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Spkr4theDead
Red Star. EoN.
2622
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Posted - 2014.12.26 20:42:00 -
[1] - Quote
CrotchGrab 360 wrote:Sir Dukey wrote:Literally we have no counter to infantry doing circles around us throwing grenades, remote explosives, strafing with forge guns, and bunny hopping with swarms. All we can do is run. Correct me if I'm wrong but where is the Tank in Tank?? I don't see a machine fine tuned to rip sh*t up and change the phase of the battle, I see a lightly armored vehicle getting shredded to bits by Minmatar Commandos with swarms sitting on buildings.
Lets just hope that when Marauders come, ya'll run fo your lives. they nerfed blasters way too much, far too much dispersion, yes they were OP, NO i don't want to go back to farming people but for the love of god let me hit someone who is 10 metres away swarming me. They weren't OP, you were rewarded for accuracy with a kill.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2622
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Posted - 2014.12.26 20:43:00 -
[2] - Quote
KING CHECKMATE wrote:Sir Dukey wrote:Literally we have no counter to infantry doing circles around us throwing grenades, remote explosives, strafing with forge guns, and bunny hopping with swarms. All we can do is run. Correct me if I'm wrong but where is the Tank in Tank?? I don't see a machine fine tuned to rip sh*t up and change the phase of the battle, I see a lightly armored vehicle getting shredded to bits by Minmatar Commandos with swarms sitting on buildings.
Lets just hope that when Marauders come, ya'll run fo your lives. =.= It's a vehicle thread, go away.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2622
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Posted - 2014.12.26 20:46:00 -
[3] - Quote
robin williams' ghost wrote:Sir Dukey wrote:Literally we have no counter to infantry doing circles around us throwing grenades, remote explosives, strafing with forge guns, and bunny hopping with swarms. All we can do is run. Correct me if I'm wrong but where is the Tank in Tank?? I don't see a machine fine tuned to rip sh*t up and change the phase of the battle, I see a lightly armored vehicle getting shredded to bits by Minmatar Commandos with swarms sitting on buildings.
Lets just hope that when Marauders come, ya'll run fo your lives. Read into history a little. In ww2 tanks were destroyed in a single hit from infantry carried anti tank weapons and other explosive devices. I'm sure there was even some bunny hopping involved. I'm so sorry you can't park your tank in front of an objective and go 40/0. I feel terrible for you. Try playing smarter. I've encountered several tanks throughout my av career that are damn near impossible to kill mostly because of a smart driver. It's fair when infantry go 30/1, but it's not fair for a tanker to go 10/0.
Nice double standards. We had high kills because we could aim.
And it's a video game. There's creative license developers can take. If AV were to be made far more powerful than it already is, every single pilot would get another respec and take all their SP out of vehicles completely. It's complaining that got us to this point - AV being the nuclear option, and vehicles being like radio controlled Airsoft toys.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2622
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Posted - 2014.12.26 20:49:00 -
[4] - Quote
Call of Duty >>>>>>>>>>>>>>>>>>>>>>
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2623
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Posted - 2014.12.26 20:55:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:Having large turrets as anti-infantry was was too much firepower, and it was OP. Large blasters have been changed with the intent of making them ant-vehicle now (not saying if it's good at it or not), and not for easily slaughtering infantry. Small turrets are the ones meant for killing infantry now since they deal damage similar to light weapons. Large turrets are still terrible for anti-tank because of their now-decreased range. The insane dispersion doesn't help when you're closing on a target; you shouldn't have to practically be touching hulls to destroy a tank with a blaster.
Yet, a blaster installation can shred my tank to bits, even though I have the core skills to 5 and usually run two repair modules.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2623
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Posted - 2014.12.26 21:04:00 -
[6] - Quote
Cat Merc wrote:Spkr4theDead wrote:Call of Duty >>>>>>>>>>>>>>>>>>>>>> Awww, Spkr, still with the whole "Call of Duty" thing? Just like old times Stop trying to ruin the game for pilots, and just go somewhere else, seriously. You and your ilk have been nerfing vehicles for years because your rifles can't destroy them.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2623
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Posted - 2014.12.26 21:17:00 -
[7] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote: Stop trying to ruin the game for pilots, and just go somewhere else, seriously. You and your ilk have been nerfing vehicles for years because your rifles can't destroy them.
There is a good idea SPKR4theDEAD. Light weapons should all have 70% effectiveness vs Vehicles XDAt least in their ''weak spots'' Maybe you should play Temple Runner instead of ruining the game for a part of the playerbase.
But then you'll go to their forums and tell them jumping is too hard, and to remove it.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2623
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Posted - 2014.12.26 21:19:00 -
[8] - Quote
Quasar Storm wrote:Lets just see what CCP brings us pilots. If they say they are gonna rework vehicles, Then lets see. One major problem is -- There is just not enough useful skill books & way too many skill books that are meaningless.
For example, We could get a Skill Book for the blaster which its sole purpose is to reduce dispersion.
I think Armor hardeners should get a skill book too. Something to make armor hardeners absorb more damage. In fact, I think the armor vehicles should all go back to where they were. Active repair & passive resistances. Cause their recovery system is far too crippled to survive from AV with the current meta. Almost all of the AV & turrets are designed to wipe out armor -- Which really isn't fair for those who love to pilot in armor. Personally, I am a Shield loyalist, But I do see problems with armor & want equality.
Shield tanks recovery is fine. I don't think this should be altered.
ADSs need some of the nerf taken off.
Again, I think the main problems here is we don't have the modules, Skill Books or Upgraded Hulls to make a build suffice enough to our desires. Three volleys from a Minmando against a shield tank with an extender and 2 hardeners still does a ton of damage. Shield isn't strong enough to stand up to AV to be able to take down a tank.
Chrome was indeed the best for vehicles.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2623
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Posted - 2014.12.26 21:25:00 -
[9] - Quote
The-Errorist wrote:Spkr4theDead wrote:robin williams' ghost wrote:Sir Dukey wrote:Literally we have no counter to infantry doing circles around us throwing grenades, remote explosives, strafing with forge guns, and bunny hopping with swarms. All we can do is run. Correct me if I'm wrong but where is the Tank in Tank?? I don't see a machine fine tuned to rip sh*t up and change the phase of the battle, I see a lightly armored vehicle getting shredded to bits by Minmatar Commandos with swarms sitting on buildings.
Lets just hope that when Marauders come, ya'll run fo your lives. Read into history a little. In ww2 tanks were destroyed in a single hit from infantry carried anti tank weapons and other explosive devices. I'm sure there was even some bunny hopping involved. I'm so sorry you can't park your tank in front of an objective and go 40/0. I feel terrible for you. Try playing smarter. I've encountered several tanks throughout my av career that are damn near impossible to kill mostly because of a smart driver. It's fair when infantry go 30/1, but it's not fair for a tanker to go 10/0. Nice double standards. We had high kills because we could aim. And it's a video game. There's creative license developers can take. If AV were to be made far more powerful than it already is, every single pilot would get another respec and take all their SP out of vehicles completely. It's complaining that got us to this point - AV being the nuclear option, and vehicles being like radio controlled Airsoft toys. You seem to be forgetting that anything can kill infantry, but to kill vehicles, you need specialized weaponry that take up a light/heavy slot. Also vehicles can fit a ton of firepower, have tons more HP, speed, and usually takes more than one person to kill a skilled pilot. More complaining that rifles can't damage vehicles.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2623
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Posted - 2014.12.26 21:36:00 -
[10] - Quote
Atiim wrote:There is a counter, it's called the Gunnlogi. Vehicle talk coming from someone that hates vehicles. lol
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2624
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Posted - 2014.12.26 21:53:00 -
[11] - Quote
Atiim wrote:Sir Dukey wrote:Atiim wrote:There is a counter, it's called the Gunnlogi. Sorry, swarm I win button NON-Vehicle drivers won't understand. I understand perfectly. You're a scrub pilot who's whining about the fact that AVers won't stand still so they can be an easy kill, that and/or the fact that you refuse to use Shielded vehicles to combat the high popularity of Anti-Armor weapons. Did I miss anything? You missed the part where he says he uses shield to avoid the ridiculous damage bonus most AV and turrets get against armor.
So yeah, you missed something.
You also missed the part where he said swarms are the I-win button of AV, requiring no aim and not having to maintain a lock for a successful hit. Going around corners doesn't help either, because they turn right angles to hit you anyway. I've lost a ton of vehicles because of this. Swarms are far more intelligent than their users.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2624
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Posted - 2014.12.26 22:00:00 -
[12] - Quote
Cat Merc wrote:
It's something that has to be taken account for, not necessarily something that needs to change.
No, it's whining that rifles can't destroy vehicles. It doesn't have to be taken into account.
How many times do I have to post this?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2624
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Posted - 2014.12.26 22:02:00 -
[13] - Quote
Robocop Junior wrote:Get rid of tanks, Note this for the record.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2624
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Posted - 2014.12.26 22:12:00 -
[14] - Quote
shaman oga wrote:Sincerely, tanks are in a good spot except some stuff that i don't like. Like: OP missiles, madrugar ultra lack of cpu, shield booster little problem, but most of all rail turret turned into a hard mode sniper rifle.
I still can't understand why, rail turret has been ****** so hard, it's the slower at turning speed, have less ROF, can't aim upward or downward, has charge up time, overheat and bullet travel time, if it's not enough it's probably slower at recharge. No, tanks are not in a good spot.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2624
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Posted - 2014.12.26 22:34:00 -
[15] - Quote
Cat Merc wrote:Spkr4theDead wrote:Cat Merc wrote:
It's something that has to be taken account for, not necessarily something that needs to change.
No, it's whining that rifles can't destroy vehicles. It doesn't have to be taken into account. How many times do I have to post this? Keep telling that to yourself, see how true that becomes. Are you on something?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2627
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Posted - 2014.12.27 01:16:00 -
[16] - Quote
Vesta Opalus wrote:Sir Dukey wrote:Literally we have no counter to infantry doing circles around us throwing grenades, remote explosives, strafing with forge guns, and bunny hopping with swarms. All we can do is run. Correct me if I'm wrong but where is the Tank in Tank?? I don't see a machine fine tuned to rip sh*t up and change the phase of the battle, I see a lightly armored vehicle getting shredded to bits by Minmatar Commandos with swarms sitting on buildings.
Lets just hope that when Marauders come, ya'll run fo your lives. A-are you serious? Just move like 50 feet away and blast his face off. If he did enough damage to put you in danger, move away until your **** regens, come back, and blast his face off. You move like 10 times his speed. Also I agree with crotchgrab that the blaster nerf was overboard. Do you even tank? At 10m, you may or may not kill an infantryman depending on how fast they're moving.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2627
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Posted - 2014.12.27 01:19:00 -
[17] - Quote
Nothing Certain wrote:Spkr4theDead wrote:CrotchGrab 360 wrote:Sir Dukey wrote:Literally we have no counter to infantry doing circles around us throwing grenades, remote explosives, strafing with forge guns, and bunny hopping with swarms. All we can do is run. Correct me if I'm wrong but where is the Tank in Tank?? I don't see a machine fine tuned to rip sh*t up and change the phase of the battle, I see a lightly armored vehicle getting shredded to bits by Minmatar Commandos with swarms sitting on buildings.
Lets just hope that when Marauders come, ya'll run fo your lives. they nerfed blasters way too much, far too much dispersion, yes they were OP, NO i don't want to go back to farming people but for the love of god let me hit someone who is 10 metres away swarming me. They weren't OP, you were rewarded for accuracy with a kill. You are still defending 1.7 tanks? That is hilarious. I want Chrome tanks to return.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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