MetalWolf-Cell
ROGUE RELICS VP Gaming Alliance
22
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Posted - 2015.01.07 16:29:00 -
[1] - Quote
I see HAV's should be powerful support platforms.
The reason I say this is because when you normally see tanks, They provide suppression and high dps shells. Infantry can take cover behind a tank as small arms fire bounce off their thick plating. Also, usually when someone sees a mammoth sized vehicle role into the battlefield, people tend to a) panic or b) focus all of their attention on said vehicle, leaving them vulnerable to infantry men.
They are also the strongest AV available if fitted correctly to do so, can provide artillery fire to blast large amounts of people in one area, while small turrets can catch people if not treading the field carefully, and just become a big ol' wall to block people from going in one direction
However like True and other vets say...They don't act like Tanks...more like a MAV.
Marauders in chromosome, were TANKS. Overpowered? a little bit, but they were tanks. very hard to take out, and with coordinated effort, could be destroyed. They cost a ton of ISK, and a lot of SP. if you lost these 3.5 mil tanks, a hole in your pocket you had. But with them gone, and now stuck with these tanks with odd mechanics, they Don't really behave like one.
The Gallente HAV has a large AR on top of it. Usually you see Rapid fire turrets on smaller, nimble vehicles that can provide constant DPS while remaining mobile. Most large vehicles have slow, High damaging shells that either scare the crap out of people on the end of it's muzzle, or surpress a particular area from advancing. Caldari vehicles sort of behave like tanks but even then, They just don't feel like a tank at all and more like a fast death machine.
HAV's in my opinion, should be sort of slow but very hard hitting. Having cannons to fire from a distance to warn people of their presence on the battlefield and be wary to come across it as it's secondary turrets can easily kill you. Be hard to destroy without coordinated tactics from AV or another tank, and depending on how it is fitted, either a glass cannon, or extremely tanky.
It's role on the battlefield I'm saying, could be a large supportive platform that can KILL with large shells. ANYTHING should have a potential to kill. If logic entails, a scout should only be Intel and very little killing and a logi should only heal and provide ammo and less of killing potential. But of course, they have a potential to be deadly as well, such as a HAV should kill as well.
But like I said, Vets and myself, should see the HAV with a role. Currently it's like CCP is confused on what it should be, which is understandable since Tanks like these are a little complex since they use to have multiple roles among the modules they had. But due to tiercide, they are pigeon holed into large dropsuits with large forge guns and AR's. I would like to see them as a very strong artillery support vehicle that can help punch a whole in organized defenses and cause chaos if left without counter attacks.
However, that is just my 0.02 ISK
DUST 514/LEGION
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