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Quasar Storm
0uter.Heaven
409
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Posted - 2014.12.26 21:16:00 -
[1] - Quote
Lets just see what CCP brings us pilots. If they say they are gonna rework vehicles, Then lets see. One major problem is -- There is just not enough useful skill books & way too many skill books that are meaningless.
For example, We could get a Skill Book for the blaster which its sole purpose is to reduce dispersion.
I think Armor hardeners should get a skill book too. Something to make armor hardeners absorb more damage. In fact, I think the armor vehicles should all go back to where they were. Active repair & passive resistances. Cause their recovery system is far too crippled to survive from AV with the current meta. Almost all of the AV & turrets are designed to wipe out armor -- Which really isn't fair for those who love to pilot in armor. Personally, I am a Shield loyalist, But I do see problems with armor & want equality.
Shield tanks recovery is fine. I don't think this should be altered.
ADSs need some of the nerf taken off.
Again, I think the main problems here is we don't have the modules, Skill Books or Upgraded Hulls to make a build suffice enough to our desires.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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Quasar Storm
0uter.Heaven
409
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Posted - 2014.12.26 21:28:00 -
[2] - Quote
Spkr4theDead wrote:Quasar Storm wrote:Lets just see what CCP brings us pilots. If they say they are gonna rework vehicles, Then lets see. One major problem is -- There is just not enough useful skill books & way too many skill books that are meaningless.
For example, We could get a Skill Book for the blaster which its sole purpose is to reduce dispersion.
I think Armor hardeners should get a skill book too. Something to make armor hardeners absorb more damage. In fact, I think the armor vehicles should all go back to where they were. Active repair & passive resistances. Cause their recovery system is far too crippled to survive from AV with the current meta. Almost all of the AV & turrets are designed to wipe out armor -- Which really isn't fair for those who love to pilot in armor. Personally, I am a Shield loyalist, But I do see problems with armor & want equality.
Shield tanks recovery is fine. I don't think this should be altered.
ADSs need some of the nerf taken off.
Again, I think the main problems here is we don't have the modules, Skill Books or Upgraded Hulls to make a build suffice enough to our desires. Three volleys from a Minmando against a shield tank with an extender and 2 hardeners still does a ton of damage. Shield isn't strong enough to stand up to AV to be able to take down a tank. Chrome was indeed the best for vehicles.
I run nothing but shields & unless there is a squad dedicated to taking me out or if my team is redlined -- I NEVER have any problems with my shields. You can ask Roman & his forge about how I build my shields & what I can take. A lot of it is knowing when to hold em' & fold em'. If I am redlined by AV, I don't act like a moron & roll out there anyway. It sucks & is frustrating, But if you're locked out -- You're locked out. Vehicles & Infantry need one another. One cannot coalesce with the other malfunctioning.
But Armor does need some work. I think active repair needs to come back. Passive repair was never a good idea.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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Quasar Storm
0uter.Heaven
409
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Posted - 2014.12.26 21:46:00 -
[3] - Quote
Atiim wrote:There is a counter, it's called the Gunnlogi.
A counter for what? AV?
A Gunnlogi shouldn't be a counter for AV. Only a few of us can make it that cause we've piloted for so long. I see countless armor tanks wiped out EZ by swarms. They have a weak recovery system. You can't tell me you've come across an armor vehicle & said,"Omnomnomnom, Warpoints here I come."
The only spiked Gunnlogis I see stick to the redline cause their recovery is so nerfed its staggering.
Gunnlogis that are sponged are the newer flavor of choice for taking out other tanks.
Gunnlogis with Boosters are a fantastic way to recover from AV. (Make sure you say a prayer for your boosters to work correctly before the match.)
Madrugars with high repair and STD 4000 armor still get wrecked by AV & have little to no chance of surviving tank battles. -- I see this frequently.
Madrugars with high armor but low repair can't repair through any DPS since most things kill armor & if ANY AV get involved with tank battles, You might as well not even get involved.
The only effective Madrugars I see nowadays are a strict balance between a repair, hardener & plate. A DMG mod & FI too. This fit can only be attained by millions upon millions of SP investments.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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Quasar Storm
0uter.Heaven
410
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Posted - 2014.12.26 22:13:00 -
[4] - Quote
This is why I don't like talking about tanks. Nobody can ever agree on anything. Even if I were to spend all day working with Infantry to make sure every idea for vehicles were at par for balance on both sides of the coin -- People would still not get along.
If any realistic discussion is to come about for vehicles -- It needs to be done away from the forums.
I try to talk about tanks with you all, But its always a waste of energy. I am honest, Patient & realistic with all of you -- But it doesn't matter. You all go completely off topic & turn the thread into meaningless junk -- Which won't accomplish sh!t.
Every section of players in this community enjoys a particular thing about Dust. Maybe you enjoy AV. Maybe you enjoy Assault or Scouts or being a Heavy Sniper. The small portion of us enjoy piloting the vehicles in this game & we love how we can assert ourselves onto the field & help our brothers out with our skills. Its what we do. Change the course of the battle.
Now, I want to be very clear & open about anything to do with tanks. I want to help CCP achieve balance for everybody. But they seem to count on us for that. Shame nothing can ever be discussed like adults.
I will say, I would like to see more ADS pilots give us realistic details about the nerf & what should have been done. I don't want to speak for them. I can fly pretty good, But I'm not great. Hell, White-Lion took me out like 7 times the other day. CCP needs ADS pilots like him & Derrith, Espeon, Shepherd, Dergle, Kid, LionsFan, Snugglez & others to help figure out what needs to be done.
As for tanks, I will always speak for them. That is my passion in this game. Its what I love to do. Its what I'm known for. But, I don't want to waste my time with a bunch of jib jabbering. If you guys seriously want to come together & figure out what we can all decide on for the best -- Count me in. I'll be waitin'.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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Quasar Storm
0uter.Heaven
414
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Posted - 2014.12.26 22:45:00 -
[5] - Quote
Sir Dukey wrote:
I don't know about the shield hardeners thing but I have a 3975 shield gunnlogi with a hardener and a minmando with 3 swarms dropped it.
I have around 3675 Shield with two hardeners & around 3350 armor.
Sure, Yeah. AV can rip your shields apart -- But Shield tanks are fight or flight vehicles. I can take a beating with my hardeners, But without them I'd rather not be around. Like I said, You gotta know when to hold em' & fold em'.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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Quasar Storm
0uter.Heaven
422
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Posted - 2014.12.29 04:48:00 -
[6] - Quote
Ydubbs81 RND wrote:Quasar Storm wrote:Lets just see what CCP brings us pilots. If they say they are gonna rework vehicles, Then lets see. One major problem is -- There is just not enough useful skill books & way too many skill books that are meaningless.
For example, We could get a Skill Book for the blaster which its sole purpose is to reduce dispersion.
I think Armor hardeners should get a skill book too. Something to make armor hardeners absorb more damage. In fact, I think the armor vehicles should all go back to where they were. Active repair & passive resistances. Cause their recovery system is far too crippled to survive from AV with the current meta. Almost all of the AV & turrets are designed to wipe out armor -- Which really isn't fair for those who love to pilot in armor. Personally, I am a Shield loyalist, But I do see problems with armor & want equality.
Shield tanks recovery is fine. I don't think this should be altered.
ADSs need some of the nerf taken off.
Again, I think the main problems here is we don't have the modules, Skill Books or Upgraded Hulls to make a build suffice enough to our desires. I'm trying to understand how shield tank recovery is fine but armor reps are crippled???
Its crippled because there isn't enough PG for a steady balance between armor & repair. Maybe an armor tanker that has everything optimized can make a good Maddy but that's after 15 million SP at most. Armor tanks were just so much more competitive when reps were active & most of armor resistance was passive. Back then you didn't need to sponge a lot of HP up because you could build an armor tank to be resistant to damages it received. You could repair a lot more with active repair -- But it was limited. You had to know when to use them & active resistance modules. I'm just sayin' they were more effective the way they were & I don't even use armor vehicles much. Its just by what I see. Armor tanks don't bring up much of threat at all dude.
ADS & Tank pilot.
Drifting on Stormy Seas.
The "Eh" Team
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