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Jacques Cayton II
Eternal Beings Dark Taboo
1322
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Posted - 2015.01.02 13:12:00 -
[1] - Quote
Caldari assault meets an Amarrian with a scr at 50m gets to cover charges rr fires 4 shots and dies from the 6 the amarr fires. Can we please fix either the scr profiency or give me a missile style rifle thing so my true caldari ways can be unleashed. Oh also why cant you put some low slots in high? So they dont stack damage mods.
We fight for the future of the State not our
personal goals
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DAAAA BEAST
Corrosive Synergy
457
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Posted - 2015.01.02 13:28:00 -
[2] - Quote
You are not supposed to engage versus an Amarr assault behind cover !
MY DUST 514 VIDEOS
Any ISK Donation helps ! :)
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Michael Arck
6096
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Posted - 2015.01.02 13:34:00 -
[3] - Quote
DAAAA BEAST wrote:You are not supposed to engage versus an Amarr assault behind cover !
Huh? An assault cannot engage an assault?
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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Ripley Riley
Incorruptibles
5985
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Posted - 2015.01.02 13:39:00 -
[4] - Quote
Michael Arck wrote:Huh? An assault cannot engage an assault? Not one wielding a weapon specifically designed to annihilate your race's tanking style. I don't run headlong into CR fire with my Amarr or Gallente fittings, Caldari shouldn't run headlong into ScR fire.
Minmatar assault is basically immune to damage so I can't comment. What's their weakness again? Warbarge strikes are the only thing I've found that can drop them and even then...
My advice to you, playa...
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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 13:40:00 -
[5] - Quote
Michael Arck wrote:DAAAA BEAST wrote:You are not supposed to engage versus an Amarr assault behind cover ! Huh? An assault cannot engage an assault? No. Intended.
-CeeCeePee
10100111001
Shield tanking is hard mode /period.
10100111001
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1325
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Posted - 2015.01.02 13:50:00 -
[6] - Quote
rails are proper caldari style.
You can use any hybrid, meaning blaster or rail. Or missiles.
It's all proper caldari style. In the same way rail, blaster and drone are all good for gallente.
Don't railguns do a little bit more kinetic damage than thermal in eve? hybrids just need to be fixed Give them both thermal and kinetic damage. Blasters do more thermal. rails do more kinetic no? Iirc they do at least with the tech 2 Ammos. Maybe I'm imagining that. Not sure. that way gal and cal both have a myriad of options as they should.
Idk why we aren't using the proper eve damage types/ammo types/resistances. Eve parity is essential for this games longevity.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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Jacques Cayton II
Eternal Beings Dark Taboo
1323
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Posted - 2015.01.02 14:12:00 -
[7] - Quote
Auris Lionesse wrote:rails are proper caldari style.
You can use any hybrid, meaning blaster or rail. Or missiles.
It's all proper caldari style. In the same way rail, blaster and drone are all good for gallente.
Don't railguns do a little bit more kinetic damage than thermal in eve? hybrids just need to be fixed Give them both thermal and kinetic damage. Blasters do more thermal. rails do more kinetic no? Iirc they do at least with the tech 2 Ammos. Maybe I'm imagining that. Not sure. that way gal and cal both have a myriad of options as they should.
Idk why we aren't using the proper eve damage types/ammo types/resistances. Eve parity is essential for this games longevity. due you even missile boat bro. Drake away swush
We fight for the future of the State not our
personal goals
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Jacques Cayton II
Eternal Beings Dark Taboo
1323
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Posted - 2015.01.02 14:13:00 -
[8] - Quote
DAAAA BEAST wrote:You are not supposed to engage versus an Amarr assault behind cover ! Ok so next time ill just stay their behind that one thing and die
We fight for the future of the State not our
personal goals
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Ku Shala
The Generals
1106
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Posted - 2015.01.02 14:56:00 -
[9] - Quote
doesnt help that with a modded controller the Scr can kill 1000ehp armor suit instantly
-¦a+ó a+ú-Æa+äla+ä (CK-0 Specialist)
Caldari Loyalist
Burst RR should fire like a charge sniper
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KING CHECKMATE
Opus Arcana Covert Intervention
6709
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Posted - 2015.01.02 15:01:00 -
[10] - Quote
Jacques Cayton II wrote:Caldari assault meets an Amarrian with a scr at 50m gets to cover charges rr fires 4 shots and dies from the 6 the amarr fires. Can we please fix either the scr profiency or give me a missile style rifle thing so my true caldari ways can be unleashed. Oh also why cant you put some low slots in high? So they dont stack damage mods.
I think RR's Do just fine Vs Armored Assaults.
The secret is, to use your superior strafing speed and hopefully not get hit by ALL SCR Shots OR, Out-range the SCR (Which RR's can do.).
I go 'With out-range' , and win 60% of the time, all the time.
Playing as : Calscout + Amarr Assault
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PARKOUR PRACTIONER
G0DS AM0NG MEN General Tso's Alliance
2360
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Posted - 2015.01.02 15:03:00 -
[11] - Quote
At 50mts your RR could melt the Amarr assault. Problem is, the second you pop out before you can fire you could have all your shields gone.
That's why Cal fight at range and on high ground. Just keep backing up i guess?
PSN Sil4ntChaozz/Protofits Silent Chaozz
SMGs & Pistole & Knife
Im Kawaii pajama wearing scout that wrecks
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MetalWolf-Cell
ROGUE RELICS VP Gaming Alliance
22
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Posted - 2015.01.02 15:06:00 -
[12] - Quote
KING CHECKMATE wrote:Jacques Cayton II wrote:Caldari assault meets an Amarrian with a scr at 50m gets to cover charges rr fires 4 shots and dies from the 6 the amarr fires. Can we please fix either the scr profiency or give me a missile style rifle thing so my true caldari ways can be unleashed. Oh also why cant you put some low slots in high? So they dont stack damage mods. I think RR's Do just fine Vs Armored Assaults. The secret is, to use your superior strafing speed and hopefully not get hit by ALL SCR Shots OR, Out-range the SCR (Which RR's can do.). I go 'With out-range' , and win 60% of the time, all the time.
Same here.
I just usually Out range them, or avoid them until I am in position to win against them. Other than that, I will never engage a scrambler since one shot = shield death
Out ranging however, is mostly the go to option.
DUST 514/LEGION
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Nocturnal Soul
Primordial Threat
4925
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Posted - 2015.01.02 15:13:00 -
[13] - Quote
Ha!
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 15:13:00 -
[14] - Quote
KING CHECKMATE wrote:Jacques Cayton II wrote:Caldari assault meets an Amarrian with a scr at 50m gets to cover charges rr fires 4 shots and dies from the 6 the amarr fires. Can we please fix either the scr profiency or give me a missile style rifle thing so my true caldari ways can be unleashed. Oh also why cant you put some low slots in high? So they dont stack damage mods. I think RR's Do just fine Vs Armored Assaults. The secret is, to use your superior strafing speed and hopefully not get hit by ALL SCR Shots OR, Out-range the SCR (Which RR's can do.). I go 'With out-range' , and win 60% of the time, all the time. ScR has 100% efficiency at 70-75m range, hence you cannot out-range it. Plus your TTK is high if it's brick tanked and and/or it has a high hp/s.
Though I do agree, range fights againts Amarr assaults are quite balanced.
10100111001
Shield tanking is hard mode /period.
10100111001
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Bahirae Serugiusu
Vendetta Reactionary Force
440
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Posted - 2015.01.02 15:52:00 -
[15] - Quote
Jacques Cayton II wrote:Caldari assault meets an Amarrian with a scr at 50m gets to cover charges rr fires 4 shots and dies from the 6 the amarr fires. Can we please fix either the scr profiency or give me a missile style rifle thing so my true caldari ways can be unleashed. Oh also why cant you put some low slots in high? So they dont stack damage mods. Try a Caldari Sentinel vs a drunk with a Laser Rifle. You will die before you even have a chance to move
The State will always survive.
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KING CHECKMATE
Opus Arcana Covert Intervention
6710
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Posted - 2015.01.02 16:00:00 -
[16] - Quote
Cavani1EE7 wrote: ScR has 100% efficiency at 70-75m range, hence you cannot out-range it. Plus your TTK is high if it's brick tanked and and/or it has a high hp/s.
Though I do agree, range fights againts Amarr assaults are quite balanced.
1st: The RR is a lot more precise at longer ranges than the SCR. Doesnt matter how much range your weapon has if you are missing half he shots. 2nd:Effective Range =/= Optimal Range. Check on the Optimal and Efficient range of Rail Rifles and then tell me i cannot out-range a SCR rifle.
I would know, i use both.
Playing as : Calscout + Amarr Assault
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Atiim
Titans of Phoenix
14787
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Posted - 2015.01.02 16:15:00 -
[17] - Quote
Ripley Riley wrote:Not one wielding a weapon specifically designed to annihilate your race's tanking style. I don't run headlong into CR fire with my Amarr or Gallente fittings, Caldari shouldn't run headlong into ScR fire.
You didn't even read the OP, he wasn't "running into fire" anywhere.
But given how the Amarr & Gallente can stack enough eHP to negate the CR's TTK difference (in comparison to a Caldari Assault) it wouldn't make much of difference from running into any other weapon.
---
KING CHECKMATE wrote: 1st: The RR is a lot more precise at longer ranges than the SCR. Doesnt matter how much range your weapon has if you are missing half he shots. 2nd:Effective Range =/= Optimal Range. Check on the Optimal and Efficient range of Rail Rifles and then tell me i cannot out-range a SCR rifle.
I would know, i use both.
It's more precise, but the recoil means that unless you make every shot (and even then), you'd have to stop firing before you actually kill the Amarr Assault, forcing you to start from scratch because it'll just lay down a bunch of Triage Hives.
Weapon Ranges:
- Rail Rifle: 75m
- Scrambler Rifle: 76m
The 1st Matari Commando
-HAND
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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 16:16:00 -
[18] - Quote
KING CHECKMATE wrote:Cavani1EE7 wrote: ScR has 100% efficiency at 70-75m range, hence you cannot out-range it. Plus your TTK is high if it's brick tanked and and/or it has a high hp/s.
Though I do agree, range fights againts Amarr assaults are quite balanced.
1st: The RR is a lot more precise at longer ranges than the SCR. Doesnt matter how much range your weapon has if you are missing half he shots. 2nd:Effective Range =/= Optimal Range. Check on the Optimal and Efficient range of Rail Rifles and then tell me i cannot out-range a SCR rifle. I would know, i use both. 1) The RR has kick and you won't be able to deal 1000 hp damage until the time it starts kicking like a mule, plus step your aim up if you miss half shots with a ScR (unless you have off AA of course)
2) RR effective range: 100m - ScR effective range: 96m It doesn't say it in protofits.com but by logic since there's only a 4m difference of effective ranges, they proportionally have about the same optimal range.
You cannot out-range a ScR rifle, and if the amarr assault doesn't get in a cover by the time you kill him, he sucks.
10100111001
Shield tanking is hard mode /period.
10100111001
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sir RAVEN WING
Kaalmayoti Warzone Control
2256
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Posted - 2015.01.02 16:25:00 -
[19] - Quote
How they bend to hit the target gets to me.
Fired a ScR near a guy's foot. +50 came onto my screen.
The Rail Rifle is actually pretty balanced as it is now, but is beaten by all the other unbalanced weapons. ACR burns shields like they are nothing, ScR melts everything for some reason, AR just eats up armour almost as fast as shields.
Kill Death Ratio is an invalid metric and thus should not be used to determine skill.
Stabby Stabber.
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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 16:29:00 -
[20] - Quote
sir RAVEN WING wrote:How they bend to hit the target gets to me.
Fired a ScR near a guy's foot. +50 came onto my screen.
The Rail Rifle is actually pretty balanced as it is now, but is beaten by all the other unbalanced weapons. ACR burns shields like they are nothing, ScR melts everything for some reason, AR just eats up armour almost as fast as shields. I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason
10100111001
Shield tanking is hard mode /period.
10100111001
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sir RAVEN WING
Kaalmayoti Warzone Control
2259
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Posted - 2015.01.02 16:33:00 -
[21] - Quote
Cavani1EE7 wrote:I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason ^ This. My armour stripping weapon does less damage to armour than a shield stripping weapon.
Kill Death Ratio is an invalid metric and thus should not be used to determine skill.
Stabby Stabber.
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Buwaro Draemon
WarRavens Capital Punishment.
545
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Posted - 2015.01.02 16:43:00 -
[22] - Quote
I'm just waiting for Ydubs to come here and suugest a profile change to Laser weaponry even tgo Rattati said no. Or pleed for a nerf to laser weapons.
Changes to Damage mods!
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Nocturnal Soul
Primordial Threat
4927
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Posted - 2015.01.02 16:46:00 -
[23] - Quote
Buwaro Draemon wrote:I'm just waiting for Ydubs to come here and suugest a profile change to Laser weaponry even tgo Rattati said no. Or pleed for a nerf to laser weapons. Yup right along with a nerf to all minmatar weapons while we're at it.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Bahirae Serugiusu
Vendetta Reactionary Force
441
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Posted - 2015.01.02 16:46:00 -
[24] - Quote
sir RAVEN WING wrote:Cavani1EE7 wrote:I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason ^ This. My armour stripping weapon does less damage to armour than a shield stripping weapon. I can barely get a Amarr Sentinel to half armor even though I pumped an entire clip from a ARR into his back from a Cal Commando
The State will always survive.
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sir RAVEN WING
Kaalmayoti Warzone Control
2259
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Posted - 2015.01.02 16:58:00 -
[25] - Quote
Bahirae Serugiusu wrote:sir RAVEN WING wrote:Cavani1EE7 wrote:I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason ^ This. My armour stripping weapon does less damage to armour than a shield stripping weapon. I can barely get a Amarr Sentinel to half armor even though I pumped an entire clip from a ARR into his back from a Cal Commando My Calmando = Six Kin ACR + Ishokone ARR. Works pretty good.
Kill Death Ratio is an invalid metric and thus should not be used to determine skill.
Stabby Stabber.
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Henrietta Unknown
Kaalmayoti Warzone Control
701
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Posted - 2015.01.02 17:12:00 -
[26] - Quote
Bahirae Serugiusu wrote:sir RAVEN WING wrote:Cavani1EE7 wrote:I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason ^ This. My armour stripping weapon does less damage to armour than a shield stripping weapon. I can barely get a Amarr Sentinel to half armor even though I pumped an entire clip from a ARR into his back from a Cal Commando But aren't Sentinels usually brick-tanked and thus have high TTK with all rifles anyway?
Regardless, the Caldari Assault can only excel against Gallente Assaults at this point, and that's only if the GalAss is caught in open ranges (and who would be dumb to do that?).
An mk.0 assault ignores the RR with its shield resistances and the CR works mighty fine against shields.
An ak.0 assault has similar ranges and optimals to both RR variants and has a weapon that evidently overperforms at anhilating shield suits, but CalAssaults especially (Min Assaults can strafe to avoid some fire - the CalAss is too slow to do the same).
Please buff my Magsex. It doesn't hit hard enough...
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All Gucci
T.H.I.R.D R.O.C.K
23
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Posted - 2015.01.02 18:12:00 -
[27] - Quote
Atiim wrote:Ripley Riley wrote:Not one wielding a weapon specifically designed to annihilate your race's tanking style. I don't run headlong into CR fire with my Amarr or Gallente fittings, Caldari shouldn't run headlong into ScR fire.
You didn't even read the OP, he wasn't "running into fire" anywhere. But given how the Amarr & Gallente can stack enough eHP to negate the CR's TTK difference (in comparison to a Caldari Assault) it wouldn't make much of difference from running into any other weapon. --- KING CHECKMATE wrote: 1st: The RR is a lot more precise at longer ranges than the SCR. Doesnt matter how much range your weapon has if you are missing half he shots. 2nd:Effective Range =/= Optimal Range. Check on the Optimal and Efficient range of Rail Rifles and then tell me i cannot out-range a SCR rifle.
I would know, i use both.
It's more precise, but the recoil means that unless you make every shot (and even then), you'd have to stop firing before you actually kill the Amarr Assault, forcing you to start from scratch because it'll just lay down a bunch of Triage Hives. Weapon Ranges:
- Rail Rifle: 75m
- Scrambler Rifle: 76m
Lol I laugh at all your generalized statements, its as if every amarr suit you run into has 1000 ehp tripple damgae moded prof 5 viziam and triage hives with no speed or movement penalty . I have no skills outside of ScR operation and amarr assault lvl 5 I kill a majority of these scary ako you keep complaining about with my basic scrambler lol there aren't that many people that are good with it to be an issue.... even though there isnt one
Emperor Gucci
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NextDark Knight
Molon Labe. General Tso's Alliance
781
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Posted - 2015.01.02 18:17:00 -
[28] - Quote
sir RAVEN WING wrote:Bahirae Serugiusu wrote:sir RAVEN WING wrote:Cavani1EE7 wrote:I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason ^ This. My armour stripping weapon does less damage to armour than a shield stripping weapon. I can barely get a Amarr Sentinel to half armor even though I pumped an entire clip from a ARR into his back from a Cal Commando My Calmando = Six Kin ACR + Ishokone ARR. Works pretty good.
Interesting, I run my Calmado with V Laser Riffle and Proto RR. Get most of the kills with the Viziam instead of the RR.
Everyone thinks that the RR is balanced I find it way under powered compaired to the other weapons. It's a armor killing weapon but I have better results using a shield based weapon? Doesn't make sense to me but whatever I always been in the 1% here.
Over 60+ Million SP and full proto in all Caldari Suits. Dust just won't die on PS3/Xbox. Dustin since 6/29/2012
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sir RAVEN WING
Kaalmayoti Warzone Control
2260
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Posted - 2015.01.02 18:44:00 -
[29] - Quote
NextDark Knight wrote:sir RAVEN WING wrote:Bahirae Serugiusu wrote:sir RAVEN WING wrote:Cavani1EE7 wrote:I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason ^ This. My armour stripping weapon does less damage to armour than a shield stripping weapon. I can barely get a Amarr Sentinel to half armor even though I pumped an entire clip from a ARR into his back from a Cal Commando My Calmando = Six Kin ACR + Ishokone ARR. Works pretty good. Interesting, I run my Calmado with V Laser Riffle and Proto RR. Get most of the kills with the Viziam instead of the RR. Everyone thinks that the RR is balanced I find it way under powered compaired to the other weapons. It's a armor killing weapon but I have better results using a shield based weapon? Doesn't make sense to me but whatever I always been in the 1% here. @Gucci No, an ADV medium frame with an ADV is also overpowered.
You basically don't want the ScR nerfed.
@Knight It's balanced, the others are not.
Kill Death Ratio is an invalid metric and thus should not be used to determine skill.
Stabby Stabber.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
3282
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Posted - 2015.01.02 18:59:00 -
[30] - Quote
Amarr assault is literally the anti shield, and wrecks everything short of a sentinel with armor.
PS: Solution is not to use a rail rifle. Use a TAR or BrAR or BuAR, they are the best weapons in the game RN.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Henrietta Unknown
Kaalmayoti Warzone Control
701
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Posted - 2015.01.02 19:24:00 -
[31] - Quote
Gah! We're punished for using racial weaponry!
And when the next nerf hits Laser and Projectile weaponry, those assaults will want to run AR's to stay on par with Gal Assaults?
Please buff my Magsex. It doesn't hit hard enough...
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KING CHECKMATE
Opus Arcana Covert Intervention
6714
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Posted - 2015.01.02 21:21:00 -
[32] - Quote
Atiim wrote:It's more precise, but the recoil means that unless you make every shot (and even then), you'd have to stop firing before you actually kill the Amarr Assault, forcing you to start from scratch because it'll just lay down a bunch of Triage Hives. Weapon Ranges:
- Rail Rifle: 75m
- Scrambler Rifle: 76m
Funny, because i use both weapons and i struggle to Kill stuff at longer ranges with the SCR. (i use it more like a Med range Weapon)
The RR has a LOT of kick, but kick/recoil are not equal to Accuracy. If you can deal with the kick ,the accuracy is almost perfect. In fact, i think of the RR as an Assault Sniper rifle.
Of course, i agree. At Lesser ranges ( 1m - 55m) Winning is harder against a Scrambler rifle (unless you use Regs+Energizers/rechargers and have COVER {Which is the way of the caldari, as opposed to the TAnk everything of the Amarr})
At longer ranges i've gone against Ak.0 assaults with my C/1 Series and ADV RR and win...pretty easily...
But well. Maybe i get lucky.....
Playing as : Calscout + Amarr Assault
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