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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 13:40:00 -
[1] - Quote
Michael Arck wrote:DAAAA BEAST wrote:You are not supposed to engage versus an Amarr assault behind cover ! Huh? An assault cannot engage an assault? No. Intended.
-CeeCeePee
10100111001
Shield tanking is hard mode /period.
10100111001
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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 15:13:00 -
[2] - Quote
KING CHECKMATE wrote:Jacques Cayton II wrote:Caldari assault meets an Amarrian with a scr at 50m gets to cover charges rr fires 4 shots and dies from the 6 the amarr fires. Can we please fix either the scr profiency or give me a missile style rifle thing so my true caldari ways can be unleashed. Oh also why cant you put some low slots in high? So they dont stack damage mods. I think RR's Do just fine Vs Armored Assaults. The secret is, to use your superior strafing speed and hopefully not get hit by ALL SCR Shots OR, Out-range the SCR (Which RR's can do.). I go 'With out-range' , and win 60% of the time, all the time. ScR has 100% efficiency at 70-75m range, hence you cannot out-range it. Plus your TTK is high if it's brick tanked and and/or it has a high hp/s.
Though I do agree, range fights againts Amarr assaults are quite balanced.
10100111001
Shield tanking is hard mode /period.
10100111001
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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 16:16:00 -
[3] - Quote
KING CHECKMATE wrote:Cavani1EE7 wrote: ScR has 100% efficiency at 70-75m range, hence you cannot out-range it. Plus your TTK is high if it's brick tanked and and/or it has a high hp/s.
Though I do agree, range fights againts Amarr assaults are quite balanced.
1st: The RR is a lot more precise at longer ranges than the SCR. Doesnt matter how much range your weapon has if you are missing half he shots. 2nd:Effective Range =/= Optimal Range. Check on the Optimal and Efficient range of Rail Rifles and then tell me i cannot out-range a SCR rifle. I would know, i use both. 1) The RR has kick and you won't be able to deal 1000 hp damage until the time it starts kicking like a mule, plus step your aim up if you miss half shots with a ScR (unless you have off AA of course)
2) RR effective range: 100m - ScR effective range: 96m It doesn't say it in protofits.com but by logic since there's only a 4m difference of effective ranges, they proportionally have about the same optimal range.
You cannot out-range a ScR rifle, and if the amarr assault doesn't get in a cover by the time you kill him, he sucks.
10100111001
Shield tanking is hard mode /period.
10100111001
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Cavani1EE7
Murphys-Law
773
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Posted - 2015.01.02 16:29:00 -
[4] - Quote
sir RAVEN WING wrote:How they bend to hit the target gets to me.
Fired a ScR near a guy's foot. +50 came onto my screen.
The Rail Rifle is actually pretty balanced as it is now, but is beaten by all the other unbalanced weapons. ACR burns shields like they are nothing, ScR melts everything for some reason, AR just eats up armour almost as fast as shields. I've been getting easier kills againts armor tankers with the black eagle AR than with a proto ARR for some reason
10100111001
Shield tanking is hard mode /period.
10100111001
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