|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DeadlyAztec11
Ostrakon Agency
6647
|
Posted - 2014.12.30 05:02:00 -
[1] - Quote
Right now everything is too high damage and things happen too fast for both AV players and vehicle players. Right now vehicles tend to destroy infantry really fast yet conversely they tend to get ripped apart by AV really fast. I think this cycle happens too fast. It causes vehicles to play in a far too cowardly way where they try to kill as many infantry players as fast aspossible before AV show up and they make a run to the red line.
I think that vehicle HP should go up(way up!), AV damage should go down, Vehicle acceleration should be turned down, and turret speed should be decreased by a fair amount(HAV).
I say this because vehicles should be able to last on the battlefield for more than half a minute yet they shouldn't just kill the entire enemy team by themselves either. These changes would ensure that Tanks and Assault Dropships can be a constantly pressing force rather than the glass cannons they are now.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6661
|
Posted - 2014.12.30 13:16:00 -
[2] - Quote
Sir Dukey wrote:DeadlyAztec11 wrote:Right now everything is too high damage and things happen too fast for both AV players and vehicle players. Right now vehicles tend to destroy infantry really fast yet conversely they tend to get ripped apart by AV really fast. I think this cycle happens too fast. It causes vehicles to play in a far too cowardly way where they try to kill as many infantry players as fast aspossible before AV show up and they make a run to the red line.
I think that vehicle HP should go up(way up!), AV damage should go down, Vehicle acceleration should be turned down, and turret speed should be decreased by a fair amount(HAV).
I say this because vehicles should be able to last on the battlefield for more than half a minute yet they shouldn't just kill the entire enemy team by themselves either. These changes would ensure that Tanks and Assault Dropships can be a constantly pressing force rather than the glass cannons they are now. Vehicles do not destroy infantry fast at all. You can literally sit there all day and you'd probably run out of ammo on your blaster before you kill anything. Vehicle turrets are bad at killing infantry, small and large. I can honestly say that is wrong as I have seen many HAV's simply come up to me and shoot me down very fast.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6666
|
Posted - 2014.12.30 17:21:00 -
[3] - Quote
Spkr4theDead, you totally and completely missed my point. My point is that Vehicles currently posses a high threat, but are in turn countered by a high threat. The result is that either vehicles are ridiculously powerful or ridiculously terrible. Everything should be more moderate.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6666
|
Posted - 2014.12.30 17:40:00 -
[4] - Quote
KING CHECKMATE wrote:DeadlyAztec11 wrote: I think that vehicle HP should go up(way up!), AV damage should go down, Vehicle acceleration should be turned down, and turret speed should be decreased by a fair amount(HAV).
You idea buffs vehicles and im agains it: Reasoning: + EHP , - AV damage - Vehicle speed = Longer AV vs Vehicle battlesLonger battles in a game where every single weapon can roast you in unde r 2 seconds.AV will start getting killed abnormally fast by Regular Infantry while not even being able to down a vehicle fast enough to make it worth a whileWill think taking on a vehicle takes way too long , in he meanwhile hey could have killed 15 infantry...They change to infantry. Vehicles will have no one to counter them. And the Commando suddenly becomes relevant.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6674
|
Posted - 2014.12.30 21:20:00 -
[5] - Quote
Spkr4theDead wrote: I think you're delusional. And go through my history? You're psychotic. That's what a deranged ex does. Please leave me alone.
^Is proven severely wrong in every way possible. Proceeds to claim that the opposing side is mentally incapable
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6910
|
Posted - 2015.01.07 22:13:00 -
[6] - Quote
Bump of knowledge.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6924
|
Posted - 2015.01.08 11:42:00 -
[7] - Quote
Ydubbs81 RND wrote:You guys have to remember that it is proto AV hitting STD tanks. If and when CCP releases adv and proto (god forbid) tanks, infantry will have problems. Imagine having one more high or low slot?? Imagine having two more for proto???
Not to mention that it requires more than one AV to destroy a tank. If you get solo'ed by one guy with swarms, then you should reevaluate your tanking. There will never be advanced or proto tanks, only tier one, two and three.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6929
|
Posted - 2015.01.08 20:19:00 -
[8] - Quote
True Adamance wrote:Spkr4theDead wrote: I look out for vehicles and pilots. Why should I care about infantry? I prefer to be a pilot, I want it to be my only roll, but it's just not really worth it to have level 5 in everything right now.
Again, why should I care about infantry?
You need to in order to be able to balance Tanks. Reason! How I've missed your logic.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
|
|
|