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LAVALLOIS Nash
QcGOLD
382
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Posted - 2014.12.29 00:16:00 -
[1] - Quote
True Adamance wrote:
Humans are rarely if ever competent.
Band width only affects one role and all it does is suggest if you want to be able to use the benefits of that role you need to keep using it.
You cannot swap out of being a heavy but keep your Heavy Machine Gun. You cannot swap out of scout and keep your Cloak and bonuses, nor can you swap out of Assault and have your magazine or heat build up bonuses.
If you want the benefits of Logistical suit bandwidth you need to remain in a Logisitcs role on the field until your role is complete or you die.
You arent comparing it properly though. The logi role is a premeptive role, the other roles are more reactive. The equipment i put out is all passive, and it might only be useful minutes from now. It might get destroyed, ect.
When someone puts on a cloak scout and runs to a depot, then switches to an HMG, they have benefited from the role without being a user of it. If someone wanted to rush a point with an HMG, they should have spawned with one and got there. Someone who switches to a double swarm commando just to take out a dropship and then switches back to their assault is also doing the same thing.
No one else has to be dedicated HMG, or dedicated scout, or dedicated AV. Yet I have to be dedicated logi and other non logi suits can still deploy equipment. Thats the problem here. If i have to be locked to a role because "logis should stay logis", why should an assault get instant smashing AV power for a few seconds and then back to assault? Why can a proto assault put out as much equipment as a standard logi? This needs a balance rework.
It wasnt my idea to lock people to one role. But since folks like you want to see that happen, it should happen consistently. If I have to make sacrifices in the name of role purity, so should you.
Clone D wrote: Some people in the forums are saying that people should be limited to playing only one role. That is what this thread is about.
Who says that? And on what subjects? [/quote] Here is one of a few examples I have seen recently:
LAVALLOIS Nash wrote:Alot of the community had the mentality that "you pick a role and you stick to it". Im looking forward to seeing this mentality spread out to more classes. No more using scout speed and invisibility to get to a depot and switch to a heavy. No more assaults switching to dual swarm commando. In the New Year, these are some changes I intend to push hard for. [/quote]
The reason i said that is because people who benefit from multiple roles still can, but my role has been nerfed. i feel that if everyone has to share a similar pain, it would wake people up as to the hypocrisy of one role being locked but not of another.
If you made this entire thread because of that comment, thats unfortunate, as I hate the limitations that the bandwidth system has placed on me. |
LAVALLOIS Nash
QcGOLD
386
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Posted - 2014.12.29 18:32:00 -
[2] - Quote
Dubya Guy wrote:I think being skilled (fully) into multiple roles is great, and the mark of an experienced player. I think squadding up and pre-battle communication should be encouraged and facilitated in any way possible, including providing a game mode where these things ARE NOT allowed, just for those DUST players who don't like communicating and coordinating and are looking for that solo experience.
Wow! Its extremely rare that a player in Dust who understands that squads is not for everyone. People dont understand that If I was forced into a squad, i would buy an airhorn and hold it down the entire time over the mic.
Iron Wolf Saber wrote:Bandwidth is not forcing you to stay one role.
It is simply asking you to give up advantages of one role for another when you do swap just like any other role in existence.
You can't keep the sentinels HP
You can't keep the scout's movement
You can't keep the assault's well roundedness
You can't keep the commando's versatility
when you swap roles.
Again, the mentality is looking at the long range. If an assault switches to double swarm commando to take out a passing dropship, and then back to assault. they were able to project power that an assault suit couldnt. A double swarm commando has zero anti infantry ability. Why should an anti infantry assault suit be able to gain for 20 seconds heavy AV power, and then, once my dropship is shot down, switch back to assault and go after my clone?
Basically everyone else gets to have fun and meet situations accordingly. Not me. if I do such a thing, since im frequently the only guy with uplinks, now my team has to spawn out of the redline. A invisible scout can go to a 1200HP HMG suit, clear out a squad, and then go back to being an invisible scout. People can switch roles the second theirs is obsolete.
You guys all think that its such a severe consequence that im loosing out on 25WP. I dont give a **** about WP, I dont want to have to spend 10 minutes walking in from the redline each time I spawn. Thats the entire reason I started putting out uplinks in the first place.
Also, Proto assaults and scouts can put out as much equipment as a STD logi, despite being not a logistics. Where is your justification in that? |
LAVALLOIS Nash
QcGOLD
386
|
Posted - 2014.12.29 18:37:00 -
[3] - Quote
Ripley Riley wrote: While Dust 514 can technically be played solo, it is best enjoyed in a squad. You don't even have to mic up, just be listening.
I would rather grate my face with a cheese grater than spend 5 minutes listening to the noise created on mics in squads. Because the sensation of having my skin stripped away layer by layer would be a soothing relif compared to how my ears feel after "listening" to a squad. Im not interested in hearing 16 year olds rage when they die, or peoples loud music and TV commercials, or people eating, or people smoking weed, or grown men pretending they are in the military.
Videogames are supposed to be fun. When you mix in what i described above, it becomes not so much fun, but a frustrating chore. Now I have to add "patience for idiots" as one of the things i have to put up with each game. Not. Interested.
I respect your choice to be in a squad, it would be nice if you could respect my choice to not be in one. |
LAVALLOIS Nash
QcGOLD
388
|
Posted - 2014.12.29 19:03:00 -
[4] - Quote
Ripley Riley wrote:Because the player is only able to occupy a role at a time. When you are in that commando dropsuit you don't get [insert assault dropsuit command bonuses]. When you are in an assault dropsuit you don't get the commando's two light weapons, higher eHP, etc.
So they dont get a ROF bonus to racial rifles when they switch to a dual swarm commando? Lol such a loss. The difference is that they can do that, go from anti infantry to anit vehicle back to anti infantry with nothing other than personal consequence.
If I switch, and my team loses their uplinks, they can no longer do much. its like having to start the match over, everyone has to spawn from the redline and walk it. Now if you told me that my uplinks will be inactive or not yield WP if I switch to a forge gun fit, I wouldn't mind that. But the way it is now, its my team that will suffer the consequences.
Ripley Riley wrote: Also, why don't people realize you can fit uplinks to a suit other than a logi? I fit uplinks to my assault fittings frequently and it works great. If I see the blueberries are dropping uplinks then I switch to a needle fitting.
As for the assaults dropping uplinks, I see that as infringing on a logis territory. Its bad enough that I have to stay in my suit. Now other suits can do my role too? Kind of ridiculous.
Ripley Riley wrote:http://dust514.com/game/faq/
"Combat in DUST 514 is tactical and squad-based"
Solo play is only allowed because forcing people into squads makes people yell and scream. Being a solo player is willingly accepting a handicap and bringing your team down, potentially causing a defeat.
Please squad up so if we happen to be on the same team you will be useful. Please squad up so if you are on my opposing team you will present a challenge.
P.S. - All of the generalizations you described on squad comms won't happen if you find squadmates you enjoy playing with. Sounds like you have had some poor experiences before. That sucks. Find higher quality people to squad with.
I dont want to be in a squad for 100s of reasons, ok?The voice comms spam is just the added cherry onto that guarantees I wont squad up. If you want I can give you a comprehensive list. On it are deal breakers such as "at midnight I cant be making ANY noise at my TV" and " I have a big problem with being told what to do".
It says in the description for Public Contracts: "For lone mercenaries or small squads". Squads have their place in PC, and and FW. When im in Public contracts, I will NEVER be in a squad. I refuse. I dont need to squad up and stomp new players in milita fits to feel good about myself. Especially since Public Contracts is supposed to be a casual, relaxed mode. I dont need to win that bad to the point ill seek out every advantage I can just to crush new players in a causal mode.
At this point Ive asked you politely several times to leave me alone with telling me to join a squad. The next time I decline to be in a squad, I will be much more abrupt in my reply. Please, respect my choice. The answer to a squad now is no, tomorrow its no....its always no. Thankyou. |
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