and the Skill Tree. Sometimes, sometimes, rethinking math CAN be fun.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Zindorak
Nyain Chan General Tso's Alliance
1611
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Posted - 2015.01.10 04:01:00 -
[56] - Quote
CELESTA AUNGM wrote:GǪNo, Zindorak. There are a dozen ways to push-or-pull the Skill categories in order to make CPU or PG room for a module type you want to fit. The solution players often jump on is "I will follow the advice of friends who tell me to sink SP into the Core CPU Increase Skill, so I can increase my suits cpu capacity and fit the Ice-creamer modules I want to use". Total SP costGǪ1 mill, 400K. Much of the time it's as clear cut as "I must invest SP in Ice-cream Operation Skill, to lower the amount of CPU each ice-creamer module will suck from my suit." Total SP costGǪ 777K Sometimes, it's "I can add SP to the Spoon-shine Skill--which reduces how much PG my Spoon-shiner modules eat up---thus allowing me to use 2 complex Spoon-shine modules instead of the 3 advanced Spoon-shine modules--which frees up one of my low-slots so I can fit a CPU module--thus finally increasing the cpu I need to fit the Ice-creamer module". Total SP costGǪ 560K Dust is such a fantastic oddity, that it isn't wrong to spend ONE day each week (just one afternoon) NOT doing any fitting adjustments or purchases in the market, and just STUDY the Skill Tree for interesting relationships. Many of us might agree, it is NOT an easy tree to wrap you head around, so the suggestion of doing extra "homework" studying the Skill Tree isn't as goofy a suggestion as you may think. To be able to figure out the "Ice-creamer" solution I just made up, you have to spend time making friends with a pencil, paper, and the Skill Tree. (And I was LOUSY at math in school ). Sometimes, sometimes, rethinking math CAN be fun, not listening to players (even Celesta) when they tell you "Level-5 on THIS" can be the wiser path,GǪ and Dust is a game that invites players to try being mad-geniuses who find a left-handed way to achieve their objectives. Those are some good ideas you gave me ima go study the skill tree when i go on next time
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Mejt0
Dead Man's Game RUST415
657
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Posted - 2015.01.10 07:36:00 -
[57] - Quote
The longer you're playing the more advanced gear you'll be using. The more advanced gear you'll be using the more pg/cpu you'll need.
New players should focus on modules/gun and suit. Core skills [pg/cpu] won't help if you don't have items to reach pg/cpu limit.
However if you wan't to get 100% out of your suit, you'll need them and they're very useful.
I have every core skill maxed, light/sidearm operation lv5, almost lv5 in ScR optimization etc. Every single pg/cpu helps to fit another complex module, better gun, better eqiupment.
Ps. With maxed skills i can fit my adv amarr assault with : most complex modules, adv eqiupment, core locus grenade, adv smg, Viziam ScR.
Loyal to State. Led by Tibus Heth.
Ready for sacrafise [like Admiral Yakiya Tobil-Toba].
Ps. I have 2 minmatar slaves
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Maken Tosch
DUST University Ivy League
10701
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Posted - 2015.01.10 07:46:00 -
[58] - Quote
Vulpes Dolosus wrote:DeadlyAztec11 wrote:Vulpes Dolosus wrote:While they are worth getting (at least to 4) I agree that they are WAY too high. They should be x3 MAX, which is still a decent investment. In Eve they're both x1 skills. EVE: Online is not free-to-play. Not with that attitude.
Assuming you can somehow gather 810 million ISK at least in under 14 days (21 days if you get the invite link).
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Texas Killionaire
Capital Acquisitions LLC Bad Intention
458
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Posted - 2015.01.10 08:06:00 -
[59] - Quote
That's why you're in Chan.
707
"The Mister Rogers of Dust" - nickmunson
FOR THE STATE
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Arkena Wyrnspire
Fatal Absolution
20767
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Posted - 2015.01.10 09:17:00 -
[60] - Quote
Once upon a time Electronics/Engineering 5 cost 300k SP.
Sometimes, one just has an overwhelming urge to throw a potato at someone.
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