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al nize mk2
No Skillz inc.
234
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Posted - 2014.12.29 12:38:00 -
[1] - Quote
I'm sure there's an obvious answer to this one (and that it applies to the 0/15 stats as well) but how are players doing this? I notice it a lot and it seems like way to many points for simply hacks and uplinks.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
No Skillz inc.
234
|
Posted - 2014.12.29 13:14:00 -
[2] - Quote
Monkey MAC wrote:Well it depends look at the warpoint break down.
+50 Kill +25 Assist
+60 Revive +25 Triage +30 Guardian
+25 Team Spawn +10 Resupply +15 Intel Assist
+100 Hack Terminal +50/25/12 Hack Terminal Assist +50 Hack Installation +25/12 Hack Installation Assist
(Modifiers) Point Defense Commision (10% of all actions within 200m of a point you hold - I think, may be wrong) Squad Lead Commision (20% of all actions within 50m of your designated command - not sure of range) Squad Commision (20% of all actions within 50m of a command given to you - as above unsure of range) Transport Commision (10% of all actions by someone who travelled at least 100m (relative) for 1 min after they leave your craft)
Now the war point distribution for roles I'll get to soon, but a triage logi, who is part of a squad, defending a point with a heavy is going to get a very large number of warpoints, then he is also going to get a 30% Commision from squad orders and defense commissions, it will al stack up very quickly. This is why you see people topping up the leader board without a single kill.
As for the distribution, I don't think that support roles or hacking is awarded too many points, but there aren't enough ways for slayers/offense oriented roles to eatn their points. You need more bonuses for the less WP arwarding roles, like . . . . . SUPPRESION COVERING FIRE SAVIOUR ESCORT
and so forth.
Fantastic list thank you.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
No Skillz inc.
234
|
Posted - 2014.12.29 13:16:00 -
[3] - Quote
Arkena Wyrnspire wrote:
Anyway, @OP, that's entirely reasonable for a dedicated logistics. I've done this myself and seen squadmates do it several times. Sometimes it might be boosting, though, if you never see that person on the field and they get obscene WP totals.
Well looking at the breakdown just now I can see how the WP can build up - but it's interesting what you say about boosting because sometimes I swear I haven't even noticed the player/s in question on the field and often the top of each team will feature a zero/zero with massive WP.
But I'm open minded and recently I've noticed a fair amount of very team-oriented logi's doing the business.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
No Skillz inc.
234
|
Posted - 2014.12.29 15:08:00 -
[4] - Quote
Monkey MAC wrote:
You also have to consider AVer's who get +25 LAV Damage +50 LAV Destruction
+50 NDS Damage +70 NDS Destruction
+75 HAV Damage +150 HAV Destruction
+30 Vehicle Kill Assist +25 Installation Kill Assist +100 Turret Installation Destruction +50 Support Installation Destruction
Like I said the only roles that don't get a varied array of WP awards for their jobs are slayers/offensove orientated players and snipers, who both pretty much only earn WP through kills and assists.
A possible way around this is to allow Snipers to 'spot' targets, which shows them up on tacnet so long as the sniper has a visual on them, give snipers additional bonuses for kills on flankers, high value targets and a greater bonus for assists that turn the tide of a 1v1.
Assaults need more WP bonuses for sticking together, additional points for suppressing an enemy, killing an enemy firing on an ally, focusing fire with allies on a specific target.
Transports need a larger variety of WP rewards that relate to both dropping off and extracting their team mates succesfully. NDS's need to be rebuilt with the intention of making a mobile casevac, while recon dropships should be designed to improve hot dropping and rapid deploymemt. Importantly deploying a team which captures an objective should hold a HUGE bonus for the transport pilot and extracting friendlies with less than 20% eHP or under fire should provide rich WP rewards.
Makes a lot of sense. A wider variety of meaningful WP rewards for different kinds of actions would be very welcome.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
No Skillz inc.
234
|
Posted - 2014.12.29 15:48:00 -
[5] - Quote
Jack McReady wrote:you have to play the minion logi: Logistics mk.0 Complex Shield Extender Complex Shield Extender Complex Shield Extender Complex Shield Extender Basic Ferroscale Plates Basic Ferroscale Plates Basic Ferroscale Plates Complex Armor Repairer Six Kin Submachine Gun Core Locus Grenade Ishukone Nanohive Viziam Drop Uplink Core Repair Tool Wiyrkomi Nanite Injector
this was my to go suit before started to play assault. it milks WP, is expensive in case of a death though and after some time gets extremely boring. almost never fire the SMG, it is basically for self defense only. it has decent hp to receive a hit or two and move on. get some bodyguards, sit behind them and do not place yourself in dangerious situation. repair your guards all day. resupply them with ammo, place uplinks to summon more minions and revive some if situation allows.
This I like the sound of. Totally removed from my style of play - and skilling into it will extend the game and open up new possibilities. It makes me think how many more playstyles there are to get into.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
No Skillz inc.
234
|
Posted - 2014.12.29 16:15:00 -
[6] - Quote
RayRay James wrote: I basically run the gallente version of this. 512 armor hp with a regen of ~25 hp/s. Like he said though, one loss and you're negative for the match.
Which is basically what I would end up doing having gone gallente since the start. But something about the minmatar excites me. it's the pace I think.
definitely recently I've started to appreciate the logi's that really work the whole team and not just their squadmates. and there's no doubt in my mind their repping has changed the game on numerous occasions. I've often finished top of the winning side and proffered an unseen salute to the logi's that got me there. if you're the only one slaying then you need those guys ...
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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